Hi everyone!
First off, I found out the positive negative values problem. Reach did not support the negative values, but I git a sweet graphics card that fixed that.
Now, I am making an role playing game in XNA, and I am almost finished (got the world, storyline, bonuses, etc working). But I am working on battles, and I am wondering:
When doing RPG battles, should the battles be automated or controlled by the player. I've seen both done, but which one do you think more fits an RPG?
Thanks,
ge-force.
P.S. I might do an article about the RPG soon. :-)