Motivation
I had found this article on how to release a DLL library already loaded into a process using P-Invoke. It uses the LoadLibrary()
and FreeLibrary()
WinAPI calls to achieve this.
And what is wrong with it?
It forces to unload all instances of the DLL library currently loaded within the process. Which means, that in the case you have more than one instance of the class using these external functions, all these will stop working!
And that is not all - you cannot use this DLL in the same application domain again after unloading.
Solution
The solution is a pretty simple one, but I have to say that it wasn't very obvious to me at the beginning. You can use P-Invoke to import the following standard WinAPI functions for dynamical function loading:
LoadLibrary()
FreeLibrary()
GetProcAddress()
We will use the following wrapping class:
internal static class UnsafeMethods
{
[DllImport("kernel32.dll", SetLastError = true)]
internal extern static IntPtr LoadLibrary(string libraryName);
[DllImport("kernel32.dll", SetLastError = true)]
internal extern static bool FreeLibrary(IntPtr hModule);
[DllImport("kernel32.dll", SetLastError = true)]
internal extern static IntPtr GetProcAddress(IntPtr hModule, string procName);
}
We also need signatures of the imported functions - we will convert them into delegates (the following ones come from the sample project):
private delegate int MultiplyDelegate(int value1, int value2);
private delegate int Str2IntDelegate([MarshalAs(UnmanagedType.LPStr)]string source);
Now we can implement our class calling the external DLL functionality with the IDisposable
interface so it will automatically release the used DLL library when it goes out-of-scope or when it is finalized (in the example project are two functions which we will publish as Multiply()
and Str2Int()
).
public class ExternalHelpers: IDisposable
{
#region Private members
private IntPtr _libraryHandle;
private MultiplyDelegate _multiply;
private Str2IntDelegate _str2Int;
#endregion
#region External functions delegates
private delegate int MultiplyDelegate(int value1, int value2);
private delegate int Str2IntDelegate([MarshalAs(
UnmanagedType.LPStr)]string source);
#endregion
public ExternalHelpers()
{
_libraryHandle = UnsafeMethods.LoadLibrary(@"testing.dll");
if (_libraryHandle == IntPtr.Zero)
Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
_multiply = LoadExternalFunction<MultiplyDelegate>(@"multiply");
_str2Int = LoadExternalFunction<Str2IntDelegate>(@"str2int");
}
public int Multiply(int value1, int value2)
{
return _multiply(value1, value2);
}
public int Str2Int(string source)
{
return _str2Int(source);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
~ExternalHelpers()
{
Dispose(false);
}
#region Private helper methods
private Delegate LoadExternalFunction<T>(string functionName)
where T: class
{
Debug.Assert(!String.IsNullOrEmpty(functionName));
IntPtr functionPointer =
UnsafeMethods.GetProcAddress(_libraryHandle, functionName);
if (functionPointer == IntPtr.Zero)
Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
return Marshal.GetDelegateForFunctionPointer(functionPointer, typeof(T)) as T;
}
private void Dispose(bool disposing)
{
if (disposing)
{
_multiply = null;
_str2Int = null;
}
if (_libraryHandle != IntPtr.Zero)
{
if (!UnsafeMethods.FreeLibrary(_libraryHandle))
Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
_libraryHandle = IntPtr.Zero;
}
}
#endregion
}
And finally - we can use it:
static void Main(string[] args)
{
using(ExternalHelpers e = new ExternalHelpers())
{
const int value1 = 2;
const int value2 = 3;
const string strValue = "345";
Console.WriteLine("{0} * {1} = {2}",
value1, value2, e.Multiply(value1, value2));
Console.WriteLine("{0} => {1}",
strValue, e.Str2Int(strValue));
}
Console.ReadKey();
}
Looks easy? Yes it is :-)
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