Click here to Skip to main content
16,005,339 members
Articles / Programming Languages / C++

CString-clone Using Standard C++

Rate me:
Please Sign up or sign in to vote.
4.93/5 (128 votes)
7 Dec 2011CPOL4 min read 4.1M   14.1K   227   568
A Drop-In replacement for CString that builds on the Standard C++ Library's basic_string template

Introduction

As much as I use and appreciate the Standard C++ Library, I've never liked its string template - basic_string<>. At times, it seems the designers went out of their way to make it difficult to use.

On the other hand, I've always loved the ease of use of MFC's CString class. It checks for NULL pointers, implicitly converts to const TCHAR*, and has some very handy member functions (Format, Load, etc.) that make string programming a breeze. But of course, I don't want to use MFC anymore. In fact, I don't want to rely on any proprietary library because I want portability.

Therefore I decided to combine the best of both worlds and create:

CStdString

This is a class (a template instantiation actually) that derives from from basic_string<TCHAR>. To the basic_string it adds the entire CString API. You get CString ease of use with 100% basic_string compatibility. In short, a CStdString object is a basic_string that (with very few exceptions (noted below) it is also a drop-in replacement for CString. The best part of this is that both APIs (basic_string and CString) are well known and well documented.

I originally submitted this article to another code site (which shall remain nameless :)) a few years ago. I like CodeProject so much I thought I'd submit it here too. I have used this class in almost every professional project I've done over the past 4 years. It has proven to be the single most useful piece of code I've ever written. It is also extensively debugged. I hope you like it. If you ever have any problems with it, please e-mail me. I'm happy to help.

I provided a simple source application here to prove some of the CString functions work but it's really just a token. The list of sample projects out there that use CString and/or basic_string is massive.

Features

  • Drop in Replacement for CString (see below for exceptions)
  • Two instantiations available at all times -- wchar_t-based version CStdStringW and char-based version CStdStringA. The name CStdString is just a typedef of one of these two.
  • Safely checks for NULL string pointer inputs (like CString) in all functions
  • Extra constructors and assignment operators to automatically convert between wide (wchar_t-based) and thin (char-based) strings for you.
  • Implicit conversion to c_str(). The C++ committee doesn't like this but I sure do.
  • Builds on several platforms, including Windows, Unix and Linux. Works with several implementations of the Standard C++ Library, including Dinkumware, GNU, CodeWarrior, and STLPort.
  • Win32 builds give you some extra goodies like UNICODE/MBCS conversion macros (just like MFCs) as well as member functions for persisting CStdString objects to and from DCOM IStreams.
  • Makes no use of any implementation details of the base class template (basic_string)
  • The derived template adds no member data to basic_string and adds no virtual functions

There are a couple of issues about this code of that I should point out.

CString Compatibility

I was unable to exactly reproduce the CString API. There are a two functions that both CString and basic_string; share, but implement differently. In these cases, I felt it best to make CStdString behave like basic_string (the base class) rather than CString. To be specific.

  • CStdString::operator[] returns characters by value (unlike CString which returns them by reference)
  • The constructor that takes a character and a count takes them in the order (count, value) which is the opposite of the order CString declares them. That's the order that basic_string<>; needs and it was impossible to implement both versions.

There were also two CString functions I could not implement at all -- LockBuffer and UnlockBuffer.

Deriving From basic_string<>

The template I wrote derives from basic_string, a class template without a virtual destructor. Any introductory text to C++ will tell you that it is dangerous to derive from a class without a virtual destructor. It can lead to behavior that is undefined. So if you were to code the following (deleting a CStdStringA through a pointer to the base class), you would technically get undefined behavior:

C++
// assign DERIVED object to  BASE pointer
std::string* pstr = new CStdStringA("Hi"); 

// delete  DERIVED through BASE class pointer -- UNDEFINED
delete pstr;   

Personally, I don't think this is much of an issue. I mean really how often do you actually do this with string objects? I have rarely (if ever) needed to dynamically allocate a string object on the heap. And if I ever do, I won't using a base-class pointer. So if you don't do this, you'll never have to worry. In fact, even if you do code this way, I doubt you'll have any problems with CStdString. I can tell you that at least with Microsoft Visual C++, even the above code runs just fine with no errors or memory leaks. I doubt many other compilers would give you problems either. However my doubt does not impose reality on the C++ world. Caveat Emptor.

History

  • 7 Dec 2011: Updated source code.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United States United States
I've been a software developer since 1990.

While my main page is out of date (and I have therefore blanked it), you can read about the CStdString pages here

http://home.earthlink.net/~jmoleary/stdstring.htm

Comments and Discussions

 
GeneralRe: Format problem on Solaris Pin
Joe O'Leary4-Apr-03 4:05
Joe O'Leary4-Apr-03 4:05 
GeneralRe: Format problem on Solaris Pin
rodhall4-Apr-03 4:35
rodhall4-Apr-03 4:35 
GeneralRe: Format problem on Solaris Pin
Joe O'Leary4-Apr-03 4:56
Joe O'Leary4-Apr-03 4:56 
GeneralTrimLeft/TrimRight problems Pin
Navin2-Apr-03 5:15
Navin2-Apr-03 5:15 
GeneralRe: TrimLeft/TrimRight problems Pin
Anonymous12-May-03 19:40
Anonymous12-May-03 19:40 
Generalbug report Pin
Shawn Liu24-Mar-03 18:01
Shawn Liu24-Mar-03 18:01 
GeneralRe: bug report Pin
Shawn Liu24-Mar-03 18:02
Shawn Liu24-Mar-03 18:02 
GeneralNot a bug Pin
Joe O'Leary25-Mar-03 3:24
Joe O'Leary25-Mar-03 3:24 
This is not a bug. You just need to be sure to call c_str() on the CStdString object whenever you supply it as one of the "..." arguments in a variadic function like fprintf, sprintf, CStdString::Format, etc.

It's true that MFCs CString allows you to get away with just this:

fprintf(fp, "%s\n", str);

But that is a hack and is not something you should rely upon. Even Microsoft recommends you cast CString when supplying it as one of the "..." arguments in a function like fprintf:

fprintf(fp, "%s\n", (const char*)str);

...or you could do this:

fprintf(fp, "%s\n", static_cast<const char*>(str));.

.and with CStdString, you can do this as well.

fprintf(fp, "%s\n", str.c_str());

All three examples above have the exact same effect -- turning the CStdString object into a const char*. A const char* is what fprintf needs to supply to the %s, not a CStdString.

Whatever you do, don't call GetBuffer(). That's for getting NON-const access to the string buffer. You don't need a writeable buffer string buffer. You need a read-only one, a const char*

If you read the other feedback to the CStdString article you'll see this question asked many times. You might need to adjust the date filter to see all the feedback. But once again, this is not a bug. It is an annoyance caused by variadic functions (i.e. functions that take a variable number of arguments) and it is something I cannot possibly design around. Read the other feedback for a more thorough explanation.
GeneralRe: Not a bug Pin
Shawn Liu26-Mar-03 19:56
Shawn Liu26-Mar-03 19:56 
GeneralRe: Not a bug Pin
Joe O'Leary27-Mar-03 1:58
Joe O'Leary27-Mar-03 1:58 
GeneralCompile errors on UNIX Pin
billca7-Mar-03 4:56
billca7-Mar-03 4:56 
GeneralRe: Compile errors on UNIX Pin
Joe O'Leary9-Mar-03 9:39
Joe O'Leary9-Mar-03 9:39 
Generala debug warning Pin
Anonymous6-Mar-03 15:14
Anonymous6-Mar-03 15:14 
GeneralRe: a debug warning Pin
Joe O'Leary6-Mar-03 16:35
Joe O'Leary6-Mar-03 16:35 
Generalthank a lot! Pin
Anonymous6-Mar-03 21:13
Anonymous6-Mar-03 21:13 
Generalthank a lot! Pin
Anonymous6-Mar-03 21:13
Anonymous6-Mar-03 21:13 
GeneralUsing CStdString with DLLs Pin
Andrew Newton4-Mar-03 4:30
Andrew Newton4-Mar-03 4:30 
GeneralRe: Using CStdString with DLLs Pin
Joe O'Leary4-Mar-03 9:05
Joe O'Leary4-Mar-03 9:05 
GeneralRe: Using CStdString with DLLs Pin
Andrew Newton5-Mar-03 4:16
Andrew Newton5-Mar-03 4:16 
GeneralRe: Using CStdString with DLLs Pin
Joe O'Leary5-Mar-03 4:42
Joe O'Leary5-Mar-03 4:42 
GeneralRe: Using CStdString with DLLs Pin
Andrew Newton6-Mar-03 0:30
Andrew Newton6-Mar-03 0:30 
GeneralRe: Using CStdString with DLLs Pin
Joe O'Leary6-Mar-03 3:33
Joe O'Leary6-Mar-03 3:33 
GeneralRe: Using CStdString with DLLs Pin
Andrew Newton6-Mar-03 4:19
Andrew Newton6-Mar-03 4:19 
GeneralRe: Using CStdString with DLLs Pin
Joe O'Leary6-Mar-03 4:29
Joe O'Leary6-Mar-03 4:29 
GeneralRe: Using CStdString with DLLs Pin
Andrew Newton6-Mar-03 4:53
Andrew Newton6-Mar-03 4:53 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.