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Errors in XML Log with C#/.NET

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23 Oct 2002 1  
How to write all your errors when using Console.Error to an XML file.

Introduction

Like other programmers I use a lot of try...catch statements in my code to catch exceptions, help debug, and avoid crashs. For that reason, I put a lot of Console.Error.WriteLine(...) in my catch blocks to keep a trace of the exceptions that occured. But when I release an app, even if exceptions should not happen anymore, it is always useful to have some kind of system to keep a trace of raised exceptions. The following code demonstrates a solution to keep a trace of those exceptions in a XML file.

The ErrorLogWriter class

This class inherits from the standard System.IO.TextWriter class. Subclassing TextWriter allows us to use our custom ErrorLogWriter class with Console.Error.
The trick is to create an ErrorLogWriter instance and then call Console.SetOut(...) with this instance as a parameter.
Then every Console.Error.WriteLine(...) call will be redirected to our ErrorLogWriter instance and a XML entry added in the file.
I tried to keep the code as simple as possible. So many features can be added, like handling more TextWriter.Write methods or providing even more informations in the ErrorLogWriter.WriteLine function.
To give this article some additional value, I also gave a way to get the calling class and method using the stack trace and reflection. I also added an attribute to the ErrorLogWriter.WriteLine function to synchronize it in multi-threaded programs (equivalent to the lock(this) keyword).

using System;
using System.IO;
using System.Xml;
using System.Text;
using System.Diagnostics;
using System.Runtime.CompilerServices;

namespace ErrorLogger.Utility{
    /// <summary>

    /// ErrorLogWriter class

    /// </summary>

    public class ErrorLogWriter:TextWriter{
        // Variables

        private bool Disposed;
        private XmlTextWriter Writer;

        // Constructor

        public ErrorLogWriter(string FilePath){
            Disposed=false;
            Writer=new XmlTextWriter(FilePath,Encoding.Unicode);

            // Write header

            Writer.Formatting=Formatting.Indented;
            Writer.WriteStartDocument();
            Writer.WriteStartElement("error");
            Writer.Flush();
            }

        // Destructor (equivalent to Finalize() without the need to call base.Finalize())

        ~ErrorLogWriter(){
            Dispose(false);
            }

        // Free resources immediately

        protected override void Dispose(bool Disposing){
            if(!Disposed){
                if(Disposing){
                    }
                // Close file

                Writer.Close();
                Writer=null;
                // Disposed

                Disposed=true;
                // Parent disposing

                base.Dispose(Disposing);
                }
            }

        // Close the file

        public override void Close(){
            // Write footer

            Writer.WriteEndElement();
            Writer.WriteEndDocument();
            Writer.Flush();
            // Free resources

            Dispose(true);
            GC.SuppressFinalize(this);
            }

        // Implement Encoding() method from TextWriter

        public override Encoding Encoding{
            get{
                return(Encoding.Unicode);
                }
            }

        // Implement WriteLine() method from TextWriter (remove MethodImpl attribute for single-threaded app)

        // Use stack trace and reflection to get the calling class and method

        [MethodImpl(MethodImplOptions.Synchronized)]
        public override void WriteLine(string Txt){
            Writer.WriteStartElement("event");
            Writer.WriteStartElement("time");
            Writer.WriteString(DateTime.Now.ToLongTimeString());
            Writer.WriteEndElement();
            Writer.WriteStartElement("class");
            Writer.WriteString(new StackTrace().GetFrame(2).GetMethod().ReflectedType.FullName);
            Writer.WriteEndElement();
            Writer.WriteStartElement("method");
            Writer.WriteString(new StackTrace().GetFrame(2).GetMethod().ToString());
            Writer.WriteEndElement();
            Writer.WriteStartElement("text");
            Writer.WriteString(Txt);
            Writer.WriteEndElement();
            Writer.WriteEndElement();
            Writer.Flush();
            }
        }
    }

The test class

Here is an example of how to use the ErrorLogWriter class. Of course, all this code is available in the zip file.

using System;
using System.IO;
using ErrorLogger.Utility;

namespace ErrorLogger{
    /// <summary>

    /// Testing class

    /// </summary>

    class Test{
        /// <summary>

        /// Main loop

        /// </summary>

        [STAThread]
        static void Main(string[] args){
            // Here is the magic (file in .exe current directory)

            ErrorLogWriter Err=new ErrorLogWriter(Directory.GetCurrentDirectory()+@"\Error.xml");
            Console.SetError(Err);

            // Testing

            Console.Error.WriteLine("Here is my first error !");
            Console.Error.WriteLine("I should write this inside a catch(exception) statement...");
            // Inside another function

            newFunction();

            // Close error file

            Err.Close();

            // Wait for key

            Console.Out.WriteLine("Error file created. Press a key...");
            Console.Read();
            }

        // Just for the test

        private static void newFunction(){
            Console.Error.WriteLine("Look ! I am inside a function !");
            }
        }
    }

Conclusion

I hope this article will help some people and will be useful for somebody.
Here you have basic concepts to understand how to subclass the TextWriter class, how to redirect the standard Console.Error stream and some tips about reflection and stack trace.
It is also worth to add that you can customize this code to redirect other streams like Console.In or Console.Out.

Happy Coding !!!

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here