Introduction
This article presents a minimum runnable toy application as a starting point to show how to convert a DICOM image to common graphic formats (i.e. BMP, JPG, TIF, etc.) and vice versa. Our sample application is based on two open source libraries, they are DCMTK and CxImage
.
Background
The DICOM standard (Digital Imaging and Communications in Medicine) is a standard created by the National Electrical Manufacturers Association (NEMA) to ease the distribution and exchange of medical images, such as CT scans, MRIs and ultrasound. In this article, we will focus on file format conversions. The file format is described in Part 10 of the DICOM standard, which you can download from here[^]. There is also a brief introduction to the file format available here.
DCMTK is a widely used open source implementation of the DICOM standard; it is a collection of C/C++ libraries and applications with complete source code. To compile the sample in this article, you need to download DCMTK first. If you have trouble building the downloaded DCMTK package, please refer to DCMTK for Dummies.
Another library used in this article is CxImage
, it is a C++ class that can load, save, display and transform images in a very simple and fast way. It supports almost all the common graphic types, such as BMP, JPG, TIF, PNG, etc. In this article, we will expand this library to support displaying and transforming DICOM images by using the DICOM format encoding/decoding features provided by DCMTK. Download CxImage and follow its usage guidance to make sure it can be compiled successfully on your machine.
Using the Code
We simply derive our CxImageDCM
class from the base class CxImage
. Doing so enables CxImageDCM
class to load and decode common graphics using the methods inherited from the base class. There are three extra methods in the derived class, LoadDCM(…)
, SaveAsDCM(…)
, SaveAsJPG(…)
, they are used to decode, encode and convert a DICOM image, respectively.
class CxImageDCM : public CxImage
{
public:
CxImageDCM();
virtual ~CxImageDCM();
bool LoadDCM(const TCHAR* filename);
bool SaveAsDCM(const TCHAR* filename);
bool SaveAsJPG(const TCHAR* fileName);
};
Load DCM
In the sample application, a DICOM image is loaded and decoded with the classes provided by DCMTK, then it is converted to a temporary bitmap file for later manipulations:
bool CxImageDCM::LoadDCM(const TCHAR* filename)
{
DcmFileFormat *dfile = new DcmFileFormat();
OFCondition cond = dfile->loadFile(filename, EXS_Unknown,
EGL_withoutGL,DCM_MaxReadLength,OFFalse);
if (cond.bad()) {
AfxMessageBox(cond.text());
}
E_TransferSyntax xfer =
dfile->getDataset()->getOriginalXfer();
DicomImage *di = new DicomImage(dfile, xfer,
CIF_AcrNemaCompatibility, 0, 1);
if (di->getStatus() != EIS_Normal)
AfxMessageBox(DicomImage::getString(di->getStatus()));
di->writeBMP("c:\\from_dicom.bmp",24);
return CxImage::Load("c:\\from_dicom.bmp",CXIMAGE_FORMAT_BMP);
}
Converting from DCM
After loading a DCM file, you can save it as a common graphic file using the encoding features provided by CxImage
, or you may also use DCMTK’s encoding plugins to do the conversion (however, CxImage
supports more formats):
bool CxImageDCM::SaveAsJPG(const TCHAR* fileName)
{ return CxImage::Save(fileName,CXIMAGE_FORMAT_JPG);
}
Converting to DCM
To convert a common graphic file to a DCM file, you need to load the common graphic first, then set the necessary tag and copy the pixel data to the destination DCM file:
bool CxImageDCM::SaveAsDCM(const TCHAR* filename)
{
CxImageDCM::IncreaseBpp(24);
char uid[100];
DcmFileFormat fileformat;
DcmDataset *dataset = fileformat.getDataset();
dataset->putAndInsertString(DCM_SOPClassUID,
UID_SecondaryCaptureImageStorage);
dataset->putAndInsertUint16(DCM_FileMetaInformationVersion,
0x0001);
dataset->putAndInsertString(DCM_UID,
UID_MultiframeTrueColorSecondaryCaptureImageStorage);
dataset->putAndInsertString(DCM_PhotometricInterpretation,
"RGB");
BYTE* pData=new BYTE[GetHeight()*info.dwEffWidth];
BYTE* pSrc=GetBits(head.biHeight-1);
BYTE* pDst=pData;
for(long y=0; y < head.biHeight; y++){
memcpy(pDst,pSrc,info.dwEffWidth);
pSrc-=info.dwEffWidth;
pDst+=info.dwEffWidth;
}
dataset->putAndInsertUint8Array(DCM_PixelData,
pData, GetHeight()*info.dwEffWidth);
delete[] pData;
OFCondition status = fileformat.saveFile(filename,
EXS_LittleEndianImplicit,
EET_UndefinedLength,EGL_withoutGL);
if (status.bad())
AfxMessageBox("Error: cannot write DICOM file ");
return true;
}
Points of Interest
In this article, the encoding feature provided by CxImage
is used to convert a DICOM image to a JPG file (or other formats that CxImage
supports). Actually, DCMTK already has a full-fledged utility called dcmj2pnm to convert a DICOM image to a BMP, PNG, TIF or JPG image. For other formats, that dcmj2pnm doesn’t support, such as GIF, TGA, PCX, WBMP, etc., you may use CxImage
’s encoding features to write your own converting functions. One thing that I need to clarify here is that our sample application is only a toy utility to give you a starting point. To write a decent DICOM image converter, you need to consider many more DICOM related options. For more information, you can refer to the implementation of dcmj2pnm. (It is included in the DCMTK source code package.)
From my experience, CxImage
is easy to use; it "can load, save, display and transform images in a simple and fast way". However, I find it annoying when you have to derive a new image encoder/decoder from the base class, CxImage
. The base class must know all the derived classes to give a polymorphic behavior. Fortunately, in our sample, the derived class CxImageDCM
needs only the encoding/decoding functions it inherits from the base class, so I didn’t bother to touch the source code of CxImage
.
References