To load a bitmap from resource you normally use one of the below function:
BOOL LoadBitmap(UINT nIDResource);
BOOL LoadBitmap(LPCTSTR lpszResourceName);
To do so, I have folowed the example in this page:
http://www.functionx.com/visualc/bitmaps/DisplayFromResource.htm[
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I did it using VC 6.0. It has compiled like a charm even when moving the progect to onther computer with VC 6.0 installed, because the Imported .bmp file (resource) becomes part of the project (VC 6.0 made a copy to the res folder of the project).
But, doing the same thing with VS 2012, the project will compile only on the computer where it has been created in (VS 2012 will not make a copy of the .bmp file (resource) in the res folder of the project).
I think that this is a bug., if not so whats wrong with VS 2012 !?
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EDIT:
You should take a look at this demo to understand what I mean.
.SWF: http://www.mediafire.com/?pkb2bfokps287ax[
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Thank you for your understanding.