Introduction
With this class you can easily give a professional look to your buttons in a few steps. No bitmap resources are needed - all bitmaps are generated at runtime. Parts of the code come from the CxSkinButton article. The goal is to replace the standard buttons, check boxes, and radio buttons with minimal modifications in the application code.
- Add "xShadeButton.cpp" and "xShadeButton.h" to the project.
- Include "xShadeButton.h" in the header file where the controls are defined.
- Create (or edit) a member variable for each button you want to customize as
CxShadeButton
. If the Class Wizard doesn't show the CxShadeButton
type, select CButton
and then edit the code manually.
- In the window initialization, add the
CxShadeButton
methods:
BOOL CxShadeButtonDemoDlg::OnInitDialog()
{
m_btn1.SetTextColor(RGB(255,0,0));
m_btn1.SetToolTipText("Button1");
m_btn1.SetShade(SHS_DIAGSHADE,8,10,5,RGB(55,255,55));
CxShadeButton Class Members and Operations
CxShadeButton
is derived from CButton
. The BS_OWNERDRAW
style is added automatically, you don't need to set the "Owner draw" property in the resource editor. You can change some styles (flat, push-like, text alignment, group,...) using the resource editor, however not all the styles are currently supported. If you change the aspect of the button at runtime, to avoid flicker, first call the functions that don't cause invalidation (like SetShade
, SetIcon
, or SetFont
) and than invalidate the button, for example with SetWindowText
, or directly with Invalidate
.
void SetShade(UINT shadeID=0, BYTE granularity=8,
BYTE highlight=10,BYTE coloring=0,COLORREF color=0);
Generates the button bitmaps. |
Important
|
shadeID
: can be one of these effects:
SHS_NOISE = 0
SHS_DIAGSHADE = 1
SHS_HSHADE = 2
SHS_VSHADE = 3
SHS_HBUMP = 4
SHS_VBUMP = 5
SHS_SOFTBUMP =6
SHS_HARDBUMP = 7
SHS_METAL = 8
granularity
: this parameter adds a uniform noise to the button bitmaps. A good value is from 5 to 20; 0 to disable the effect. The noise has a positive effect because it hides the palette steps.
highlight
: sets the highlight level when the mouse is over the button. A good value is from 5 to 20; 0 to disable the effect.
coloring
: sets the percentage of color
to blend in the button palette. The value can range from 0 to 100; 0 to disable the effect.
color
: if coloring
is greater than zero, color
is mixed with the standard button colors.
Remarks: the coloring
and color
parameters should be used carefully to guarantee a good aspect in all the situations.
void SetToolTipText(CString s, CString sDown="");
Sets or changes the tool tip text. |
nice
|
s
: string displayed in normal state.
sDown
: (optional) specifies a second text to be displayed when a check box or radio button is checked.
COLORREF SetTextColor(COLORREF new_color);
Sets or changes the button text color. Returns the previous button text color. |
nice
|
void SetIcon(UINT nIcon, UINT nIconAlign=BS_CENTER, UINT nIconDown=0,
UINT nIconHighLight=0);
bool SetFont(CString sFontName, long lSize=0, long
lWeight=400, BYTE bItalic=0, BYTE bUnderline=0);
bool SetFont(LOGFONT* pNewStyle); / LOGFONT* GetFont();
Changes the text font. |
nice
|
sFontName
: specifies the typeface name of the font.
lSize
: (optional) text height.
lWeight
: (optional) text weight can range from 0 to 1000; 100=thin, 300=light, 400=normal, 700=bold.
bItalic
: (optional) italic style.
bUnderline
: (optional) underline style.
Remarks: use GetFont
/SetFont
with a LOGFONT structure to get/set the complete attributes of the font. GetFont
returns NULL if the button is using the default system font.
void SetTextAlign(UINT nTextAlign=BS_CENTER);
Sets the text alignment |
optional
|
nTextAlign
: button text alignment, can be one of the following values:
BS_CENTER
BS_LEFT
BS_RIGHT
void SetFlat(bool bFlag);
Sets the border style: |
optional
|
bFlag
can have the following values:
FALSE
= standard 3D border.
TRUE
= flat border.
Compatibility
- Win95, WinNT = Yes, requires IE3.0 or higher
- Win98, WinME, W2K, WinXP = Yes
Acknowledgement
Thanks to all the CodeProject developers! Special thanks to:
- Milan Gardian for mouse and keyboard tracking code.
- Davide Calabro for CButtonST code snippets.
- Rainer Mangold for radio-button and check-box code.
- Jeremy Davis, Andre Brogli, Richard Cunday, Shanker Chandrabose, Luis, Gilad, Rui Lopes, Tom Archer, Tommy Svensson, David Scambler, Orioli Alessandro, João Filipe de Castro Ferreira, Jesper Kinnås, and Derek Lakin for suggestions, debugging, and support.
Release History
- v1.00 - 12/05/2001
- Basic implementation and interface.
- v1.10 - 23/05/2001
- Added text shift on button down.
- Fixed many
CxDib
bugs.
- Fixed
SHS_HARDBUMP
bug.
- Added icon support.
- Added text alignment.
- Added flat style.
- v1.20 - 23/06/2001
- Fixed keyboard shortcut bug.
- Check box and radio button add on.
- Second icon and second tooltip add on.
- Memory DC for painting operations.
- v1.30 - 03/08/2001
- Fixed
SetIcon
bug.
- Added Font support.
- v1.40 - 23/09/2001
- Fixed memory leakage bug in
DrawItem()
and SetIcon()
.
- Fixed second tooltip initialization bug.
- Fixed
OnLButtonUp()
problem with drag and drop.
- Added multiline tooltip support.
- v1.41 - 4/11/2001
- Fixed memory leakage bug in
SetIcon()
and in the destructor.
- Added third icon for highlighted state.