if (!pcm_data.empty()) { fwrite(&pcm_data[0], 1, pcm_count, output_wav_file); PlaySound(output_wav_file, NULL, SND_FILENAME | SND_LOOP); //SND_FILENAME or SND_LOOP }
PlaySound(output_wav_file, NULL, SND_FILENAME | SND_LOOP | SND_ASYNC);
var
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