Click here to Skip to main content
65,938 articles
CodeProject is changing. Read more.
Articles
(untagged)

Abstract Class & Interface: Two Villains of Every Interview - Part 1

0.00/5 (No votes)
11 Sep 2014 1  
This article is the first part of the series Abstract Class & Interface: Two Villains of Every Interview and explains the important key points of Abstract Class.

Introduction

Every time I read about a Technical Interview, one question is always out there. What is the difference between an Abstract Class and an Interface and why would you use one over the other? It seems like a simple question but most often, the answer to this question seems insufficient for the interviewer and can cost you a job. So, I decided to write a series of articles about them and have tried to explain it in as simple a manner as I can, keeping in mind the interviewer's perspective. Regarding the title of the series, my intention is not to portray these concepts as villains. These are the most important concepts in C# and without them we cannot achieve better code efficiency. This series is all about their role in a technical interview. If you haven't prepared them well, it can cost you a job. So, these concepts are not villains but their role in an interview surely is.

I always try to learn a new concept with the simple approach: "What, Why and How".

  • What: What is it?
  • Why: Why do I need to learn it?
  • How: How can I work with it?

I used the same approach to write this article. I divided this article into two parts. In the first part, I'll focus on Abstract Classes and in my second article, I'll talk about Interfaces and the difference between the two.

Roadmap

Following is the road map of the series of articles under the title "Abstract Class & Interface: Two Villains of Every Interview":

Abstract Class

What is an Abstract Class?

The dictionary meaning of the word "abstract" is a thought or idea that has no physical existence and is just conceptual. We can use the idea to build something of a physical existence. In the MSDN Library, the "abstract" keyword indicates that the thing has a missing or incomplete implementation and must be completed by others.

The abstract keyword can be used with classes, methods, properties, indexers and events. If we use the abstract keyword with a class, it indicates that the class is intended to be a base class and can have abstract methods (ideas) that must be implemented in a derived class (physical existence).

An abstract class is a special kind of class that has no implementation. It cannot be instantiated. Its implementation logic is provided by the classes that derive from it. It can have both abstract as well as non-abstract methods.
It is not compulsory to have only abstract methods in an abstract class. We can also have an abstract class with only non-abstract methods.

Why do we need an Abstract Class?

With an Abstract Class, we can provide some kind of default functionality for all derived classes to extend from. This is useful to avoid code duplication in many cases.

Suppose we are defining an iPhone class for Apple and then inheriting it to iPhone5 and iPhone5s subclasses. Practically, we don't want an object of an iPhone class since we first need to know the model of iPhone. So, the iPhone class should be an abstract class that contains some predefined functions like Call() and SMS() for all iPhone models to share . We can also add abstract methods like Model() and Color() into the iPhone class that must be implemented by all the subclasses inheriting iPhone. The main advantage of this approach is, whenever we inherit the iPhone class into a derived class, say iPhone5s, we need not define the Call() and SMS() methods again. We just need to implement the abstract methods and we are good to go. It helps to provide default functionality in all the derived classes and also avoids code duplication.

Abstract classes are also useful in the case of modifications to the project. If you plan on updating the base class in your project, it is better to make the class abstract. Because you can define a functionality in an abstract base class and automatically all the inheriting classes will have the same functionality without disturbing the hierarchy.

How to define an Abstract Class?

As we have discussed earlier, classes can be declared as abstract by putting the keyword abstract before the class definition. So, let's get started with Abstract Class by using a simple console application.

Create a console application project in Visual Studio and name it "AbstractClassDemo".

By default, it gives a class named Program with Main method in it for code execution. We can create an abstract class by putting the keyword abstract before a class definition as follows:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone { }   //Definition of an Abstract Class

   class Program
   {
       static void Main(string[] args) { }
   }
}

The code above defines a simple abstract class. However, we cannot create an object/instance of abstract class. It gives us an error straightaway.

using System;

namespace AbstractClassDemo
{
   abstract class iPhone { }   //Definition of an Abstract Class

   class Program
   {
       static void Main(string[] args) 
       {
           //Instantiation of an Abstract Class
           iPhone iphone = new iPhone(); 
       }
   }
}

So, we need to define members in it that can get inherited in derived classes. We can define abstract as well as non-abstract members in an abstract class. An abstract class with non-abstract method is as follows:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       } 
   }  

   class Program
   {
       static void Main(string[] args) 
       {
       }
   }
}

The iPhone class shows a non-abstract method Call() that provides the default functionality to all sub classes that are derived from it. We cannot create an object of iPhone class but we can still use the Call() method in derived classes.

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       } 
   }  

   class Program: iPhone
   {
       static void Main(string[] args) 
       {
            Console.Writeline("/////////////// - Abstract Class Demo - ///////////////");

            //Instance Creation of Derived Class
            Program program = new Program();
            program.Call();
            Console.ReadKey();          
       }
   }
}

The code above shows a simple inheritance of an abstract class into a concrete class. This type of inheritance can also be done by two concrete classes. So, why do we want an abstract class?

The answer is, to provide default functionality and to add abstract methods. The iPhone class is inherited by all iPhone models, so the Call() method is required in all the models. It is better to define a Call() method in the abstract class so that each derived class can have the Call() method automatically and doesn't need to define it again.

Each iPhone model has some of its own features like Color and Model. So, we can define a contract in an abstract class that must be implemented in derived classes as per their requirements. These types of contracts are called abstract methods and in this example is Model(). Abstract methods only have a signature and no implementation. It is a kind of contract that forces all the subclasses to implement it.

Like the abstract class, abstract methods are also declared using the abstract keyword. It may be noted that an abstract method cannot be private or it gives an error:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method kept as Private
       abstract void Model();
   }  

   class Program
   {
       static void Main(string[] args) 
       {  
       }
   }
}

If we compile this code, it gives us an error:

So, the correct way to declare an abstract method is as follows:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method 
       public abstract void Model();
   }  

   class Program
   {
       static void Main(string[] args) 
       {  
       }
   }
}

The Model() method enforces all the derived classes to implement it. We can define a new concrete class iPhone5s that inherits the abstract class iPhone and provides the definition of Model() method.

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method 
       public abstract void Model();
   }  

   class iPhone5s: iPhone
   { 
   }

   class Program
   {
       static void Main(string[] args) 
       {  
       }
   }
}

If we don't provide the definition of the abstract method in the derived class, it throws an error:

Ok. Let's provide the definition of Model() method in the derived class:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method 
       public abstract void Model();
   }  

   class iPhone5s: iPhone
   { 
       //Abstract Method Implementation
       public void Model()
       {
           Console.WriteLine("Model: The model of this iPhone is iPhone5s");
       }
   }

   class Program
   {
       static void Main(string[] args) 
       {  
       }
   }
}

Now we have defined the Model() method in the class iPhone5s. Let's compile the code above. Whoa, it gives us an error plus a warning.

The error says "The Model() method is not implemented in derived class". It seems fair since we aren't overriding the base method, which means the compiler believes that there is no implementation of the Model() method in the derived class.
It also gives us a warning "To make the current member override that implementation, add the override keyword, otherwise add the new keyword". It means that the compiler is confused about the Model() method we declared in the iPhone5s class.

If you want to override the base class method in derived class, use the override keyword with the method and if your derived class method is not related in any way with the base class method, use the new keyword. The new keyword signifies that the method in the derived class has nothing to do with the base class method.

In our case, we want the base class method to be defined in the derived class. So, we use the override keyword. Also, we can add local methods in the iPhone5s class:

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method 
       public abstract void Model();
   }  

   class iPhone5s: iPhone
   { 
       //Abstract Method Implementation
       public override void Model()
       {
           Console.WriteLine("Model: The model of this iPhone is iPhone5s");
       }

       //Derived Class Local Method
       public void LaunchDate()
       {
          Console.WriteLine("Launch Date: This iPhone was launched on 20-September-2013");
       }
   }

   class Program
   {
       static void Main(string[] args) 
       {  
       }
   }
}

All good. Let's use the iPhone5s class that now has methods from the abstract class as well as its own methods.

using System;

namespace AbstractClassDemo
{
   abstract class iPhone 
   {
       //Non-Abstract Method
       public void Call()
       {
          Console.WriteLine("Call Method: This method provides Calling features");
       }

       //Abstract Method 
       public abstract void Model();
   }  

   class iPhone5s: iPhone
   { 
       //Abstract Method Implementation
       public override void Model()
       {
           Console.WriteLine("Model: The model of this iPhone is iPhone5s");
       }

       //Derived Class Local Method
       public void LaunchDate()
       {
          Console.WriteLine("Launch Date: This iPhone was launched on 20-September-2013");
       }
   }

   class Program
   {
       static void Main(string[] args) 
       {  
           Console.WriteLine("/////////////// - Abstract Class Demo - ///////////////");
           Console.WriteLine("iPhone 5s:");
           iPhone5s iphone5s = new iPhone5s();
           iPhone5s.Call();
           iPhone5s.Model();
           iPhone5s.LaunchDate();
           Console.ReadKey();
       }
   }
}

If we run the code, it works perfectly.

In the preceding example, I explained how to use an abstract class in a very simple way. We are able to implement an abstract class and its abstract members into a concrete class. The following are some key points to be remembered when working with abstract classes.

Key Points

  1. We cannot create an object of Abstract class, but we can create a reference of it.
    using System;
    
    namespace AbstractClassDemo
    {
       abstract class absClass{ }   
    
       class Program
       {
           static void Main(string[] args) 
           {
                //We can't do this
                //absClass cls = new absClass();
    
               //We can do this
                 absClass cls; 
           }
       }
    }
  2. An inheritance between abstract to abstract classes is possible. We don't need to implement abstract methods of the base abstract class into a derived abstract class. We can implement it later in concrete classes.
    using System;
    
    namespace AbstractClassDemo
    {
       abstract class absClassA
       { 
            //Abstract Method
            public abstract void SomeMethod();
       }   
    
       abstract class absClassB: absClassA  //Abstract to Abstract Inheritance
       {
       }
    
       class Program: absClassB
       {
           public override void SomeMethod()
           {
               //Some Implementation Here
           }
    
           public static void Main(string[] args) 
           {
           }
       }
    }
  3. An abstract class can never be sealed or static. If we compile the below code, it throws an error.
    using System;
    
    namespace AbstractClassDemo
    {
       sealed abstract class absClassA
       { 
       }   
    
       class Program
       {
           public static void Main(string[] args) 
           {
           }
       }
    }

  4. An abstract class can have abstract as well as non abstract methods.
  5. The abstract keyword can be used with class, methods, properties, indexers and events.
  6. Abstract members can only be declared inside an abstract class.
  7. An abstract member cannot be static or private.
  8. An abstract method cannot be marked virtual.
  9. A concrete class cannot inherit more than one abstract class, in other words multiple inheritance is not possible.
  10. Without an abstract class, we cannot implement the Template Method Pattern.

Conclusion

I hope this article helps you to understand the various possibilities of Abstract Classes. In Part 2 of my article, I'll talk about Interfaces. Your feedback and constructive criticism is always appreciated, keep it coming. Until then, try to put a ding in the universe!

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here