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Debug a WCF Service with Edit and Continue Support

3.60/5 (2 votes)
28 Jun 2008CPOL3 min read 1  
Debuging a WCF service through a provider class

Introduction

WCF default debugging does not support edit and continue features, as I have said in my blog post.

Background

In that post, I said that there is an easy way to do it, but I didn't give any code. So this article is about how to do it. The reason I wrote this article is because a fellow member wrote a useful article about WCF, and in tip 1 he suggested using a console application.

My scenario for WCF service consuming and debugging is a Client Server application. I believe my solution can apply to other scenarios.

How To Do It

You need this class DebugServiceHosta:

C#
internal class DebugServiceHost:IDisposable
{
private static string serviceExecuteTypeName = 
	"ServiceSide.ExecutionService.ServiceExecute, ServiceSide.ExecutionService, 
	Version=1.0.0.0, Culture=neutral, PublicKeyToken=null";
private static string iServiceExecuteTypeName = 
	"ServiceSide.ExecutionService.IServiceExecute, 
	ServiceSide.ExecutionService, Version=1.0.0.0, 
	Culture=neutral, PublicKeyToken=null";
public static string Address = @"http://localhost:9999/ExecutionService/ServiceExecute/";
public static Binding Binding = new WSHttpBinding();

static DebugServiceHost()
{
isEnabled = Type.GetType(serviceExecuteTypeName) != null;
}
public DebugServiceHost()
{
Type serviceType = Type.GetType(serviceExecuteTypeName);
Type iServiceType = Type.GetType(iServiceExecuteTypeName);
this.debugHost = new ServiceHost(serviceType);
this.debugHost.AddServiceEndpoint(iServiceType, Binding, Address);
this.debugHost.Open();
}
private System.ServiceModel.ServiceHost debugHost;
private static bool isEnabled = false;
public static bool IsEnabled
{
get { return isEnabled; }
}
#region IDisposable Members
private bool disposed = false;
public void Dispose()
{
if (this.disposed)
{
return;
}
this.debugHost.Close();
GC.SuppressFinalize(this);
}
#endregion
}

where ServiceSide.ExecutionService.ServiceExecute is the namespace of the WCF service and ServiceSide.ExecutionService the assembly containing it.

Using the Code

I use a provider class, but it's up to you how to implement the above feature.

DebugServiceHost has a static property IsEnabled, which basically checks whether the service is locally located to the running client execution folder. If that is true, then using an instance of the class, host the service as well, which is automatically disposed.

This a sample code from my project that consumed the true or debug hosted service.

C#
public static class Provider
{
private static DebugServiceHost dbh;
public static void CheckAndRunDebugService()
{
if (DebugServiceHost.IsEnabled)
{
dbh = new DebugServiceHost();
}
}
public static string RemoteURL { get; set; }
private static IServiceExecute iServiceExecute = null;
private static IServiceExecute GetInterface()
{
if (iServiceExecute != null)
return iServiceExecute;
iServiceExecute = CreateClient();
return iServiceExecute;
}
private static ServiceExecuteClient CreateClient()
{
string address = "";
if (DebugServiceHost.IsEnabled)
{
address = DebugServiceHost.Address;
}
else
{
address = String.Format("{0}/Service.svc", Provider.RemoteURL);
}
return new ServiceExecuteReference.ServiceExecuteClient("DefaultEndPoint", address);
}
}

where:

  • IServiceExecute is the Interface created when you add the service reference
  • ServiceExecuteReference.ServiceExecuteClient is the client created when you add the service reference
  • DefaultEndPoint is the endpoint in my config file

Points of Interest

At the first call to the service, I create the host. But as I mentioned in my post, there was a problem with that implementation.

Last Problem Hopefully

Finally a point of interest which was my last obstacle that took me a half day to find. I had implemented a provider class for the remoting part, which if needed, fired up the service host. Everything worked just great in the test projects, but at some point I tried to extend the framework with WPF.

The trick was that at first request, through static constructor I checked if the service was required to be hosted, and did that. But this did not work when I made the call from WPF. The only error was a timeout exception. I was going crazy, and then it kicked in. Never trust completely a 3 party library.

Solution

I made three clients, one Console, one Windows one WPF and stripped down the functionality of my framework to test. On each UI Client I made the call (and raised subsequently the host) after a UI reaction. I turns out that neither Windows Forms played correctly, when for example the call is made through a button click event. When I saw that, I made the host come up before the UI part was ever initialized and guess what? It all played just fine.

I really can't understand how this has not been mentioned.

So I refactored the code, and at the program main entry method, I call Provider.CheckAndRunDebugService().

Final thing is that, you must implement a trick in order for all serverside assemblies to be found in the client execution folder when you are debugging. There are a number of ways to do achieve this mainly by using post build event or by just adding the references and deleting them when in the deployment face. I use the first.

Apologies

There is no project code, because the above resides in a framework project I have written for the company that I work for.

History

  • 28th June, 2008: Initial post

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)