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How To Use UIScrollView in Your iPhone App

4.50/5 (5 votes)
7 Dec 2009CPOL1 min read 104.4K  
This video will show you how to implement this in your own iPhone app.

Post image for How To Use UIScrollView in Your iPhone App

Sometimes, you would like to be able to display an image or view that is larger than the iPhone or iPod screen. UIScrollView gives you this ability plus the feature of zooming using the pinch gesture. This video will show you how to implement this in your own iPhone app. Source code follows video.

Implementing UIScrollView in Cocoa-Touch

This example starts with a View Based Application with the image already in the Resources group. You can create this yourself using XCode’s “New Project” menu item.

Add IBOutlets

Select the view controller interface file and add the scroll view IBOutlet and the image view property:

C++
#import <UIKit/UIKit.h>

@interface UseScrollViewViewController : UIViewController {
    IBOutlet UIScrollView *scrollView;
    UIImageView *imageView;
}

@property (nonatomic, retain) UIScrollView *scrollView;
@property (nonatomic, retain) UIImageView *imageView;

@end

Finish implementing the IBOutlet and property in the implementation file.

C++
#import "UseScrollViewViewController.h"

@implementation UseScrollViewViewController
@synthesize scrollView, imageView;

- (void)dealloc {
    [super dealloc];
    [imageView release];
    [scrollView release];
}

@end

Adopt the Delegate Protocol

To use UIScrollView, we must adopt the UIScrollViewDelegate protocol. Once we do our view controller may act on behalf of our scroll view. Simple add this after the UIViewController sublcass: <UIScrollViewDelegate>.

C++
#import <UIKit/UIKit.h>

	@interface UseScrollViewViewController : UIViewController<UIScrollViewDelegate&gt {
		IBOutlet UIScrollView *scrollView;
		UIImageView *imageView;
	}

	@property (nonatomic, retain) UIScrollView *scrollView;
	@property (nonatomic, retain) UIImageView *imageView;

	@end

Implement the Delegate Method viewForZoomingInScrollView

Implementing this method will allow the scroll view to provide the pinching and zooming behavior demonstrated in the video.

C++
#import "UseScrollViewViewController.h"
@implementation UseScrollViewViewController

...

- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{
	return imageView;
}

...

@end

Create the Image View

The image view will be used to display the image on the view. This is pretty straightforward: you will simple create the object and set it to the property we defined earlier in the viewDidLoad method.

C++
- (void)viewDidLoad {
	[super viewDidLoad];
	UIImageView *tempImageView = 
           [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Beer-Sign-On-Wall.jpg"]];
	self.imageView = tempImageView;
	[tempImageView release];
}

Set the UIScrollView Properties

Since we are using Interface Builder to add the scroll view, we do not need to create it here. But, we will be setting some of the scroll view properties. Note that we add the image view to the scroll view’s subview collection.

C++
- (void)viewDidLoad {

...

	scrollView.contentSize = 
        CGSizeMake(imageView.frame.size.width, imageView.frame.size.height);
	scrollView.maximumZoomScale = 4.0;
	scrollView.minimumZoomScale = 0.75;
	scrollView.clipsToBounds = YES;
	scrollView.delegate = self;
	[scrollView addSubview:imageView];
}

Add Scroll View in Interface Builder

Now all you need to do is add your scroll view in interface builder and hook it up to the IBOutlet you defined in the view controller!

Discuss in the comments below!

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)