Introduction
I recently started a project where in order to bind to properties within the Code section of UserControl
(or Window
), they were using DependencyProperty
definitions, in fact sometimes it was even worse, they were also deriving from INotifyPropertyChanged
, and using the OnPropertyChanged
.
Many people consider code within the Code section of a XAML document bad, and that only in rare instances will I put code into the Code section, preferring to create a behavior, which can be reused.
There are times when it is necessary to use DependencyProperty
definitions, but seldom in a UserControl
.
Difference between DependencyProperty and INotifyPropertyChanged
The following was published by "LBugnion":
INotifyPropertyChanged
has advantages over DependencyProperty
definitions:
- This is more lightweight
- Allows you more freedom in modeling your objects
- Can be serialized easily
- You can raise the event when you want, which can be useful in certain scenarios, for example when you want to bundle multiple changes in only one UI operation, or when you need to raise the event even if the data didn't change (to force redraw...)
A DependencyProperty
has the following advantages:
- Callback mechanism (almost) for free, allowing notification when the property value changes
- Coercion mechanism allows you to define rules for max, min and present value of the property
- It is faster: Optimizing Performance: Data Binding
There are apparently other considerations. The consensus is that DependencyProperty
definitions are great for controls (and you can implement a CustomControl
), but for data objects, you should implement INotifyPropertyChanged
.
Doing the Binding to the Window/UserControl
I saw the following when looking at the code in the project:
public UserInputControl()
{
InitializeComponent();
LayoutRoot.DataContext = this;
}
Although this is fine, I really prefer to do this in XAML.
You can actually do the setting of the DataContext
in XAML, if there is a separate class that is associated with DataContext
for a XAML file, I will do the following:
<Window.DataContext>
<local:ViewModel/>
</Window.DataContext>
Normally, I will use this method of associating a ViewModel
with a View
only for sample projects. The nice thing about this technique is that it creates an instance of the ViewModel
and automatically assigns it to the DataContext
of the View
.
Maybe you think you could use this method for associating the DataContext
with the class
itself. NO!!! When you try to use the XAML above for the class
itself, a new instance of the XAML and class
is created, and that creates a new instance of the XAML and class
again. This happens recursively so you run out of memory.
The following XAML is one way to associate the DataContext
with the class
itself:
<Window x:Class="DataContextToSelfSample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:DataContextToSelfSample"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
DataContext="{Binding RelativeSource={RelativeSource Self}}"
Title="MainWindow"
Width="400"
Height="300"
mc:Ignorable="d">
What is happening is that the RelativeSource
of the Binding
is being used with the RelativeSource
as Self
.
History
- 04/09/2018: Initial version