char*
std::string
void main()
int
void
Human(const Human&)
class A;
class A { ... };
rettype name(params ...);
rettype name(params ...) { ... }
type name = type(params ...);
class A { void method() {} };
setName
shared_ptr
A
killer
unique_ptr
if
for
operator[]
struct ten_ints { int ints[10]; };
ten_ints z; return z;
A& b_as_a = b;