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Issues with Popup Menu Owned by a Non CFrameWnd Derived Class

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2 Nov 2000 1  
How to handle UpdateCommandUI messages for menus not owned by CFrameWnd windows

Introduction

Have you had problems with having a popup menu in a window and not being able to get its UpdateCommandUI messages?

The simplest solution is (if it doesn’t create any kind of impropriety) making the popup menu owned by CFrameWnd derived class. You may want to make a non CFrameWnd derived class own the menu though. This becomes a requirement when you have a DLL, which you want to provide as a plug-in. You cannot have the mainframe class of the target application which links to the DLL implement the message service routines for your popup menu! Even if it were ok, it would be pretty bad to have mainframe class have all popup menu service code as far as even modularity is concerned.

Solution

Add ON_WM_INITMENUPOPUP()to the message map in the class which you assign as the owner in TrackPopUpMenu(). This handles the WM_INITMENUPOPUP window message sent before a popup appears. TrackPopupMenu() would send this message before the menu is shown. Here is where we have to generate the UpdateCommandUI for the menu items.

void CPvMyWnd::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
    CFrameWnd* pwndFrame = AfxGetMainWnd();

    if(NULL != pwndFrame)
        pwndFrame->SendMessage(WM_INITMENUPOPUP,
                                  WPARAM(pPopupMenu->m_hMenu),
                                  MAKELPARAM(nIndex,bSysMenu));
}

This will let you have a pointer to a window of some type, say CMyWnd own the menu and still have update command UI messages sent for each of the menu item ids. I would sincerely recommend you to take a look at the CFrameWnd::OnInitPopUpMenu() function to get a full picture as to how it generates an Update Command UI message for popup menus.

Now one more issue you may face with a popup menu having a non CFrameWnd derived class as the parent. When you initiate a new UI like a dialog creation when the menu is still dropped down, it locks up the application because of the popup not being closed, as in the case with combo box drop downs. CFrameWnd takes care of these and this time, you will have to do it yourself. The following line of code will help you there if you send a message to the owner window of the popup, before you want to create any other UI and it has the focus.

SendMessage(WM_CANCELMODE);

A typical situation is a client server application where you get a server message requiring a UI creation to convey some information to the user and this can happen when the user was having fun with his popup menu and the application appears to locked up till you minimize and restore causing popup state change. I think I wouldn’t be pleased with such a treatment, so the fix. Now the combo box - he also shows some personality traits to pick a fight whenever someone new tries to cross roads while he has a dropdown. Simply use the function:

void AFXAPI AfxCancelModes(HWND hWndRcvr) // declared in afximpl.h

look in winutil.cpp in MFC source. The handle to the window that may have a child combobox with a dropped down state represents hWndRcvr.

Going one step further, how to send Update Command UI messages to any control in a given window..

CCmdUI CmdUI;
CmdUI.m_nID = IDC_MYBUTTON;
CmdUI.m_pOther = CMyButtonWndClass;
CmdUI.DoUpdate(this,FALSE);

This will send an UpdateCommandUI message to IDC_MYBUTTON to this class. In general, the this pointer is a pointer to a CDialog or CFormView object.

Well, how did I know? I read CFrameWnd::OnInitPopUpMenu().

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License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here