Introduction
I needed to convert between UTF-8 coded std::string
and UTF-16 coded std::wstring
. I found some converting functions for native C string
s, but these leave the memory handling to the caller. Not nice in modern times.
The best converter is probably the one from unicode.org. Here is a wrapper around this one which converts the STL string
s.
Unlike other articles, this one has no other dependencies, does not introduce yet another string
class, only converts the STL string
s, and that's it. And it's better than the widely found...
std::wstring widestring(sourcestring.begin(), sourcestring.end());
... which only works for ASCII text.
Source
The header goes like this:
#ifndef UTFCONVERTER__H__
#define UTFCONVERTER__H__
namespace UtfConverter
{
std::wstring FromUtf8(const std::string& utf8string);
std::string ToUtf8(const std::wstring& widestring);
}
#endif
I guess this is simple and easy enough to use.
Here is the source code:
#include "stdafx.h"
#include "UtfConverter.h"
#include "ConvertUTF.h"
namespace UtfConverter
{
std::wstring FromUtf8(const std::string& utf8string)
{
size_t widesize = utf8string.length();
if (sizeof(wchar_t) == 2)
{
wchar_t* widestringnative = new wchar_t[widesize+1];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF16* targetstart = reinterpret_cast<UTF16*>(widestringnative);
UTF16* targetend = targetstart + widesize+1;
ConversionResult res = ConvertUTF8toUTF16
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
wchar_t* widestringnative = new wchar_t[widesize];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF32* targetstart = reinterpret_cast<UTF32*>(widestringnative);
UTF32* targetend = targetstart + widesize;
ConversionResult res = ConvertUTF8toUTF32
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return L"";
}
std::string ToUtf8(const std::wstring& widestring)
{
size_t widesize = widestring.length();
if (sizeof(wchar_t) == 2)
{
size_t utf8size = 3 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF16* sourcestart =
reinterpret_cast<const UTF16*>(widestring.c_str());
const UTF16* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF16toUTF8
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
size_t utf8size = 4 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF32* sourcestart =
reinterpret_cast<const UTF32*>(widestring.c_str());
const UTF32* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF32toUTF8
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return "";
}
}
How To Do It Better
Here's another version that avoids using new and delete, by writing directly into the string
buffer. Does anyone know whether this is okay?
#include "stdafx.h"
#include "UtfConverter.h"
#include "ConvertUTF.h"
namespace UtfConverter
{
std::wstring FromUtf8(const std::string& utf8string)
{
size_t widesize = utf8string.length();
if (sizeof(wchar_t) == 2)
{
std::wstring resultstring;
resultstring.resize(widesize+1, L'\0');
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF16* targetstart = reinterpret_cast<UTF16*>(&resultstring[0]);
UTF16* targetend = targetstart + widesize;
ConversionResult res = ConvertUTF8toUTF16
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
throw std::exception("La falla!");
}
*targetstart = 0;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
std::wstring resultstring;
resultstring.resize(widesize+1, L'\0');
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF32* targetstart = reinterpret_cast<UTF32*>(&resultstring[0]);
UTF32* targetend = targetstart + widesize;
ConversionResult res = ConvertUTF8toUTF32
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
throw std::exception("La falla!");
}
*targetstart = 0;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return L"";
}
std::string ToUtf8(const std::wstring& widestring)
{
size_t widesize = widestring.length();
if (sizeof(wchar_t) == 2)
{
size_t utf8size = 3 * widesize + 1;
std::string resultstring;
resultstring.resize(utf8size, '\0');
const UTF16* sourcestart =
reinterpret_cast<const UTF16*>(widestring.c_str());
const UTF16* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(&resultstring[0]);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF16toUTF8
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
throw std::exception("La falla!");
}
*targetstart = 0;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
size_t utf8size = 4 * widesize + 1;
std::string resultstring;
resultstring.resize(utf8size, '\0');
const UTF32* sourcestart =
reinterpret_cast<const UTF32*>(widestring.c_str());
const UTF32* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(&resultstring[0]);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF32toUTF8
(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
throw std::exception("La falla!");
}
*targetstart = 0;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return "";
}
}
How to Use It
Just add it to your project. Download the Unicode converter from here and add that to the project, too. It should just work.
Of course, you can throw whatever exceptions you like upon failure.
I must admit I tried it only for 2-byte wchar_t
.
Comments are welcome.