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Google Talk styled Windows Form

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8 May 2006 1  
How to use a custom Paint event handler to draw your own Windows Form.

Sample Image - GoogleTalkWindowsForm.gif

Introduction

This article mainly explains how to use a custom Paint event handler to draw your own Windows control (in this case, a Form control). The GoogleTalkForm class inherits and extends the System.Windows.Forms.Form control (provided by the Microsoft .NET Framework) to provide the look and feel of the Google Talk Windows Form.

The class properties IsWindowSnappable, IsResizable, ResizableColor, TitleColor, TitleFont, TitleBackColor, TitleForeColor, TitleStyle, BodyBackColor, BodyForeColor, BodyStyle, OutlineColor, OutlineSize, IconsNormalColor, IconsHiLiteColor, MinimumHeight, and MinimumWidth can be used to alter the form's standard look and feel, and behaviour.

The GoogleTalkForm class provides:

  • Drawing of the Windows Form.
  • Drawing using double buffering.
  • Form snapping to specific client desktop regions.
  • Mouse event handling.
  • System context menu item drawing.

How it works

First of all, we need to override the form events such as OnPaint, OnMouseDown, OnMouseUp, and OnMouseMove, OnDoubleClick to handle the Form Paint event and mouse events.

protected override void OnPaint(PaintEventArgs e)
{
   ...
}

protected override void OnMouseDown(MouseEventArgs e)
{
   ...
}

The Form's style must be set using the method SetStyle in the GoogleTalkForm class constructor, to reflect the required behaviour.

this.SetStyle(ControlStyles.AllPaintingInWmPaint | 
              ControlStyles.UserPaint, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.StandardClick, true);
this.SetStyle(ControlStyles.StandardDoubleClick, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Opaque, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, false);
this.UpdateStyles();

The method isMousePointerInArea is used to check if the current mouse position is within a specific client rectangle area. The mouse location with respect to the Windows Form has to be worked out because the Control.MousePosition returns the mouse position relative to the desktop.

private bool isMousePointerInArea(Point mousePosition, Rectangle area)
{
    Point relativePoint = new Point(0, 0);
    relativePoint.X = mousePosition.X - this.Location.X;
    relativePoint.Y = mousePosition.Y - this.Location.Y;

    return area.Contains(relativePoint);
}

The custom Form painting is all done by the method OnFormPaint onto a newly created Bitmap object having the exact width and height of the form. A Graphics object is created from the Bitmap, and methods such as DrawString, DrawImage, DrawLine, and DrawArc are used. As soon as all painting is complete, the buffered bitmap is copied onto the form graphics instance, using the method DrawImageUnscaled.

// Create a new Pen object

p = new Pen(this.OutlineColor, this.OutlineSize);

// Draw the form outline

g.DrawArc(p, rectLeftCorner, 180, 90);
g.DrawArc(p, rectRightCorner, 270, 90);
g.DrawLine(p, edgeRadius, 0, this.Width - edgeRadius, 0);
g.DrawLine(p, 0, edgeRadius, 0, this.Height);
g.DrawLine(p, this.Width - 1, edgeRadius, 
           this.Width - 1, this.Height);
g.DrawLine(p, 0, this.Height - 1, 
           this.Width, this.Height - 1);

// Dispose the Pen object

p.Dispose();
p = null;

A custom Region is created and applied to the form, to make a rounded edge effect. To create the required region, we have to iterate pixel by pixel and add a 1x1 rectangle to the GraphicsPath object (that will be used to create the Region object) when the currently selected pixel is not the same color as the transparent color. To optimise the code, only the top corners of the form are checked for transparent colored pixels.

// Create GraphicsPath to be used to crop the region required

gpRegion = new GraphicsPath();

// Loop through every pixel in the top left corner.

// Create a 1 x 1 rectangle regions of pixels

// that do not match the transparent color

for (int x = rectLeftCorner.X; x < rectLeftCorner.Width; x++)
{
    for (int y = rectLeftCorner.Y; y < rectLeftCorner.Height / 2; y++) 
    {
        if (isSameColor(bmp.GetPixel(x, y), 
            this.transparentColor) == false) 
        {
            gpRegion.AddRectangle(new Rectangle(x, y, 1, 1));
        }
    }
}

// Loop through every pixel in the top right corner.

// Create a 1 x 1 rectangle regions of pixels

// that do not match the transparent color

for (int x = rectRightCorner.X + 1; x < 
             rectRightCorner.X + 
             rectRightCorner.Width + 1; x++)
{
    for (int y = rectRightCorner.Y; y < 
         rectRightCorner.Y + rectRightCorner.Height / 2; y++) 
    {
        if (isSameColor(bmp.GetPixel(x, y), 
            this.transparentColor) == false) 
        {
            gpRegion.AddRectangle(new Rectangle(x, y, 1, 1));
        }
    }
}

// Create the remaining rectangular regions

// to complete cover all the windows form area

gpRegion.AddRectangle(new Rectangle(rectLeftCorner.Width, 0, 
         this.Width - (edgeRadius * 4), rectLeftCorner.Height / 2));
gpRegion.AddRectangle(new Rectangle(0, 
         rectLeftCorner.Height / 2, this.Width, this.Height));

// Apply region

this.Region = new Region(gpRegion);

History

  • 1.0 - First release - (09 May 2006).
  • 1.1 - (11 May 2006).
    • Created a form designer to control the form (and child controls) behaviour.
    • Fixed the form behaviour when hosted inside an MDI container.

License

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