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CDocument::DoSave revealed

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18 Sep 2002 7  
Explains how you can suppress the File-Save-As dialog in a Doc/View app, how to save files to multiple formats, and how DoSave is implemented.

Introduction

For one of my recent projects I had a rather strange requirement. It was an image conversion program basically, and it allowed you to open bitmap files. When the user clicked on the save icon in the toolbar or if he took the save-item from the File-menu, I was to save the image in a custom format using the same name as the original bitmap, but replacing the bmp extension with a custom extension. This meant that I should suppress the File-Save-As dialog. Initially I thought I simply had to override OnSaveDocument and refrain from calling the base class, but I quickly discovered that OnSaveDocument was too late to suppress the File-Save-As dialog.

DoSave revealed

I took a look at doccore.cpp and soon figured out the order in which methods got called inside the CDocument class. Essentially when the user tries to save a file, MFC command routing routes the message to CDocument::OnFileSave or CDocument::OnFileSaveAs depending on whether you clicked on Save or on Save-As. CDocument::OnFileSave calls CDocument::DoFileSave(). CDocument::DoFileSave() checks to see if the file exists and if it does, it proceeds to call CDocument::DoSave passing the full path of the file, else it calls CDocument::DoSave passing NULL for the file path. CDocument::OnFileSaveAs simply calls CDocument::DoSave passing NULL for the file path. Thus eventually we end up in CDocument::DoSave. So I decided that this was the method to override. CDocument::DoSave is declared thus :-

BOOL CDocument::DoSave(LPCTSTR lpszPathName, BOOL bReplace);
  • lpszPathName :- This is the full path of the file to save. If this is NULL the default implementation will prompt the user for a filename and path using the File-Save-As common dialog.
  • bReplace :- If TRUE it will replace an existing file, if FALSE it won't.

In my particular case I was least bothered with the working of the DoSave method. My intention was to get rid of this method totally. So this is what I did - I overrode this member function and did not call the base class implementation.

BOOL CBmpToXyzDoc::DoSave(LPCTSTR lpszPathName, BOOL bReplace)
{   
    //SrcPath is the full path of the current file

    CString DestPath = SrcPath;

    //I replace the extension with the custom one

    DestPath.Replace("bmp","xyz");

    //Now I simply call OnSaveDocument

    OnSaveDocument(DestPath);

    //File saved successfully

    return TRUE;
}

That was just what I had wanted to accomplish. The user never gets prompted and the file is saved using the same name as the original except for the change in extension.

Other plausible applications

While I did not specifically require it for my project, I figured that DoSave can be used for some other purposes too. At least one nifty usage came to my mind. Assume that I wanted to do different things based on some flag. For example assume that I want to show a Save-As dialog with JPG filter if the current file is a GIF and might want to show a Save-As dialog with GIF filter if the current file is a JPG. If so, I could show my own CFileDialog after setting the corresponding OPENFILENAME members.

BOOL CBmpToXyzDoc::DoSave(LPCTSTR lpszPathName, BOOL bReplace)
{   
    CFileDialog fd(false);

    if(m_bgif)
    {
        fd.m_ofn.lpstrFilter="JPG Files(*.jpg)\0*.jpg\0\0";
        fd.m_ofn.lpstrDefExt="jpg";
        fd.m_ofn.lpstrTitle ="Save as JPG";
    }
    else
    {
        fd.m_ofn.lpstrFilter="GIF Files(*.gif)\0*.gif\0\0";
        fd.m_ofn.lpstrDefExt="gif";
        fd.m_ofn.lpstrTitle ="Save as GIF";
    }

    if(fd.DoModal()==IDOK)
    {
        if(m_bgif)
            OnSaveJpgDocument(fd.GetPathName());
        else
            OnSaveGifDocument(fd.GetPathName());
    }

    return TRUE;    
}

Tech notes

The CDocument::DoSave implementation is very interesting. If lpszPathName is NULL, it calls CWinApp::DoPromptFileName :-

if (!AfxGetApp()->DoPromptFileName(newName,
    bReplace ? AFX_IDS_SAVEFILE : AFX_IDS_SAVEFILECOPY,
    OFN_HIDEREADONLY | OFN_PATHMUSTEXIST, FALSE, pTemplate))
{
    return FALSE;
}

CWinApp::DoPromptFileName itself calls CDocManager::DoPromptFileName.

BOOL CWinApp::DoPromptFileName(CString& fileName, 
                               UINT nIDSTitle, 
                               DWORD lFlags,
                               BOOL bOpenFileDialog, 
                               CDocTemplate* pTemplate)
{
    ASSERT(m_pDocManager != NULL);
    return m_pDocManager->DoPromptFileName(fileName, 
        nIDSTitle, lFlags,  bOpenFileDialog, pTemplate);
}

CDocManager::DoPromptFileName simply uses CFileDialog to prompt for a filename.

BOOL CDocManager::DoPromptFileName(CString& fileName, 
                                   UINT nIDSTitle, 
                                   DWORD lFlags, 
                                   BOOL bOpenFileDialog, 
                                   CDocTemplate* pTemplate)
{
    CFileDialog dlgFile(bOpenFileDialog, NULL, NULL, 
        OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, NULL, NULL, 0);

    CString title;
    VERIFY(title.LoadString(nIDSTitle));

    dlgFile.m_ofn.Flags |= lFlags;

    //...


    INT_PTR nResult = dlgFile.DoModal();

    //...

Of course it does a lot of stuff in addition to just showing the file dialog. For example it will append a *.* filter to your File dialogs, which is why in addition to your document filter, you'll also see a *.* filter in the file type drop-down combo-box. Knowing how the flow proceeds is handy in the sense that if you want to customize it without hooking the window, you might simply override CWinApp::DoPromptFileName and call your own CFileDialog there (remember that this will affect both Open and Save dialogs).

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