Introduction
This article discusses an easy way to localize your WPF application.
Background
In this article, I will talk about localization in WPF applications. XAML is a great tool for declaratively creating application interfaces and we shall use this declarative power to leverage globalization / localization capabilities of .NET. While designing this feature, the following considerations were paramount:
- Localizing applications must be declaratively done in XAML with no code behind
- XAML code must be easy to read and maintain
- Runtime culture change support must be in place so applications need not reboot for culture change to take place (Note: This may or may not be a feature you would want.)
- Solution must be efficient both in terms of memory and CPU time since operations are performed on UI thread
- Design time experience must not be altered, so developers can develop UI based on default language without worrying about how it is localized at runtime
References
I took inspiration / ideas from the following posts:
Step 1 – Create Localized Resource Files
The first step is to create resource files that hold localized resources. I created a WPF application and under Property folder, I open Resources.resx and enter a string
with key “Hello
” and value “Hello
”. This is my English resource file. Also what is most important is to pick Access Modifier as Public for this resource file or else XAML will not be able to access it.
I also created another resource file called Resources.ru-RU.resx and added it to the Property folder. In this resource file, I added a string
with key “Hello
” and value “????????????
” which obviously means hello in Russian. So depending on the culture, application should pick the right string
. Also notice that in this resource file, Access Modifier is set to No code generation.
Step 2 – Create a Simple Window
Next we create a simple window with two radio buttons to give the user the ability to switch cultures between English and Russian and a text block that would display hello string from the correct resource dictionary.
To localize a control, we need to set an attached property on the control called Localization. This property is of type LocalizationInfo
that has two properties to support localization:
Property
– This is the actual DependencyProperty
that should display localized value on the UI. In our example, we use TextBlock.TextProperty
for this purpose.
ResourceKey
– This is the resource key within the resource file. In our case, this is “Hello
”.
Here is the XAML definition of the window:
<Window x:Class="Localization.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Localization"
xmlns:resources="clr-namespace:Localization.Properties"
Title="Window1" Height="300" Width="300">
<StackPanel ButtonBase.Click="OnLanguageChanged">
<RadioButton x:Name="EnglishButton" Content="English" IsChecked="True"/>
<RadioButton Content="Russian"/>
<TextBlock Text="{x:Static resources:Resources.Hello}">
<local:LocalizationManager.Localization>
<local:LocalizationInfo
Property="{x:Static TextBlock.TextProperty}"
ResourceKey="Hello"/>
</local:LocalizationManager.Localization>
</TextBlock>
</StackPanel>
</Window>
Note in bold the LocalizationInfo
property and also design time text support via static Resources.Hello
field. Also the radio buttons are hooked via attached handler to OnLanguageChanged
method:
private void OnLanguageChanged(object sender, RoutedEventArgs e)
{
Thread.CurrentThread.CurrentUICulture =
new CultureInfo((bool)EnglishButton.IsChecked ? "en-US" : "ru-RU");
LocalizationManager.UpdateResources();
}
How Does It All Work?
The magic of keeping track of localizable UI elements and updating their content is done within LocalizationManager
class. UpdateResources
is the interesting method:
public static void UpdateResources()
{
List<WeakReference> deadReferences = new List<WeakReference>();
foreach (WeakReference reference in Elements)
{
FrameworkElement element = reference.Target as FrameworkElement;
if (element != null)
{
LocalizationInfo localizationInfo = GetLocalization(element);
if (localizationInfo != null)
{
element.SetValue(localizationInfo.Property,
Resources.ResourceManager.GetString(
localizationInfo.ResourceKey,
Thread.CurrentThread.CurrentUICulture));
}
}
else
{
deadReferences.Add(reference);
}
}
foreach (WeakReference reference in deadReferences)
{
Elements.Remove(reference);
}
}
It basically iterates over HashSet
of localizable FrameworkElements
and updates the content for DependencyProperty
from localized resources. Note that we maintain a HashSet
of weak references so UI elements can still be garbage collected without us holding references. As a cleanup phase, we detect the dead references and remove them from the HashSet
. That’s it! Now you know how to localize your WPF applications with minimal code!
History
- 17th February, 2010: Initial post