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Writing Android GUI using Python (basic GUI Elements)

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19 Apr 2012CPOL1 min read 15.3K  
An example of basic Android GUI elements created and controlled using python, which may be buttons, textviews, checkboxs, radiobuttons

Introduction

Let’s continue the topic. In this article, we give an example of basic Android GUI elements created and controlled using Python, which may be buttons, textviews, checkboxes, radiobuttons.

Python Timer

Before the topic, we discuss how to create a timer using python. Python script code runs in the thread context of Android main activity. Therefore, we cannot use local loop statement for example, “while”, to wait for some actions, such as waiting for a response from the remote server. In this case, a timer may be used. Based on the support of CLE, create a timer using Python is simple. There are three steps:

  1. Create an object.
  2. Define a timer function and assign to the object.
  3. Create an object’s timer.

The detailed code example is as follows:

Java
timerobj = Service._New();
def timerobj _timerfunc(self,arg1,arg2) :
print("timer is trigger");
timerobj.timerfunc = timerobj _timerfunc;
timerobj._SetTimer(100, timerobj.timerfunc,0,0);  # timer triggered per second. 

Create Basic Android GUI Elements using Python

For basic Android GUI elements, the corresponding cle class name are “ButtonClass”, “TextViewClass”, “EditClass”, “CheckBoxClass”, “RadioGroupClass”, “RadioButtonClass”. The naming rules is Android Java class name with suffix “Class”, which is easy to remember. Functions and events are similar to Android class. So, for detailed information about the class, you can refer to Android development kit documents. By now, wrapandroid project is in progress, it wraps general use functions and events of the class. To see which ones are wrapped, please refer to the document wrapandroid.chm.

In order to place GUI elements on the screen, we should first create layout, which may by Linear Layout or Absolute Layout. In the example, we use Linear Layout.

1. Create LinearLayout

Java
MyLayout = Service.LinearLayoutClass._New(StarActivity);
MyLayout.setOrientation("VERTICAL");  

2. Create a button, set text, and color

Java
Button = Service.ButtonClass._New(MyLayout);
Button.setText("hello button");
Button.setTextColor(0xFF0000FF);
Button.setLinearLayoutParams(Service.FILL_PARENT,Service.WRAP_CONTENT);
def Button_onClick(self,ev) :
    Service.ToastClass._New().makeText("button is clicked",0).show();
Button.onClick = Button_onClick; 

3. Create a textview

Java
Text = Service.TextViewClass._New(MyLayout);
Text.setText("hello text");
Text.setTextColor(0xFFFF0000); 
Text.setTextSize(30);
Text.setLinearLayoutParams(Service.WRAP_CONTENT,Service.WRAP_CONTENT); 

4. Create an EditText

Java
MyEdit = Service.EditTextClass._New(MyLayout);
MyEdit.setLinearLayoutParams(Service.FILL_PARENT,Service.WRAP_CONTENT); 

5. Create an RadioGroup

Java
MyRadioGroup = Service.RadioGroupClass._New(MyLayout);
MyRadioGroup.setLinearLayoutParams(Service.FILL_PARENT,Service.WRAP_CONTENT);
def MyRadioGroup_onCheckedChanged(self,Event,objid) :
    Service.ToastClass._New().makeText("[MyRadioGroup] event on click is trigger"+objid,0).show();
    return;
MyRadioGroup.onCheckedChanged = MyRadioGroup_onCheckedChanged; 

6. Create RadioButton in the group

Java
MyRadioButton1 = Service.RadioButtonClass._New(MyRadioGroup);
MyRadioButton1.setText("RadioButton1");
MyRadioButton2 = Service.RadioButtonClass._New(MyRadioGroup);
MyRadioButton2.setText("RadioButton2"); 

7. Create a timer, in timer, we update content of textview.

Java
Index = 1; 
def Text_timerfunc(self,TimerID,arg1,arg2) :
    global Index
    self.setText("hello text  "+str(Index));
    Index = Index + 1; 
Text.timerfunc = Text_timerfunc;
Text._SetTimer(1, Text.timerfunc,0,0); 

Screenshot

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)