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Davide Calabro's CButtonST class port to WTL

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26 Jun 2001 1  
A fully featured owner-draw button class

CButtonST

CButtonST

CButtonST

CButtonST

Introduction

Now you can use Davide Calabro's excellent CButtonSt class in your ATL/WTL projects. The Class is still called CButtonSt and it retains a majority of the original code. Just follow these simple instructions:

  1. Create a WTL Project
  2. Design the dialog and add the button controls
  3. Add the ButtonST.h header file to your project
  4. Assign a CButtonSt to each button.
  5. In OnInitDialog,
    • Subclass each member controls (CButtonST) to each ID using the SubclassWindow method.
    • uses the CButtonSt methods to change the appearance of the control.
  6. In your dialog, don't forget to add the macro REFLECT_NOTIFICATIONS which allows the buttons to get messages like WM_DRAWITEM.
  
class MyDialog : public CDialogImpl<MyDialog>
{
  BEGIN_MSG_MAP(MyDialog)
    ...
    MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
    REFLECT_NOTIFICATIONS()
  END_MSG_MAP()
  ...
  LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, 
    LPARAM /*lParam*/, BOOL& /*bHandled*/);
  ...
  CButtonST m_btn;
  ...
};

LRESULT MyDialog::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/,
  LPARAM /*lParam*/, BOOL& /*bHandled*/) 
{
  ...
  m_btn.SubclassWindow(GetDlgItem(IDC_BTN));
  m_btn.SetIcon(IDI_EOAPP);
  m_btn.SetFlat(false);
  ...
}

See Davide Calabro's original CButtonSt article for more details.

Latest Updates

  • 26 June 2001
    • Updated to Davide Calabro's version 3.2
    • Added support for defining the icons from an image list
    • Added support for creating dynamically the buttons
  • 14 June 2001 - Fixed a bug in the autorepeat feature

Serge Thank you.

License

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