Introduction
Recently, I was designing a graphical interface that used a TreeView
to represent the structure of some data. I needed to let the user change the text on a few items, though the text needed to remain in a certain format. If only I could place a ComboBox
drop-down control in place of each TreeView
item! That would allow the user to choose between a pre-defined set of items for the value of the TreeNode
.
This article describes the result of a few evenings' work towards making this DropDownTreeView
control a reality. Hope you like it and find it useful!
Background
I searched the web (starting with CodeProject, of course) to see if this had been done before. While I couldn't find exactly what I needed (which is why I wrote this example), I did find a few interesting ideas that I pieced together.
- TreeView with Combo. This article, though completely unusable in its current form, provided the inspiration for this control.
- Using the treeview in your applications. I used this idea of inheriting from
TreeNode
in my control.
- DropDown TreeView Control. This is exactly the opposite problem that I wished to solve. This article places a
TreeView
in the dropdown of a ComboBox
. On the other hand, I wish to place a ComboBox
dropdown on a TreeView
control.
My approach to the whole problem was to create my own control that inherits from TreeView
that knows how to interpret extra data that I store in a class that inherits from TreeNode
. I call the control a DropDownTreeView
, and it knows how to display DropDownTreeNodes
. Let's take a look at each in turn.
Extending the TreeNode
Since each DropDownTreeNode
must be able to show a ComboBox
, I simply added a ComboBox
as a property to the DropDownTreeNode
. To make everything work right, I needed to ensure that the DropDownStyle
of the DropDownTreeNode
's ComboBox
was set to be a DropDownList
, so this is set explicitly in the get
/set
methods.
public class DropDownTreeNode : TreeNode
{
private ComboBox m_ComboBox = new ComboBox();
public ComboBox ComboBox
{
get
{
this.m_ComboBox.DropDownStyle = ComboBoxStyle.DropDownList;
return this.m_ComboBox;
}
set
{
this.m_ComboBox = value;
this.m_ComboBox.DropDownStyle = ComboBoxStyle.DropDownList;
}
}
}
This allows you to access the properties of the internal ComboBox
using code like this:
DropDownTreeNode tn1 = new DropDownTreeNode("Vacation 2006 (Denver)");
tn1.ComboBox.Items.Add("Vacation 2006 (Denver)");
tn1.ComboBox.Items.Add("Vacation 2005 (Miami)");
tn1.ComboBox.Items.Add("Vacation 2004 (Washington DC)");
tn1.ComboBox.Items.Add("Vacation 2003 (Houston)");
tn1.ComboBox.SelectedIndex = 0;
Here is where the real power of inheritance comes into play. Because DropDownTreeNode
inherits from TreeNode
, it can be added to the internal Nodes
collection within the Treeview
. Essentially, this means that both regular TreeNode
s and the new DropDownTreeNode
s may be used in the TreeView
's internal TreeNodeCollection
.
TreeView tv = new TreeView();
TreeNode tn1 = new TreeNode("Test Node 1");
DropDownTreeNode tn2 = new DropDownTreeNode("Test Node 2");
tv.Nodes.Add(tn1);
tv.Nodes.Add(tn2);
Extending the TreeView
Now comes the interesting part -- displaying the ComboBox
within a TreeView
control. I am (relatively) new to Windows Forms, so this code may be completely on the wrong track. But it's a start, and has worked in my current project. Also, thanks to those CodeProject users who have made comments -- I've incorporated your suggestions into this version of the article.
Essentially, what I want to do is to create a control that inherits from TreeView
so that it can listen for the NodeMouseClick
event and show the selected node's ComboBox
(but only if that node is a DropDownTreeNode
). The code goes something like this:
public class DropDownTreeView : TreeView
{
public DropDownTreeView() : base()
{
}
private DropDownTreeNode m_CurrentNode = null;
protected override void
OnNodeMouseClick(TreeNodeMouseClickEventArgs e)
{
if (e.Node is DropDownTreeNode)
{
this.m_CurrentNode = (DropDownTreeNode)e.Node;
this.Controls.Add(this.m_CurrentNode.ComboBox);
this.m_CurrentNode.ComboBox.SetBounds(
this.m_CurrentNode.Bounds.X - 1,
this.m_CurrentNode.Bounds.Y - 2,
this.m_CurrentNode.Bounds.Width + 25,
this.m_CurrentNode.Bounds.Height);
this.m_CurrentNode.ComboBox.SelectedValueChanged +=
new EventHandler(ComboBox_SelectedValueChanged);
this.m_CurrentNode.ComboBox.DropDownClosed +=
new EventHandler(ComboBox_DropDownClosed);
this.m_CurrentNode.ComboBox.Show();
this.m_CurrentNode.ComboBox.DroppedDown = true;
}
base.OnNodeMouseClick(e);
}
void ComboBox_SelectedValueChanged(object sender, EventArgs e)
{
HideComboBox();
}
void ComboBox_DropDownClosed(object sender, EventArgs e)
{
HideComboBox();
}
}
We override the OnNodeMouseClick
function, and inspect the current TreeNode
that has been clicked (specified in e.Node
). If the node isn't a DropDownTreeNode
, then we don't need to do anything. On the other hand, if it is a DropDownTreeNode
, then we proceed to add the node's ComboBox
to the DropDownTreeView
's control collection, set its bounds, and show it. Also, we need to know when the user has made a selection within the ComboBox
that is being shown, so we add an event listener to the ComboBox
's SelectedValueChanged
event. We also want to know when something has occurred (such as the user clicking somewhere outside of the displayed ComboBox
) that will make the DropDown
close itself, so we subscribe to the DropDownClosed
event.
When each of these event handlers are called, they execute code that hides the ComboBox
:
private void HideComboBox()
{
if (this.m_CurrentNode != null)
{
this.m_CurrentNode.ComboBox.SelectedValueChanged -=
ComboBox_SelectedValueChanged;
this.m_CurrentNode.ComboBox.DropDownClosed -=
ComboBox_DropDownClosed;
this.m_CurrentNode.Text = this.m_CurrentNode.ComboBox.Text;
this.m_CurrentNode.ComboBox.Hide();
this.m_CurrentNode.ComboBox.DroppedDown = false;
this.Controls.Remove(this.m_CurrentNode.ComboBox);
this.m_CurrentNode = null;
}
}
This code essentially reverses all of the operations that were performed to show the ComboBox
. The code copies the selected text from the node's ComboBox
into the text of the tree node. Then, it hides the ComboBox
and sets it to not be dropped down.. The ComboBox
is then removed from the TreeView
's control list, and the current node is nulled out.
I ran into an interesting problem here, because the order of all of these operations is important. It is necessary to unsubscribe from the DropDownClosed
event before the DroppedDown
property is changed. Otherwise, setting the DroppedDown
property to false
will invoke a DropDownClosed
event, and if there is still a handler for that, ComboBox_DropDownClosed
will be called, in turn calling HideComboBox
, creating a circular loop that crashes the application. Thankfully, Visual Studio 2005 has a great debugger, and this strange operation was not very difficult to detect.
As you can see, the operation of the DropDownTreeView
is pretty straightforward. Basically, there are hidden ComboBox
es that are forced to appear directly on top of the node that is being edited, and then are hidden when the selection is complete.
I spent a little more time to make the control usable, because sometimes the user may want to cancel making a selection from the ComboBox
when it is being shown. Subscribing to the DropDownClosed
event and hiding the ComboBox
did the trick if the user clicked outside the ComboBox
. In addition, if the user scrolls the mouse wheel, the TreeView
will scroll, but the ComboBox
will not follow it. While I could have handled the event for a mouse wheel and moved the ComboBox
accordingly, it was easier (and I think provides a cleaner visual appearance) to just hide it when this happens.
protected override void OnMouseWheel(MouseEventArgs e)
{
HideComboBox();
base.OnMouseWheel(e);
}
Using the code
Using the code is pretty straightforward. You'll need to add a DropDownTreeView
control (not a normal TreeView
) to your form.
Then, you'll need to populate the TreeView
with any combination of TreeNode
s and DropDownTreeNode
s. You access the ComboBox
property of the DropDownTreeNode
and treat it just as you would any other ComboBox
. Then, you can use a DropDownTreeNode
anywhere you would normally use a regular TreeNode
. Here is a short code snippet from the example project that was used to make the screenshot at the beginning:
DropDownTreeNode weightNode = new DropDownTreeNode("1/4 lb.");
weightNode.ComboBox.Items.Add("1/4 lb.");
weightNode.ComboBox.Items.Add("1/2 lb.");
weightNode.ComboBox.Items.Add("3/4 lb.");
weightNode.ComboBox.SelectedIndex = 0;
DropDownTreeNode pattyNode = new DropDownTreeNode("All beef patty");
pattyNode.ComboBox.Items.Add("All beef patty");
pattyNode.ComboBox.Items.Add("All chicken patty");
pattyNode.ComboBox.SelectedIndex = 0;
TreeNode meatNode = new TreeNode("Meat Selection");
meatNode.Nodes.Add(weightNode);
meatNode.Nodes.Add(pattyNode);
TreeNode burgerNode = new TreeNode("Hamburger Selection");
burgerNode.Nodes.Add(condimentsNode);
burgerNode.Nodes.Add(meatNode);
this.dropDownTreeView1.Nodes.Add(burgerNode);
Lastly, you'll need to add your TreeNode
s and DropdownTreeNode
s to the Nodes
property of your DropDownTreeView
, as shown in the last line of the above code sample.
I've divided the sample project into two Visual Studio projects -- one for the control, and one for the test application that uses the control. The control project will compile into a DLL that contains the two classes, DropDownTreeView
and DropDownTreeNode
. Form there, you can import this control into your Visual Studio Toolbox:
- Start a new instance of Visual Studio 2005. Create a new application using the Windows Application template.
- Copy the DropDownTreeView.dll into your project directory.
- From the new Windows Forms project, open up the main form in Design Mode. Go to the Toolbox, right click, and select Choose Items... Then, click on the Browse... button and select the DropDownTreeView.dll that you copied to your project in step 2.
- This should add the component and highlight it in the dialog box. Make sure that it is checked, and click OK.
- The
DropDownTreeView
control should show up in the "General" tab of the Toolbox -- now you can drag it onto your form to use it. It should behave exactly like a regular TreeView
!
- Enjoy!
Conclusion
Hope you liked it! Please feel free to send me comments, and suggestions for improvement, whether you liked it or not, etc. This is my first CodeProject article and I had fun writing it.
History
- 6/21/06 - Created first version of the article. Included sample code and example project.
- 9/21/06 - Finally got around to updating the article. This version includes a number of bug fixes, courtesy of everyone that contacted me with improvements and suggestions. This version is a lot more solid than the first. Thanks go out to mpasqual, OrlandoCurioso, and Ashalatha Adavalli.
Contact Info
You may contact me regarding this article at matt dot valerio at gmail dot com.