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Work with bitmaps faster in C#

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20 Nov 2011 1  
I got what A.J tried to say. It's about implementing IDisposable in LockBitmap.Basically, it involves changing:public class LockBitmapto: public class LockBitmap : IDisposableThe constructor:public LockBitmap(Bitmap source){ this.source = source;}to:public...
I got what A.J tried to say. It's about implementing IDisposable in LockBitmap.

Basically, it involves changing:
C#
public class LockBitmap

to:
C#
public class LockBitmap : IDisposable


The constructor:
C#
public LockBitmap(Bitmap source)
{
    this.source = source;
}

to:
C#
public LockBitmap(Bitmap source)
{
    this.source = source;
    LockBits();
}


and create a new method:
C#
public void Dispose()
{
   UnlockBits();
}


So, the class usage will change from this
C#
LockBitmap lockBitmap = new LockBitmap(bmp);
lockBitmap.LockBits();
(...)
lockBitmap.UnlockBits();

to this
C#
using(LockBitmap lockBitmap = new LockBitmap(bmp))
{
    (...)
}

more elegant, IMO.

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