Introduction
Designing apps in Microsoft Visual C++ 2005 Express Edition is pretty straightforward. Point this, click that, presto! Place it on form. But seriously, click on the desired component (control), located at the left toolbar of Visual C++ 2005 Express Edition, and draw it at an appropriate location on the form.
Components on the form align to rectangular grids, giving your apps a symmetric look. This simple app demonstrates the ease of creating applications and handling mouse events with Windows Forms syntaxes in C++.
Events
Up to this point in time, fast forwarding a bit, we've created a Windows Form, placed controls like buttons and pictureboxes onto the form. To have the button respond to mouse clicks, we have to put some code into it. So we double-click on it and we are presented with an event method. All we have to do is place some code in that control's event method.
Let's click on a picturebox and place relevant code in its MouseDown
section, for we have some events to handle on it.
The MouseDown Event
The MouseDown
event is called upon when the left button is pressed down. When the user presses down the left mouse button, our application stores the mouse's current x and y coordinates in the variables start.x
and start.y
. As the user drags the mouse, a rectangle is drawn, it defines the size of the region of the mandelbrot on which to zoom in on.
private: System::Void pictureBox1_MouseDown(System::Object^ sender,
System::Windows::Forms::MouseEventArgs^ e)
{
switch ( e->Button )
{
case System::Windows::Forms::MouseButtons::Left:
if (mouse_x>=0 && mouse_x<=WIDTH && mouse_y>=0 && mouse_y<=HEIGHT)
{
m_show = true;
sx = mouse_x; sy = mouse_y;ex = mouse_x;ey = mouse_y;
rect.X=sx; rect.Y=sy;xorEx= sx+100; xorEy= sy+100;
endx=0; endy=0; startx=mouse_x; starty=mouse_y;
zsx=(xmin+(xmax-xmin)*((mousex)-px)/(WIDTH-1));
zsy=(ymin+(ymax-ymin)*((mousey)-py)/(HEIGHT-1));
zex=(xmin+(xmax-xmin)*((mousex)-px)/(WIDTH-1));
zey=(ymin+(ymax-ymin)*((mousey)-py)/(HEIGHT-1));
tempx=xmin;tempy=ymin;xmin=zsx; ymin=zsy;displayData();
}
break;
case System::Windows::Forms::MouseButtons::Right:
if (mouse_x<width><height)
mousex=""mouse_x;"" mousey=""mouse_y;""></width>
The MouseMove Event
The MouseMove
event is called upon when the user drags the mouse. As the mouse is being dragged, a rectangular box is drawn to show where the next zoom region will be.
private: System::Void pictureBox1_MouseMove(System::Object^ sender,
System::Windows::Forms::MouseEventArgs^ e)
{
mouse_x=e->X; mouse_y=e->Y;
if (mouse_x>=0 && mouse_x<=WIDTH && mouse_y>=0 && mouse_y<=HEIGHT)
{
if (mouse_x>= sx && mouse_y >= sy )
{
ex = mouse_x; ey = mouse_y; dx=zex-zsx; dy=zey-zsy;
if (e->Button==System::Windows::Forms::MouseButtons::Left)
{
rect.Width=e->X- sx; rect.Height=e->Y- sy;
pictureBox1->Invalidate( rect );
label1->Text=e->X+"x"+e->Y;
}
}
if ( m_show ){}
mousex=mouse_x; mousey=mouse_y; displayData();
if (e->Button==System::Windows::Forms::MouseButtons::Left)
{
if (zoomcnt<1)pictureBox1->Image=pictureBox3->Image;
else pictureBox1->Image=backBuffer;
}
}
}
The MouseUp Event
The MouseUp
event is called upon when the left button is released. Once the user releases the left mouse button, our application stores the mouse's current x and y coordinates in the variables end.x
and end.y
.
Our application now calculates the new interpolants on which to calculate the mandelbrot from.
private: System::Void pictureBox1_MouseUp(System::Object^ sender,
System::Windows::Forms::MouseEventArgs^ e)
{
switch ( e->Button )
{
case System::Windows::Forms::MouseButtons::Left:
if ((mouse_x>=0) &&( mouse_x<=WIDTH) &&
(mouse_y>=0) && (mouse_y<=HEIGHT) && (ex-sx>2) && (ey-sy>2))
{
m_show = false;zoomcnt++;
endx=mouse_x;endy=mouse_y;ex =mousex; ey =mousey;
rect.Width=(ex-sx); rect.Height=(ey-sy);
if (endx >startx+5 && endy >starty +5)
{
initWalk(); MouseX=WIDTH/2;
MouseY=HEIGHT/2;dx=zex-zsx;dy=zey-zsy;
if (mouse_x>= sx && mouse_y >= sy )
{
zex=(xmin+(xmax-xmin)*((mousex)-px)/(WIDTH-1));
zey=(ymin+(ymax-ymin)*((mousey)-py)/(HEIGHT-1));
xmax=zex; ymax=zey; dx=zex-zsx;dy=zey-zsy;
displayData(); calculateFractal();
putCursor(); walkabout();
}
} }
break;
case System::Windows::Forms::MouseButtons::Right:
walkabout();
break;
}
}
And that is how easy it is to create applications and handle mouse events with Windows Forms syntaxes in C++.
Thanks for reading.
History
- 2010-05-08 Updates made
- 2005-11-28 Code complete