Introduction
When I decided to build a PowerPoint-like visual editor, first thing I had to do was pasting clipboard contents to my view. But it's all around MSDN, CodeGuru etc. Like DrawCli, JTDraw, etc..
But the second part, when I had to rotate clipboard image, it was different. I could not find any hints at all.
Maybe it's because of my poor ability to search things.. :( Anyway, I decided to rotate EMF.
The API function SetWorldTransform()
is not supported on Win98. Actually I'm working on Win2K, but I wanted to rotate EMF without any GDI transformation functions.
I think the steps to rotate EMF image is as follows.
- Draw
COleClientItem
inherited object to CMetaFileDC(A_DC)
.
- Get EMF from
A_DC
.
- Draw acquired EMF bits as rotated on another
CMetaFileDC(B_DC)
.
- Get EMF from
B_DC
.
- Draw rotated EMF file to output DC
Enumerating EMF (or WMF) requires CALLBACK
function. Global scope can be used, but I've put it into my CItem
class as static member function. No-static member function cannot be used as CALLBACK
function in EnumEnhMetaFile
.
Included source files were built as following sequence.
- Create new MFC (EXE) project with Ole Container options selected.
CblahblahCntrItem
class is the COleClientItem
inherited class. So, if you want some properties in your item, put your things into C~~CntrItem
class.
- Add
ID_EDIT_PASTE
event handler
- Customize draw function
That's all.
Download project & build. Run MROT and get some vector image on your system's clipboard, and paste into MROT.
Then you can see the clipart on MROT's view. Then push RIGHT or LEFT cursor key. Then the image will rotate by 5 in degrees.
MROT handles only EMR_POLYGON16
record. So, If your clipart contains other polygonal records or rectangular records.. MROT cannot display & rotate it well.
MSDN\TECHART\1619\EMFDCODE.EXE on you MSDN CD can help you inspect your source clipart.
Now I think, building PowerPoint-like visual editor is not difficult (I say editor..:)) but will take long time if you approach as what I did. I'll move to GDI+, because I don't have to convert any polygon points at all.
P.S. You may wonder what ConvertEMF
member function is for. Some cliparts have their own mapping aspects. Mapmode
as MM_ANISOTROPIC
, and Window/Viewport Extents inversed.. so, same rotation command will act differently on those kind of cliparts... ConvertEMF
converts WindowExt
inversed cliparts to non-inversed one.
Is there anyone to handle all of EMF records to rotate? :)