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Comments by reena_c (Top 21 by date)

reena_c 13-Aug-12 6:57am View    
Thanks its work for me....
reena_c 13-Aug-12 6:18am View    
i want to compress data . i am sending my data as parameter in js function, where i can inflate data from js function
reena_c 10-Aug-12 1:58am View    
can i decompress the compressed data using rawinflate.js in C#
reena_c 9-Aug-12 6:35am View    
thanks
reena_c 9-Aug-12 6:19am View    
code is here

/*
* $Id: rawinflate.js,v 0.2 2009/03/01 18:32:24 dankogai Exp $
*
* original:
* http://www.onicos.com/staff/iz/amuse/javascript/expert/inflate.txt
*/

(function(){

/* Copyright (C) 1999 Masanao Izumo <iz@onicos.co.jp>
* Version: 1.0.0.1
* LastModified: Dec 25 1999
*/

/* Interface:
* data = zip_inflate(src);
*/

/* constant parameters */
var zip_WSIZE = 32768; // Sliding Window size
var zip_STORED_BLOCK = 0;
var zip_STATIC_TREES = 1;
var zip_DYN_TREES = 2;

/* for inflate */
var zip_lbits = 9; // bits in base literal/length lookup table
var zip_dbits = 6; // bits in base distance lookup table
var zip_INBUFSIZ = 32768; // Input buffer size
var zip_INBUF_EXTRA = 64; // Extra buffer

/* variables (inflate) */
var zip_slide;
var zip_wp; // current position in slide
var zip_fixed_tl = null; // inflate static
var zip_fixed_td; // inflate static
var zip_fixed_bl, fixed_bd; // inflate static
var zip_bit_buf; // bit buffer
var zip_bit_len; // bits in bit buffer
var zip_method;
var zip_eof;
var zip_copy_leng;
var zip_copy_dist;
var zip_tl, zip_td; // literal/length and distance decoder tables
var zip_bl, zip_bd; // number of bits decoded by tl and td

var zip_inflate_data;
var zip_inflate_pos;


/* constant tables (inflate) */
var zip_MASK_BITS = new Array(
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff);
// Tables for deflate from PKZIP's appnote.txt.
var zip_cplens = new Array( // Copy lengths for literal codes 257..285
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0);
/* note: see note #13 above about the 258 in this list. */
var zip_cplext = new Array( // Extra bits for literal codes 257..285
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99); // 99==invalid
var zip_cpdist = new Array( // Copy offsets for distance codes 0..29
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577);
var zip_cpdext = new Array( // Extra bits for distance codes
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
12, 12, 13, 13);
var zip_border = new Array( // Order of the bit length code lengths
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15);
/* objects (inflate) */

var zip_HuftList = function() {
this.next = null;
this.list = null;
}

var zip_HuftNode = function() {
this.e = 0; // number of extra bits or operation
this.b = 0; // number of bits in this code or subcode

// union
this.n = 0; // literal, length base, or distance base
this.t = null; // (zip_HuftNode) pointer to next level of table
}

var zip_HuftBuild = function(b, // code lengths in bits (all assumed <= BMAX)
n, // number of codes (assumed <= N_MAX)
s, // number of simple-valued codes (0..s-1)
d, // list of base values for non-simple codes
e, // list of extra bits for non-simple codes
mm // maximum lookup bits
) {
this.BMAX = 16; // maximum bit length of any code
this.N_MAX = 288; // maximum number of codes in any set
this.status = 0; // 0: success, 1: incomplete table, 2: bad input
this.root = null; // (zip_HuftList) starting table
this.m = 0; // maximum lookup bits, returns actual

/* Given a list of code lengths and a maximum table size, make a set of
tables to decode that set of codes. Return zero on success, one if
the given code set is incomplete (the tables are still built in this
case), two if the input is invalid (all zero length codes or an
oversubscribed set of lengths), and three if not enough memory.
The code with value 256 is special, and the tables are constructed
so that no bits beyond that code are fetched when that code is