Introduction
A recent project at work required that I write out barcode
characters into a font file for an old photo-typesetter. This
experience inspired me to start a side project writing some code that
renders a barcode on the Windows screen, given the proper input. This
series of articles is the result of that project.
I2of5 basics
This third article is about drawing I2of5 barcodes on the
Windows screen. Before I start discussing the code, we'll need
to know some basic facts about the I2of5 barcode symbology. I2of5
is used today mainly in the distribution industry. I2of5 is a
numeric-only symbology, with each I2of5 character encoding two
digits, one in the bars and one in the spaces. This means that an
I2of5 message must have an even number of digits. In each pair of
digits, there are five bars, two of which are wide and three of
which are narrow. There are also five spaces, two of which are
wide and three of which are narrow. The encoding patterns
for the 10 digits are listed below.
Character
|
Pattern
|
0
|
nnwwn
|
1
|
wnnnw
|
2
|
nwnnw
|
3
|
wwnnn
|
4
|
nnwnw
|
5
|
wnwnn
|
6
|
nwwnn
|
7
|
nnnww
|
8
|
wnnwn
|
9
|
nwnwn
|
An I2of5 message begins/ends with an a start/stop character.
The start code consists of two narrow bars and two narrow
spaces; the stop code consists of a wide bar, narrow space,
and a narrow bar. A sample I2of5 message “012345” is shown
below, complete with start and stop codes.
The Barcode Bitmap Workspace
There are three different projects in the Barcode Bitmap
workspace. The first and most important project is the bblib project.
This project is a static library where code to draw all of the
different types of barcodes exists. This also is the main piece of
code discussed in this series of articles. Another project Barcode
Bitmap workspace is the bbdll project. This project is simply a
regular DLL wrapper around the bblib static library. The final
project in the Barcode Bitmap workspace is the DLL client project.
This project is a simple dialog-based application that calls the
bbdll DLL to draw barcodes in the dialog, or put barcodes on the
clipboard as Windows bitmaps.
The base class CBarcode
The base class for all the barcode types discussed in this series
of articles is the CBarcode
class. The class declaration is listed
below.
class CBarcode
{
public:
CBarcode();
void LoadData(CString csMessage, double dNarrowBar, double dFinalHeight,
HDC pDC, int nStartingXPixel, int nStartingYPixel,
double dRatio = 1.0);
virtual void DrawBitmap() = 0;
virtual void BitmapToClipboard() = 0;
virtual ~CBarcode();
long GetBarcodePixelWidth();
long GetBarcodePixelHeight();
protected:
CString m_csMessage;
HDC m_hDC;
long m_nFinalBarcodePixelWidth;
long m_nNarrowBarPixelWidth;
long m_nPixelHeight;
long m_nStartingXPixel;
long m_nStartingYPixel;
long m_nSymbology;
long m_nWideBarPixelWidth;
virtual void DrawPattern(CString csPattern) = 0;
};
There are a few things to note about the CBarcode
class. First
note that it has data members that contain all of the useful data
needed to draw a barcode message. This data includes the narrow
element pixel width, the wide element pixel width, the message,
and the symbology. Second the class has data members that contain
information about how to output the barcode message. This data
includes a device context handle, and a starting X and Y pixel.
Third the class has some public member functions to intialize the
class by loading data, and obtain information about the barcode
message, namely its pixel height and width. Fourth the class has
several abstract member functions that make this class an abstract
base class. Any classes derived from CBarcode
will be expected to
implement these functions.
The CI2of5 class
The CI2of5
class is the class to implement to draw an I2of5
barcode. The class declaration is listed below.
class CI2of5 : public CBarcode
{
public:
void BitmapToClipboard();
void DrawBitmap();
CI2of5();
virtual ~CI2of5();
private:
CString RetrievePattern(int nTwoDigitNumber);
void DrawPattern(CString csCharPattern);
};
The class has two public functions BitmapToClipboard()
and
DrawBitmap()
, plus it inherits the LoadData()
function from the
CBarcode
class. The steps to use the class are simple, declare an
instance of the class, call LoadData()
to intialize class data, and
then call either BitmapToClipboard()
if you want to put a bitmap of
the barcode on the clipboard, or call DrawBitmap()
to draw the
barcode message.
Drawing a Barcode to a Device Context
The following code snipet is an example using DrawBitmap().
CString csMessage;
double dNarrowBar,dHeight, dRatio;
HDC pDC;
long nStartingXPixel, nStartingYPixel;
CI2of5 oBarcode;
oBarcode.LoadData(csMessage,dNarrowBar,dHeight,pDC,
nStartingXPixel,nStartingYPixel,dRatio);
oBarcode.DrawBitmap();
Drawing a Barcode to the Clipboard
The following code snipet is an example using BitmapToClipboard()
.
HDC hDC = NULL;
double dNarrowbar,dHeight,dRatio;
CI2of5 oBarcode;
oBarcode.LoadData(csMessage,dNarrowBar,dHeight,hDC,0,0,dRatio);
oBarcode.BitmapToClipboard();
Note that when using the BitmapToClipboard()
function, you can
pass a null device context handle and zeroes for the starting X and Y
pixel in the LoadData()
call. Obviously the starting X and Y pixels
are meaningless on the clipboard, but what about the null device
context handle? The answer to that question can be found by looking
at this code snipet from the BitmapToClipboard()
function.
CDC memDC;
memDC.CreateCompatibleDC(NULL);
So the BitmapToClipboard()
function creates its own memory device
context by using the memDC.CreateCompatibleDC(NULL)
function call. A
quick look at the MSDN documentation shows that if you pass a NULL
value to CreateCompatibleDC, the device context created is compatible
with the screen.
CBarcode::LoadData() details
The parameters for CBarcode::LoadData()
deserve some further
explanation and this seems like the place to do it. The first
parameter, csMessage
is simply the message you wish to be drawn as a
I2of5 barcode. The next parameter dNarrowBar
is the width of the
narrow element in inches. The parameter dHeight
is the height of the
barcode in inches. The parameter pDC
is a handle to the device
context that the barcode will be drawn in. The next two parameters,
nStartingXPixel
and nStartingYPixel
define the coordinates to start
drawing the barcode. The final parameter, dRatio
is the ratio of
wide/narrow element widths. If you remember the declaration of the
CBarcode
class above, you'll remember that it stores all width and
height information in pixels, and that it stores the narrow element
width and the wide element width instead of the narrow element width
and the wide/narrow element width ratio. Clearly CBarcode::LoadData()
is doing some behind the scenes conversion work.
The first step to that conversion work is to get the X axis and Y
axis dpi, which is done by the following code, taken from
CBarcode::LoadData()
.
CDC tempDC;
tempDC.Attach(m_hDC);
nXAxisDpi = tempDC.GetDeviceCaps(LOGPIXELSX);
nYAxisDpi = tempDC.GetDeviceCaps(LOGPIXELSY);
tempDC.Detach();
Once you have the X and Y axis dpi, you can calculate the pixel
height, narrow element pixel width, and wide element pixel width as
shown in the following code snipet.
m_nPixelHeight = (int)((nYAxisDpi*dFinalHeight)+0.5);
m_nNarrowBarPixelWidth = (int)((nXAxisDpi*dNarrowBar)+0.5);
m_nWideBarPixelWidth = (int)(dRatio*m_nNarrowBarPixelWidth);
Note the rounding effect when calculating the narrow element pixel
width and the wide element pixel width. The narrow element width has
a lower limit of one pixel, so the barcode you can produce is limited
by the physical limitations of the output device.
Next you can calculate the final barcode pixel width, this
operation is symbology specific and the Code 39 code excerpt is
listed below.
m_nFinalBarcodePixelWidth = 4 * m_nNarrowBarPixelWidth;
m_nFinalBarcodePixelWidth += ((3*m_nNarrowBarPixelWidth)+(2*m_nWideBarPixelWidth))
*m_csMessage.GetLength();
m_nFinalBarcodePixelWidth += (2*m_nNarrowBarPixelWidth)+(m_nWideBarPixelWidth);
This code sums the width of the start code the message and the stop code to
determine to final barcode width.
CI2of5::DrawBitmap() details
The DrawBitmap()
function is where each message character is
drawn.. A listing of the CI2of5::DrawBitmap()
function is
listed below.
void CI2of5::DrawBitmap()
{
int i,nNumber;
DrawPattern("nnnn");
for (i=0;i<m_csMessage.GetLength();i+=2)
{
nNumber = m_csMessage.GetAt(i) - '0';
nNumber = nNumber * 10;
nNumber += m_csMessage.GetAt(i+1) - '0';
DrawPattern(RetrievePattern(nNumber));
}
DrawPattern("wnn");
return;
}
The CI2of5::DrawBitmap()
function starts out by drawing the start
code. The the code steps through every character in the message and draws
the characters in two digit pairs. There are two private member functions that
are used here. CI2of5::DrawPattern()
draws the pattern passed to
it, the pattern is a CString
in the form of “nnnnwwwwnn”
(the two digit pair '00') like the character data mentioned above. CI2of5::RetrievePattern()
is basically a giant switch statement, retrieving the pattern for any legal two
digit pair passed to it. (00 through 99) Note that each character pattern returned
from CI2of5::RetrievePattern()
draws two digit pairs, the
bars are the left digit and the spaces are the right digit. Finally the code draws
the stop character and the barcode message is complete.
CI2of5::DrawPattern() details
The CI2of5::DrawPattern()
function draws a single
I2of5 barcode character in the passed device context. The
CI2of5::DrawPattern()
function is listed below.
void CI2of5::DrawPattern(CString csCharPattern)
{
int i,nXPixel,nYPixel,nTempWidth;
CDC oDC;
oDC.Attach(m_hDC);
nXPixel = m_nStartingXPixel;
for (i=0;i<csCharPattern.GetLength();i++)
{
if (csCharPattern.GetAt(i)=='n')
nTempWidth = m_nNarrowBarPixelWidth;
else
nTempWidth = m_nWideBarPixelWidth;
for (nXPixel=m_nStartingXPixel;
nXPixel<m_nStartingXPixel+nTempWidth;
nXPixel++)
{
for (nYPixel=m_nStartingYPixel;
nYPixel<m_nStartingYPixel+m_nPixelHeight;
nYPixel++)
{
if (i%2==0)
oDC.SetPixelV(nXPixel,nYPixel,COLORBLACK);
else
oDC.SetPixelV(nXPixel,nYPixel,COLORWHITE);
}
}
m_nStartingXPixel+= nTempWidth;
}
oDC.Detach();
return;
}
The CI2of5::DrawPattern()
function is basically three
loops. The outermost loop loops thru every two digit pair in the pattern
(nnnnwwwwnn). The middle loop loops through every X pixel in the current
narrow or wide element width. The innermost loop loops through every
Y pixel in the current X pixel. In the center of the three loops is a
simple if statement that determines if we're drawing a bar or a
space, and sets the current pixel to black or white for a bar or
space. This function is repeated for the start character, all the
message characters, and the stop character to draw the complete
I2of5 barcode.
Summary
Thats it for drawing I2of5 barcodes. Part IV of the series
deals with drawing Code 93 barcodes. I hope you find this class library
useful.
Reference
The Bar Code Book - A Comprehensive Guide To Reading, Printing, Specifying,
and Applying Bar Code and Other Machine-Readable Symbols 4th Edition
By Roger C. Palmer
Copyright 1989,1991, 1995, 2001 by Helmers Publishing, Inc.
ISBN 0-911261-13-3