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The package consists of three main classes:
CCrystalTextBuffer
class is responsible for storing lines, loading and
saving text to a file. To simplify Undo/Redo command implementations, every editing operation
is split into a sequence of 'insert text' and 'delete text' actions. Accordingly,
CView
-derived classes are only intended to react only on this primitive operations.
CCrystalTextView
class is the framework for text viewing window.
It derives from CView
, and it provides text painting code, overridable functions for
syntax highlighting, different kinds of text selections, cursor movements, Find common dialog etc.
However, it's not allowed to perform any changes to the text.
CCrystalTextView
-derived views are usually used with CCrystalTextBuffer
object. Once such
a view is connected to the CCrystalTextBuffer
object, it is capable to track changes made
to the text. (Obviously, any number of views can be connected to a single CCrystalTextBuffer
object
at the same time. This is useful, when we need to use the editor in the dynamic splitter as shown
on the figure above).
CCrystalEditView
class is derived from CCrystalTextView
class. Unlike its ansector,
which is only able to display a text and update the view when it is needed, it has functions
to perform all sorts of editing, including drag-and-drop and Replace dialog. Note, that the view
does not make the changes in the text directly, instead, it transforms the command into a sequence of primitive
operations described above, and delegates them to the CCrystalTextBuffer
object. Once the changes are
made, the CCrystalTextBuffer
object updates all views connected to it.
Usually,
CCrystalTextBuffer
exists within the
CDocument
object. You must
provide a way to connect views to the object (the best place for it is
CView::OnInitialUpdate
handler). In most cases, you will also need to override
SetModified
method to keep 'dirty' flag
of the document up-to-date. Consider the following sample code:
class CSampleDoc : public CDocument
{
public:
class CSampleTextBuffer : public CCrystalTextBuffer
{
private:
CSampleDoc *m_pOwnerDoc;
public:
CSampleTextBuffer(CSampleDoc *pDoc) { m_pOwnerDoc = pDoc; };
virtual void SetModified(BOOL bModified = TRUE)
{ m_pOwnerDoc->SetModifiedFlag(bModified); };
};
CSampleTextBuffer m_xTextBuffer;
};
CCrystalTextView
objects can exist without a buffer class, in that case it must provide
its own storage for lines (binded to another storage object, for example) and mechanisms for
updating the view when text content changes. Whether are you using CCrystalTextBuffer
object or
not, you will always need to derive your class from CCrystalTextView
.
CCrystalTextView
cannot exist without CCrystalTextBuffer
object.
Using CCrystalTextView or CCrystalEditView with buffer class
To use
CCrystalEditView
(or
CCrystalTextView
) with the
CCrystalTextBuffer
object, you
must go through the following steps:
- Derive your class from
CCrystalEditView
(or CCrystalTextView
).
- Override
LocateTextBuffer
member function. After that, your view class
declaration will look like this:
class CSampleView : public CCrystalEditView
{
protected:
virtual CCrystalTextBuffer *LocateTextBuffer();
}
and the implementation will look like this:
CCrystalTextBuffer *CSampleView::LocateTextBuffer()
{
CSampleDoc *pDoc = (CSampleDoc *) GetDocument();
return &pDoc->m_xTextBuffer;
}
That's all! From this point, view and buffer objects will work together. To load text
from the file, simply call
LoadFromFile
method of
CCrystalTextBuffer
class.
To save the text to file, call
SaveToFile
. Remember, you must call
InitNew
or
LoadFromFile
member function before using the object;
and
FreeAll
function before deleting it.
Parsing and syntax coloring
All parsing is concentrated in a single method of CCrystalTextView
class, declared as follows:
virtual DWORD ParseLine(DWORD dwCookie, int nLineIndex,
TEXTBLOCK *pBuf, int &nActualItems);
struct TEXTBLOCK
{
int m_nCharPos;
int m_nColorIndex;
};
This method should parse the line specified by its zero-based number (
nLineIndex) and split it
into the blocks of text. Each block is provided with the character position and its color.
For the sake of an efficiency, the internal view implementation preserves the result of parsing
each line.
dwCookie parameter means
the result of parsing the previous line. Really,
this is the minimum of the information, needed to restart the parser from the indicated line. For
example, when parsing C++ code, you'll have to pass the following set of flags as
dwCookie
parameter:
- Extended comment (/* */) flag. This is absolutely needed because C++ has multiple-line comments.
- Continuous double-slash comment;
- Continuous preprocessor directive;
- Continuous string constant;
- Continuous character constant.
To understand why we need last four cases, consider the following C++ code snippet:
you see, it is really continuous !
#define MESSAGE "And this is continuous preprocessor directive.\n"\
"And this is its second line."
This approach can minimize amount of information, that we need to keep within the view object. Actually,
we must preserve only the information that must be passed from one line to another. Moreover, to
increase parsing speed, sometimes ParseLine
member is called with NULL as pBuf parameter.
In that case, the function is called only to calculate the cookie, and that can be made much faster.
For more information, look in the demo project, which includes parser for the C++ language.
Using CCrystalTextView without buffer class
In that case, we are using it just as text viewer, and we need to provide the storage for lines.
Suppose, we have an array of strings in the
CDocument
object. The view must take the text from
this array. The view class declaration will look like this:
protected:
virtual int GetLineCount();
virtual int GetLineLength(int nLineIndex);
virtual LPCTSTR GetLineChars(int nLineIndex);
And implementation will look like this:
int CSampleView::GetLineCount()
{
CSampleDoc *pDoc = (CSampleDoc *) GetDocument();
return pDoc->m_strarrLines.GetSize();
}
int CSampleView::GetLineLength(int nLineIndex)
{
CSampleDoc *pDoc = (CSampleDoc *) GetDocument();
return pDoc->m_strarrLines[nLineIndex].GetLength();
}
LPCTSTR CSampleView::GetLineChars(int nLineIndex)
{
CSampleDoc *pDoc = (CSampleDoc *) GetDocument();
return pDoc->m_strarrLines[nLineIndex];
}
Known drawbacks and limitations
- Only fixed fonts are supported.
- No support for bold/italic on syntax elements (Delphi style)
- No 'word wrap'. (Since the editor was primarily designed as a code editor, is this
feature really needed?)
- No support for column selection.
If you decide to use this code
You are free to use or modify this code to the following restrictions:
- You must acknowledge me somewhere in your about box, simple "Parts of code by.."
will be enough. If you cannot (or don't want to) mention my name,
contact me personally. At least, I'm flexible.
- Do not remove copyright notices from the source and header files.
- Do not publish any part of this code or article on other websites.
- I reserve to myself exclusive right to update this page, as well as provided
source code and usage sample. Please publish your modification and additions on adjacent
pages. In other words, do not blame me for other's bugs.
The demo project includes parsing methods and the keyword set for C/C++ language. It was originally
built using MS Developer Studio 5.0 SP3.
Posted at CodeProject.com with permission of Andrei Stcherbatchenko.