Introduction
This article illustrates options to force attributes on derived types.
Background
In .NET eco system, Attributes are not inheritable. This means any attribute applied on base class are not applied/inherited on derived class. This article looks at different options available to force the attributes on derived types at compile time and at run time.
Approaches
There are two approaches (with different intentions)
- Forcing at run time: The base class constructor code will check for the presence of attribute and throw error runtime if attribute is not changed.
- Forcing at compile time: Using
ObsoleteAttribute
, the Mandatory attribute will be reflected at compile time and will raise the error. This information is taken from this question on Stackoverflow.com.
Using the Code
Forcing Attribute at Run Time
The IsAssignableFrom takes care of any attribute that derives from CustomAttribute
.
- Create a Custom Attribute:
class CustomAttribute : System.Attribute { }
- In the constructor of base, check the attribute:
publicBase() { CheckCustomAttribute(); }
- If class type is base, skip the attribute check:
if (!(this.GetType() == typeof(Base)))
- If class is derived type, check whether attribute exists or not.
var attr = System.Attribute.GetCustomAttributes(
this.GetType())
.SingleOrDefault(t => typeof(CustomAttribute)
.IsAssignableFrom(t.GetType()));
- Throw error if attribute does not exist.
if (attr == null)
{
throw new Exception(String.Format(
"Derived class {0} doesnot apply {1} attribute",
this.GetType().Name,
typeof(CustomAttribute).Name));
}
Forcing Attribute at Compile Time
There is a special attribute ObsoleteAttribute. It is sealed so cannot be subclassed. The C# compiler has special handling for this attribute.
However, to use Obsolete
attribute rather awkwardly, It can be applied to a custom attribute. Then applying that custom attribute (on class/structs) will force compiler to show error.
- Create a custom attribute:
public class MandatoryAttribute : Attribute{}
- Decorate the custom attribute with
ObsoleteAttribute
:
[Obsolete("MandatoryAttribute is required", true)]
public class MandatoryAttribute : Attribute{}
- Apply Custom attribute to class/member to get notification (as compile time error) on any type:
public class Base
{
public void SayHello() {}
}
Uncommenting MandatoryAttribute
raises awkward compile time error.
This is awkward because the error message is like:
"MandatoryAttribute’ is obsolete: ‘MandatoryAttribute is required’
<filename> <projectname>’"
Download the source code from src link for this post.