SignalR is a web technology for building real time ASP.NET web applications. SignalR is
an open source project which simplifies the complicated tasks of creating bidirectional communication between clients and
server. SignalR is founded on top of WebSockets, as well as other similar technologies.
As you probably know WebSockets introduced a new way to communicate between server
and clients, and it is specified by the HTML5 API specification. When it is available SignalR will use this technology, otherwise it will use what is supported by your system. SignalR also provides
a high-level API for server communication to client RPC (call JavaScript functions in clients’ browsers from server-side .NET code) in ASP.NET applications, as well as adds useful hooks for connection management, e.g., connect/disconnect events, grouping connections, authorization. More information about SignalR can
be found on the official web site for SignalR.
For this post I have implemented a very simple SignalR Web Application which counts how many users are online, so
it is called Online Counter. Online Counters
are a very popular component for the web.
So let’s start with the implementation.
- Open Visual Studio 2012, and create new Empty Web Application called OnlineCounter.
The first thing we will do is adding SignalR reference for the clients (JavaScript files) and the Server (.NET Components).
2. So open NuGet Manager console and input the following command: Install-Package Microsoft.AspNet.SignalR –Pre
After we added SignalR references, we are implementing Server side of the SignalR HitCounter Web Application.
3. Add a new class named HitCounter
.
The HitCounter
class must be derived from the Hub. More info about Hub and other SignalR components you can find on
the official site.
The implementation for the HitCounter
class is shown below:
public class HitCounter : Hub
{
private static int clientCounter = 0;
public void Send()
{
string message = "";
if(clientCounter<2)
message = string.Format("Currently {0} user is online.",clientCounter);
else
message = string.Format("Currently {0} users are online.", clientCounter);
Clients.All.recalculateOnlineUsers(message);
}
public override System.Threading.Tasks.Task OnConnected()
{
clientCounter++;
return base.OnConnected();
}
public override System.Threading.Tasks.Task OnDisconnected()
{
clientCounter--;
return base.OnDisconnected();
}
}
As you can see from the source code, we have override two virtual methods when user is reach the page, and also when the user live the page.
The Send
method is responsible to send message to all available clients.
We need also to implement Global Application Class to register this hub.
4. Add Global Application Class in to your project, and register MapHubs, as picture shows below.
The following code implementation shows how to register Hub in the Global App
class.
public class Global : System.Web.HttpApplication
{
protected void Application_Start(object sender, EventArgs e)
{
RouteTable.Routes.MapHubs();
}
After we implemented Services side of SignalR, we need to implement client side.
5. Add new html web page in to project.
6. Include standard set of JavaScript files necessary for SignalR client to run.
<script type="text/javascript" src="Scripts/jquery-1.6.4.min.js"></script>
<script type="text/javascript"
src="Scripts/jquery.signalR-1.0.0-rc2.js"></script>
<script type="text/javascript" src="/signalr/hubs"></script>
7. Send Notification to Server that the new user is reached the page.
8. Implemet JavaScript code to receive recalculateOnlineUser event sent from server.
$(function () {
var counter = $.connection.hitCounter;
$.connection.hub.start().done(function () {
counter.server.send();
});
counter.client.recalculateOnlineUsers = function (message) {
$('paragraph').text(message);
};
});
9. Compile and run the code. Open two Browser Windows. You can see that SignalR
has counted two online users.
Source code for this blog post demo you can find below.
Source code link.