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Useful WPF Threading Extension Method

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17 Jun 2009 1  
Useful WPF threading extension method

If you are working with WinForms or WPF, you will more than likely run into some long running operation that you would like to run in a new thread. A novice may actually try and create a new Thread, which is ok, but that means you are responsible for the entire lifecycle of your new thread. Which gets tricky.

A better approach would be to use the ThreadPool or use a BackgroundWorker component which uses the ThreadPool beneath the surface.

However, even using these approaches, the cardinal rule is that the control is owned by 1 thread, the thread that created the controls. That is typically the UI thread. So when you try and update the controls from a background thread, you will run into problems.

This code demonstrates the problem with cross thread calls:

 1:  using System;
 2:  using System.Collections.Generic;
 3:  using System.Linq;
 4:  using System.Text;
 5:  using System.Windows;
 6:  using System.Windows.Controls;
 7:  using System.Windows.Data;
 8:  using System.Windows.Documents;
 9:  using System.Windows.Input;
10:  using System.Windows.Media;
11:  using System.Windows.Media.Imaging;
12:  using System.Windows.Navigation;
13:  using System.Windows.Shapes;
14:  using System.ComponentModel;
15:  using System.Windows.Threading;
16:
17:  namespace BackgroundThread
18:  {
19:
20:
21:      public partial class Window1 : Window
22:      {
23:          private Int32 currentCount = 0;
24:          private Int32 maxCount = 500;
25:          private float factor = 0;
26:
27:          public Window1()
28:          {
29:              InitializeComponent();
30:
31:          }
32:
33:          private void btnGo_Click(object sender, RoutedEventArgs e)
34:          {
35:              factor = (float)100 / maxCount;
36:
37:              BackgroundWorker bgWorker = new BackgroundWorker();
38:              bgWorker.WorkerReportsProgress = true;
39:              bgWorker.WorkerSupportsCancellation = false;
40:
41:              //DoWork
42:              bgWorker.DoWork += (s2, e2) =>
43:              {
44:                  for (currentCount = 0;
45:                      currentCount < maxCount; currentCount++)
46:                  {
47:                      lstItems.Items.Add(
48:                          String.Format("Count {0}", currentCount));
49:                  }
50:              };
51:
52:              //ProgressChanged
53:              bgWorker.ProgressChanged += (s3, e3) =>
54:              {
55:                  pgbar.Value = e3.ProgressPercentage;
56:              };
57:
58:              bgWorker.RunWorkerAsync();
59:
60:          }
61:      }
62:  }

Which when run will result in the following:

37314/crossthread-thumb.jpg

So how can we fix this, well we could use the Dispatcher.Invoke around the offending items, but perhaps a more elegant solution may be to use a extension method.

 1:  public static class WPFThreadingExtensions
 2:  {
 3:      /// <summary>
 4:      /// Simple helper extension method to marshall to correct
 5:      /// thread if its required
 6:      /// </summary>
 7:      /// <param name="""control""">The source control</param>
 8:      /// <param name="""methodcall""">The method to call</param>
 9:      /// <param name="""priorityForCall""">The thread priority</param>
10:      public static void InvokeIfRequired(
11:          this DispatcherObject control,
12:          Action methodcall,
13:          DispatcherPriority priorityForCall)
14:      {
15:          //see if we need to Invoke call to Dispatcher thread
16:          if (control.Dispatcher.Thread != Thread.CurrentThread)
17:              control.Dispatcher.Invoke(priorityForCall, methodcall);
18:          else
19:              methodcall();
20:      }
21:  }

Which we can then use in our code as simply as follows:

 1:      factor = (float)100 / maxCount;
 2:
 3:      BackgroundWorker bgWorker = new BackgroundWorker();
 4:      bgWorker.WorkerReportsProgress = true;
 5:      bgWorker.WorkerSupportsCancellation = false;
 6:
 7:      //DoWork
 8:      bgWorker.DoWork += (s2, e2) =>
 9:      {
10:          for (currentCount = 0;
11:              currentCount < maxCount; currentCount++)
12:          {
13:
14:              this.InvokeIfRequired(() =>
15:              {
16:                  lstItems.Items.Add(
17:                      String.Format("Count {0}", currentCount));
18:              },
19:                  DispatcherPriority.Background);
20:
21:              bgWorker.ReportProgress((int)(factor * (currentCount + 1)));
22:
23:          }
24:      };
25:
26:      //ProgressChanged
27:      bgWorker.ProgressChanged += (s3, e3) =>
28:      {
29:          this.InvokeIfRequired(() =>
30:          {
31:              pgbar.Value = e3.ProgressPercentage;
32:          },
33:          DispatcherPriority.Background);
34:
35:
36:      };
37:
38:      bgWorker.RunWorkerAsync();
39:
40:  }

Which when run allows cross threaded calls to be marshaled to the correct Dispatcher object.

37314/better-thumb.jpg

Hope this helps!

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