Introduction
Here is another wrapper for the famous SQLite database engine. Yes, I know about CppSQLite. It is an excellent wrapper for SQLite. I do not claim my code is superior to CppSQLite in some way. But if you already know the JDBC API, then you will find my library really easy and straightforward to use.
Using the code
Let us jump right into some example snippets that will help you start using the classes right away. To create or open a database, use the Connection
class' open()
function.
Connection conn;
conn.open("mydb");
To execute SQL commands, get a handle to the Statement
object. Call the execute()
function to execute all SQL commands except SELECT
. The execute()
function will return the number of rows affected by the query.
Statement* stmt = conn.createStatement();
stmt->execute("create table albums(title,artist)");
stmt->execute(
"insert into albums values('Brothers in Arms','Dire Straits')");
stmt->execute("insert into albums values('Unplugged','Eric Clapton')");
To execute a SELECT
statement, use the executeQuery()
function. This function returns a handle to a ResultSet
. use the next()
function to navigate through the ResultSet
. The ResultSet
class has a number of getXXX() functions that take the number of the column as it's argument and return that column's value as the specified type. The different getXXX() functions are:
std::string getString(int colNum)
int getInt(int colNum)
long getLong(int colNum)
unsigned int getUInt(int colNum)
unsigned long getULong(int colNum)
float getFloat(int colNum)
double getDouble(int colNum)
bool getBoolean(int colNum)
The ResultSet
has an object of ResultSetMetaData
embedded with in it. We can get a handle to this object with a call to getMetaData()
. The ResultSetMetaData
contains information like the number of columns in the ResultSet
, their names and data types.
ResultSet* rslt = stmt->executeQuery("select * from albums");
ResultSetMetaData* r_mtdt = rslt->getMetaData();
int cols = r_mtdt->getColumnCount();
while(rslt->next()) {
for(int i=0;i<cols;i++) {
printf("%s (%s): %s ",r_mtdt->getColumnName(i+1).c_str(),
r_mtdt->getColumnType(i+1).c_str(),rslt->getString(i+1).c_str());
}
printf("\n");
}
The DatabaseMetaData
class contains the meta data of the entire database. We can obtain a DatabaseMetaData
handle by calling the getDatabaseMetaData()
function of the Connection
class.
Call the refreshMetaData()
function first, if you want the latest database meta data.
conn.refreshMetaData();
if(conn.getDatabaseMetaData()->doesObjectExist("albums","table"))
stmt->execute("drop table albums");
The DatabaseMetaData
contains the following information:
- Number of objects in the database.
- Name of each object
- Type of each object (table,index)
We can use the doesObjectExist()
function to check if an object exists in the database. The first argument of this function is the name of the object and the second argument is it's type. This can be either "table" or "index".
Points of Interest
- To use this library, include the header file dsqlxprez_2.h and link your project with sqlite3.lib
- Always enclose database calls in a try - catch block that catches a
SQLException
- All the classes in the library falls in a namespace called dsqlxprez. (DSQL stands for DarkSide SQL. Just a name, that's' it !!)
- You do not have to call the
close()
function on the Connection
object explicitly. All resources are automatically deleted by the library when the Connection object's destructor is executed.
History
- Created July 26, 2004.
- Updated downloads Jan 14, 2007