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XMLize Your Class

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2 Apr 2001 1  
This article shows how to serialize a class into XML string.

Sample Image - XMLize.gif

Introduction

You may be already familiar with serializing C++ objects using MFC's CArchive class. Serialization is the process of storing the object properties and contained objects persistently, so that the object can be reconstructed to its previous state by loading the persistently stored data. If you use CArchive to serialize, the object will be serialized into a binary form.

In this article I will show you how to serialize/deserialize a class into/from XML string. The object will be serialized into a text form in this case, since we are using XML.

Platform/Technology used: ATL, MSXML

Why Serialize an object into XML?

With the widespread usage and acceptance of XML as the format to exchange data over disparate systems, serializing an object into XML has many advantages:

  • XML documents can be easily exchanged over the web
  • Can work on disparate platforms
  • XML tree can be parsed easily by using readily available XML parsers in the market such as Microsoft XML Parser

Now, Let me show you how to do the XML-izing.

How it is done?

The generic class CXMLArchive has most of the functionality to XMLize (i.e. serialize) a class and deXMLize (i.e. deserialize) a class. Just derive your class from CXMLArchive and override the pure virtual methods to provide class specific implementation. Let's take an example and see how it works.

Example

Let's take a simple employee object and see how it can be serialized into the schema format shown below.

Employee schema

<?xml version="1.0" ?>
<Schema name="Employee-Schema" 
            xmlns="urn:schemas-microsoft-com:xml-data" 
            xmlns:dt="urn:schemas-microsoft-com:datatypes">

    <ElementType name="Id" dt:type="int"/>
    <ElementType name="FirstName" dt:type="string"/>
    <ElementType name="LastName" dt:type="string"/>
    <ElementType name="Address" dt:type="string"/>

    <ElementType name="Employee" model="closed" content="eltOnly">
        <element type="Id"/>
        <element type="FirstName"/>
        <element type="LastName"/>
        <element type="Address"/>
    </ElementType>
</Schema>

Employee object

In employee object, do the following things to XMLize it:

In header file

  • Include XMLArchive.h file
  • Derive employee class from CXMLArchive
  • Call XML_DECLARE_NODE_VAR_MAP(n), where n is the size of nodevarmap structure
  • Declare the following virtual functions from CXMLArchive class
    • InitXMLNodeVariableMap()
    • FillAttribute()
    • Save()

In CPP file

  • Implement the virtual methods

    InitXMLNodeVariableMap()

    The purpose of this method is to maintain a dictionary of which XML node is related to which object variable, so that the XML node value can be correctly transferred to the appropriate object variable. Pass XML node, data type and pointer to the object variable as parameters to XML_NODE_VAR_MAP macro. Note that variant data type (VT_xx) is used to specify data type.

    void CEmployee::InitXMLNodeVariableMap()
    {
        START_XML_NODE_VAR_MAP()
        //Specify xml node name, data type and 
    
        //the variable to hold the node value
    
             XML_NODE_VAR_MAP(NODE_ID, VT_I4, &m_lId)
             XML_NODE_VAR_MAP(NODE_FIRSTNAME, VT_BSTR, &m_szFirstName)
             XML_NODE_VAR_MAP(NODE_LASTNAME, VT_BSTR, &m_szLastName)
             XML_NODE_VAR_MAP(NODE_ADDRESS, VT_BSTR, &m_szAddress)
        END_XML_NODE_VAR_MAP()
    }
    FillAttribute()

    This method helps to initialize variables of the employee object from the XML tree. Note that all the meat is in the base class and we just need call the base class helper method FillAttributeHelper() here.

    BOOL CEmployee::FillAttribute(MSXML::IXMLDOMNode* pXMLNode)
    {
        ATLASSERT(pXMLNode);
    
        return FillAttributeHelper(pXMLNode, 
           XML_NODEVARMAP_STRUCT, XML_NODE_VAR_MAP_COUNT);
    }
    Save()

    The purpose of Save() method is to build XML tree to represent employee object. Build the XML tree using helper macros like START_XML, START_XML_ELEMENT etc.

    long CEmployee::Save(MSXML::IXMLDOMNode* pCurrentNode)
    {
        //Empty DOM tree
    
        EmptyDOM();
    
        //Block of code below will build xml tree
    
        //
    
        XML_SET_CURRENTNODE(pCurrentNode)
        START_XML()
            START_XML_ELEMENT(NODE_EMPLOYEE)
                XML_ELEMENT_LONG(NODE_ID, m_lId)
                XML_ELEMENT_STR(NODE_FIRSTNAME, m_szFirstName)
                XML_ELEMENT_STR(NODE_LASTNAME, m_szLastName)
                XML_ELEMENT_STR(NODE_ADDRESS, m_szAddress)
            END_XML_ELEMENT()
        END_XML()
        return S_OK;
    }
  • XMLize() method

    XMLize() and deXMLize() are exposed methods in employee object to serialize and deserialize. Call Save() method to build XML tree. Once the XML tree is built, it is easy to get the XML string by calling IXMLDOMDocument::get_xml() method.

  • deXMLize() method

    In deXMLize() method, just call the base class method LoadXML(), which takes care of exploring each XML node and transferring the values from XML node to appropriate object variable.

Contained objects

So far so good. Will this work if employee object contains child objects? The answer is a resounding yes. This framework supports contained objects' XMLization too. You just have to implement ReadContainedObject() in your derived class (employee in this case). In overridden ReadContainedObject() method, just check if the node name is of the contained object and if yes call the contained object LoadXMLNode() method and set bContainedObjectFound to TRUE.

Example of contained object

If the employee object has a one to one association with a Department object, let's see how this hierarchy of objects can be XMLized using this framework.

Dept object

Dept object is a simple object with just one property, name. In Dept object, implement all the necessary virtual methods:

InitXMLNodeVariableMap()

void CDept::InitXMLNodeVariableMap()
{
    START_XML_NODE_VAR_MAP()
        //Specify xml node name, data type and 

        //the variable to hold the node value

        XML_NODE_VAR_MAP("Name", VT_BSTR, &m_szName)
    END_XML_NODE_VAR_MAP()
}

FillAttribute()

BOOL CDept::FillAttribute(MSXML::IXMLDOMNode* pXMLNode)
{
    ATLASSERT(pXMLNode);

    return FillAttributeHelper(pXMLNode, 
      XML_NODEVARMAP_STRUCT, XML_NODE_VAR_MAP_COUNT);
}

Save()

long CDept::Save(MSXML::IXMLDOMNode* pCurrentNode)
{
    //Empty DOM tree

    EmptyDOM();

    //Block of code below will build xml tree

    //

    //MSXML::IXMLDOMNodePtr pCurrentNode = NULL;

    XML_SET_CURRENTNODE(pCurrentNode)
    START_XML()
        START_XML_ELEMENT("Dept")
            XML_ELEMENT_STR("Name", m_szName)
        END_XML_ELEMENT()
    END_XML()
    return S_OK;
}

XMLizing Dept object

Once all the virtual methods are implemented by Dept object, the employee object just has to call the Dept object's Save() method when XMLizing and call LoadXMLNode() method when deXMLizing.

The modified employee object Save() method now looks like below:

long CEmployee::Save(MSXML::IXMLDOMNode* pCurrentNode)
{
    //Empty DOM tree

    EmptyDOM();

    //Block of code below will build xml tree

    //

    //MSXML::IXMLDOMNodePtr pCurrentNode = NULL;

    XML_SET_CURRENTNODE(pCurrentNode)
    START_XML()
        START_XML_ELEMENT(NODE_EMPLOYEE)
            XML_ELEMENT_LONG(NODE_ID, m_lId)
            XML_ELEMENT_STR(NODE_FIRSTNAME, m_szFirstName)
            XML_ELEMENT_STR(NODE_LASTNAME, m_szLastName)
            XML_ELEMENT_STR(NODE_ADDRESS, m_szAddress)
            m_pDept->Save(XML_GET_CURRENTNODE); //XMLize Dept

        END_XML_ELEMENT()
    END_XML()
    return S_OK;
}

ReadContainedObject() checks if the node name is Dept and if yes calls Dept object's LoadXMLNode() method to deXMLize Dept object.

long CEmployee::ReadContainedObject(MSXML::IXMLDOMNode* pNode, 
                                      BOOL& bContainedObjectFound)
{
    ATLASSERT(pNode);
    bContainedObjectFound = FALSE;

    BSTR szTempNodeName;
    pNode->get_nodeName(&szTempNodeName);
    _bstr_t szNodeName(szTempNodeName, FALSE);

    if ( szNodeName == _bstr_t("Dept") ) //Load Dept Object

    {
        bContainedObjectFound = TRUE;
        return m_pDept->LoadXMLNode(pNode);
    }
    return S_OK;
}

You may wonder what is m_pDept and where it is created?. It is declared in employee.h as:

CComObject<CDEPT>* m_pDept;

m_Dept is created in the employee constructor by the code below:

HRESULT hRes = CComObject<CDEPT>::CreateInstance(&m_pDept);
ATLASSERT(SUCCEEDED(hRes));
m_pDept->AddRef();

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