Introduction
If you are searching for a component to display a PNG32 image, this code may give you some tips.
Background
Some days ago, I needed a component to display a transparent PNG image in my code. Searching with the keyword "PNG" in CodeProject, I found a demo named PNGView. But, it does not deal with transparent PNGs. So I decided to do it on my own.
The basic idea is to simulate AlplaBlend's behavior, see the following code. In order to fasten the speed of display, the code's core part is optimized by using ASM. I am not very good at ASM, so if there are any shortcomings or bugs in my code, please let me know.
Hope this helps. Thanks for your attention!
Using the code
I have wrapped the code to a static library. The download includes a demo and the static library's source code.
In order to use this code, you should import the lib first, and then you can display a PNG32 image in just three steps.
Step 1: Load a PNG32 image
In order to simplify the code, I only support 32 pixel depth PNG images.
char szFileName[MAX_PATH];
strcpy(szFileName,"*.png")
PNGINFO *pPng=Png32_Load(szFileName);
Step 2: Display the image in a HDC
Png32_Show(pDC->m_hDC,0,0,pPng->nWidth,pPng->nHeight,pPng,0,0);
Step 3: Free the occupied memory
Png32_Free(pPng);
The code
void Png32_Show(HDC hdc,int xDest,int yDest,int nWidth,int nHeight,
PNGINFO *pPngInfo,int xSour,int ySour)
{
if(xSour+nWidth>(int)pPngInfo->nWidth) nWidth=pPngInfo->nWidth-xSour;
if(ySour+nHeight>(int)pPngInfo->nHeight) nHeight=pPngInfo->nHeight-ySour;
if(nWidth>0 && nHeight>0)
{
HDC hmemdc=0;
LPBYTE pBitsDest=NULL;
HBITMAP hbmpDest=0;
HGDIOBJ hOldBmp=0;
BITMAPINFO bmi;
unsigned char ** row_pointers =
pPngInfo->ppbyRow+pPngInfo->nHeight-1-(pPngInfo->nHeight-ySour-nHeight);
int nLineTailDest=WIDTHBYTES(24*nWidth)-3*nWidth;
ZeroMemory(&bmi, sizeof(bmi));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = nWidth;
bmi.bmiHeader.biHeight = nHeight;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 24;
bmi.bmiHeader.biCompression = BI_RGB;
hmemdc=CreateCompatibleDC(hdc);
hbmpDest = CreateDIBSection(hdc, &bmi, DIB_RGB_COLORS,
(void **)&pBitsDest, NULL, 0);
hOldBmp=SelectObject(hmemdc,hbmpDest);
BitBlt(hmemdc,0,0,nWidth,nHeight,hdc,xDest,yDest,SRCCOPY);
#ifdef ASM_CORE
__asm
{
push esi
push edi
push eax
push ebx
push ecx
push edx
push es
push ds
mov ax,ds
mov es,ax
mov edi,pBitsDest
mov ecx,nHeight
beginy:
mov ebx, row_pointers
mov esi,[ebx]
;
mov eax,xSour
imul eax,4 ;
add esi,eax
mov eax,nWidth
beginx:
;
xor ebx,ebx
mov bl,[esi+3]
;
xor dx,dx
mov dl,[edi];
imul dx,bx
add dh,[esi+2]
mov [edi],dh ;
inc edi
;
xor dx,dx
mov dl,[edi];
imul dx,bx
add dh,[esi+1]
mov [edi],dh ;
inc edi
;
xor dx,dx
mov dl,[edi];
imul dx,bx
add dh,[esi]
mov [edi],dh ;
inc edi
add esi,4
dec eax
cmp eax,0
jne beginx
add edi,nLineTailDest
sub row_pointers,4 ;
loop beginy
pop ds
pop es
pop edx
pop ecx
pop ebx
pop eax
pop edi
pop esi
}
#else
{
int i,j;
BYTE *p1=pBitsDest;
for(i=0;i<nHeight;i++)
{
BYTE *p2=*(row_pointers--);
for(j=0;j<nWidth;j++)
{
*p1++=((p2[3]*(*p1))>>8)+p2[2];
*p1++=((p2[3]*(*p1))>>8)+p2[1];
*p1++=((p2[3]*(*p1))>>8)+p2[0];
p2+=4;
}
p1+=nLineTailDest;
}
}
#endif
BitBlt(hdc,xDest,yDest,nWidth,nHeight,hmemdc,0,0,SRCCOPY);
SelectObject(hmemdc,hOldBmp);
DeleteObject(hbmpDest);
DeleteDC(hmemdc);
}
}
Remark
The new version has a new interface, Png32_LoadFromMem
, with which you can easily load a 32 bit PNG image form memory. See CMfc_demoDlg::OnInitDialog
for an example.
To test this domo, you should compile the png32_helper project first, and then compile mfc_demo.
History