Introduction
If you ever want to pass MouseEventArgs
to a ViewModel, here's a neat way to do it
The Attached Property
public class MouseBehaviour
{
public static readonly DependencyProperty MouseUpCommandProperty =
DependencyProperty.RegisterAttached("MouseUpCommand", typeof(ICommand),
typeof(MouseBehaviour), new FrameworkPropertyMetadata(
new PropertyChangedCallback(MouseUpCommandChanged)));
private static void MouseUpCommandChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
FrameworkElement element = (FrameworkElement)d;
element.MouseUp += new MouseButtonEventHandler(element_MouseUp);
}
static void element_MouseUp(object sender, MouseButtonEventArgs e)
{
FrameworkElement element = (FrameworkElement)sender;
ICommand command = GetMouseUpCommand(element);
command.Execute(e);
}
public static void SetMouseUpCommand(UIElement element, ICommand value)
{
element.SetValue(MouseUpCommandProperty, value);
}
public static ICommand GetMouseUpCommand(UIElement element)
{
return (ICommand) element.GetValue(MouseUpCommandProperty);
}
}
We simply register the attached property, hook the MouseUp
event for the
FrameworkElement
, and invoke the Command in the handler. Simple enough, right?
Usage
<Image Source="c:/temp.png" [Your xmlns]:MouseBehaviour.MouseUpCommand="{Binding MouseUpCommand}"></Image>
You do not, of course, have to use an <Image>
, any framework element will work just fine. That's the beauty of Attached Properties!
Having trouble attaching source, which contains Attached Properties for handling any mouse event MVVM style.
But when it's up, includes
MouseUp
MouseDown
MouseEnter
-
MouseLeave
MouseLeftButtonDown
MouseLeftButtonUp
MouseMove
MouseRightButtonDown
-
MouseRightButtonUp
MouseWheel