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Richard Andrew x64 wrote: I must say I was impressed with how primitive it was. I do not know RPG (except by name, for 40+ years), never programmed it, yet I am curious to your criteria for classifying RPG (or any other language as "primitive". Is it primarily because it is lacking certain features (if so: which features?) Or is it primarily for the way it is doing things?
I am curious to how well such evaluation criteria - in a language independent from - would classify the languages of today, and their early versions, as "primitive". Was the original strostrup C++ language "primitive"? Was C&R C? Did C# start out as a "primitive" language, but at some version had developed to "non-primitive" and maybe later to "advanced"?
I must admit that I think the last half dozen or so revisions of C++ and C# have brought "advanced" features that I'd rather be without!
Religious freedom is the freedom to say that two plus two make five.
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You have to play as a Lawful Paladin.
CI/CD = Continuous Impediment/Continuous Despair
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I prefer to be neutral chaotic adventurer
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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I first read that as neurotic casual adventurer...
Software Zen: delete this;
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Sometimes is not that far...
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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Always Chaotic Evil Sorcerer
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last time I saw that was 1996. Interesting how much "old" code is still around and needing support.
To err is human to really elephant it up you need a computer
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If by "support" you mean "active development" then yes
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I worked for a company that did. They were starting to connect to the db using .net with an ec2 connection to replace the old green screen with a new website. It's been YEARS but I'm not sure they've completely gotten rid of it. They had about a half dozen rpg programmers at the time so it's not completely a dead language.
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Kschuler wrote: They had about a half dozen rpg programmers With an average age of 80?
Still, half a dozen ain't bad.
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We don't have a setter for Fridays
In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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I've dropped a one for today.
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Good man
In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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While we only have four setters, perhaps take Friday in order?
So Pete took it today, next week would be Peter_in_2780, then you, ending with me and back to Pete?
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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Wordle 1,203 3/6*
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Wordle 1,203 4/6
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Wordle 1,203 3/6*
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"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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Wordle 1,203 4/6
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In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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Wordle 1,203 2/6*
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Happiness will never come to those who fail to appreciate what they already have. -Anon
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Wordle 1,203 4/6*
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Wordle 1,203 4/6
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Ok, I have had my coffee, so you can all come out now!
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Wordle 1,203 5/6
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Made a mistake on my third guess by not including the known letter.
Within you lies the power for good - Use it!
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Camera SVG rendered to PNG[^]
This is my current render of the final test document for my initial round of tests. It's got many complicated overlapping, semi-transparent gradients all xlink:href'd together.
It's not quite as fast as I'd like, because I traded away speed to dramatically reduce memory usage and increase flexibility, but it should be fast enough for small renders, which is what it's primarily meant for.
I still have more to do but it's basically just mop up at this point, with the largest task being to implement some baseline CSS support (selectors for classes and ids only so I don't need a DOM)
I'm thrilled.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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