Introduction
I had to use something that is commonly used: caching different types of objects. To my surprise, there are lots of solutions out there, but all are very complicated, and because they are designed to handle a wide range of needs, it is required to define quite a few settings before using them.
In this solution my aim was to do it as simple as possible with minimum pre-settings to meet my goals.
Background
I created two very simple classes designed to help create a cache object and a cache dictionary.
When creating the objects (in the constructor) we define the source data for getting the objects. When we need to use the value, the cache object will check if the object is in the cache and if not it will call the Fill
method.
Using the code
When we call:
var userName = _userName.Value;
CacheObject
checks in the internal System.Runtime.Caching.MemoryCache
object if the value exists:
var cacheValue = _cache[string.Empty];
(string.Empty
is just a dummy value.)
If the value is not in the cache, we will call:
cacheValue = _getValueFunc.Invoke();
We need to define the function getValueFunc
in the CacheObject
constructor. In this function we can call the service or a value resource.
In the constructor, we can also define the expiration time for the Cache object – after the expiration time is complete, CacheObject
will call the getValueFunc
again.
CacheDictionary
is based on the same logic but the main difference is that in the constructor, we need to define a function that gets the key parameter of the dictionary and returns the value of the dictionary.
When the expiration is not defined in the constructor, CacheObject
will take the default expiration value from the Properties.Settings.Default.DefaultCasheTimeoutSeconds
value. So we can set this value in the config file for all applications.
Enjoy.