Click here to Skip to main content
65,938 articles
CodeProject is changing. Read more.
Articles
(untagged)

GMap.NET - Great Maps for Windows Forms and Presentation

0.00/5 (No votes)
16 Apr 2013 26  
GMap.NET is a powerful, free, cross platform, Open Source .NET control. It enables the use of routing, geocoding, and maps from Google, Yahoo!, OpenStreet in Windows Forms and Presentation, and supports caching!

GMapNET/GMapNETv7cp.PNG

Introduction

Google Maps are cool, yeah? But it's useful only in the browser, and is insufficient for real time tracking. It also does not have cache so Google servers are overloaded. This control removes all these deficiencies! It also gives the .NET developer unlimited ability to extend it!

GMap.NET is great and Powerful, Free, cross platform, open source .NET control. Enable use routing, geocoding, directions and maps from Google, Yahoo!, Bing, OpenStreetMap, ArcGIS, Pergo, SigPac, Yandex, Mapy.cz, Maps.lt, iKarte.lv, NearMap, OviMap, CloudMade, WikiMapia, MapQuest in Windows Forms & Presentation, supports caching and runs on windows mobile! 

Background

The basic idea is simple: get the required data from Google/etc., cache it, and use it. Fast, simple, and practical.

Using the Code

It's more than easy. GMap.NET.dll and GMap.NET.WindowsForms.dll contain the user control. Add it to your project and simply use it.

Here are the basic control initial options: 

public MainForm()
{

InitializeComponent();

try
{
   System.Net.IPHostEntry e =
        System.Net.Dns.GetHostEntry("www.google.com");
}
catch
{
   MainMap.Manager.Mode = AccessMode.CacheOnly;
   MessageBox.Show("No internet connection avaible, going to CacheOnly mode.", 
         "GMap.NET - Demo.WindowsForms", MessageBoxButtons.OK,
         MessageBoxIcon.Warning);
}

// config map
MainMap.MapProvider = GMapProviders.OpenStreetMap;
MainMap.Position = new PointLatLng(54.6961334816182, 25.2985095977783);
MainMap.MinZoom = 0;
MainMap.MaxZoom = 24;
MainMap.Zoom = 9;

// add your custom map db provider
//GMap.NET.CacheProviders.MySQLPureImageCache ch = new GMap.NET.CacheProviders.MySQLPureImageCache();
//ch.ConnectionString = @"server=sql2008;User Id=trolis;Persist Security Info=True;database=gmapnetcache;password=trolis;";
//MainMap.Manager.SecondaryCache = ch;

// set your proxy here if need
//GMapProvider.WebProxy = new WebProxy("10.2.0.100", 8080);
//GMapProvider.WebProxy.Credentials = new NetworkCredential("ogrenci@bilgeadam.com", "bilgeada");

// map events
{
   MainMap.OnPositionChanged += new PositionChanged(MainMap_OnPositionChanged);

   MainMap.OnTileLoadStart += new TileLoadStart(MainMap_OnTileLoadStart);
   MainMap.OnTileLoadComplete += new TileLoadComplete(MainMap_OnTileLoadComplete);

   MainMap.OnMapZoomChanged += new MapZoomChanged(MainMap_OnMapZoomChanged);
   MainMap.OnMapTypeChanged += new MapTypeChanged(MainMap_OnMapTypeChanged);

   MainMap.OnMarkerClick += new MarkerClick(MainMap_OnMarkerClick);
   MainMap.OnMarkerEnter += new MarkerEnter(MainMap_OnMarkerEnter);
   MainMap.OnMarkerLeave += new MarkerLeave(MainMap_OnMarkerLeave);

   MainMap.OnPolygonEnter += new PolygonEnter(MainMap_OnPolygonEnter);
   MainMap.OnPolygonLeave += new PolygonLeave(MainMap_OnPolygonLeave);

   MainMap.OnRouteEnter += new RouteEnter(MainMap_OnRouteEnter);
   MainMap.OnRouteLeave += new RouteLeave(MainMap_OnRouteLeave);

   MainMap.Manager.OnTileCacheComplete += new TileCacheComplete(OnTileCacheComplete);
   MainMap.Manager.OnTileCacheStart += new TileCacheStart(OnTileCacheStart);
   MainMap.Manager.OnTileCacheProgress += new TileCacheProgress(OnTileCacheProgress);
}   
} 

As you can see, the control options are quite simple. And there is nothing more to add.

Points of Interest

Well, it was quite cryptic to figure out how Google manages tiles, what coordinate system it uses, the JSON decryption, etc.

History

Go to the project's CodePlex site to get a running update of any changes or improvements I've made.  

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here