Introduction
Do you need a slider but default control looks too simple? I hope this class, CBitmapSlider
, can help you. All you have to do is read this article and make a few bitmaps.
Features
- Transparency effect for both channel and thumb.
- Customize size of the thumb.
- Flicker free.
It uses CMemDC from Keith Rule's article to implement double buffering, and uses functions from Raja Segar's article to display transparent bitmap.
Using the code
- Add "BitmapSlider.h", "BitmapSlider.cpp" and "memdc.h" to your project.
-
Insert or import bitmaps to resource of your project. One slider can have utmost four bitmaps (channel, active channel, thumb, active thumb). By various combinations of bitmaps, the control can have different forms. However, there are some restrictions.
- The bitmap size of channel and active channel must be equal. And the bitmap size of thumbs and active thumb must also be equal.
- The size of a thumb must be smaller than the size of a channel.
- To use a bitmap for active state, a bitmap for normal state must exist.
- Add control into your dialog resource.
Both "Picture" control and "Static Text" control are available. But if you have bitmaps for the channel, I recommend "Picture" control. If you will not use a bitmap for a channel, add "Static Text" control and make sure to change its size as same size as you want.
- Change properties.
Change it's own ID from default value (IDC_STATIC
) to a new one. If you added "Picture" control, set "Type" as "Bitmap" and select "Image" as ID of a bitmap that you want to use as channel.
Make sure "Notify" is checked. "Tabstop" is optional.
- Add variable for the control.
Add member variable using MFC ClassWizard (Ctrl+W). and change from "CStatic
" to "CBitmapSlider
" manually.
- Insert codes to initialize the control. I recommend
OnInitDialog
for CDialog
, OnInitUpdate
for CFormView
. There are detailed documents about methods at "Member Functions" section.
Example Code
BOOL CMyDialog::OnInitDialog()()
{
...
m_Slider.SetBitmapChannel( IDB_CHANNEL, NULL, TRUE );
m_Slider.SetBitmapThumb( IDB_THUMB, IDB_THUMB_ACTIVE, TRUE );
m_Slider.SetRange( -30, 200 );
m_Slider.SetPos( -30 );
m_Slider.SetMarginLeft( 8 );
m_Slider.SetMarginRight( 8 );
...
}
- Implement message handler.
Insert these lines to implement message handler.
- In the header file.
afx_msg LRESULT OnMyMessage(WPARAM wParam, LPARAM lParam);
- In the message map.
ON_MESSAGE(WM_BITMAPSLIDER_MOVING, OnMyMessage)
- In the source code.
LRESULT CMyDlg::OnMyMessage(WPARAM wParam, LPARAM lParam) {
...
}
"Notification Messages" section explains about messages.
SetBitmapChannel
- Load bitmaps for a channel BOOL SetBitmapChannel(
UINT nChannelID,
UINT nActiveID = NULL,
BOOL bTransparent = FALSE,
COLORREF clrpTransColor = 0xFF000000,
int iTransPixelX = 0,
int iTransPixelY = 0
);
Parameters
nChannelID
- ID number of the bitmap resource of the channel.
nActiveID
- ID number of the bitmap resource of the active channel.
bTransparent
- TRUE
to apply transparency effect.
clrpTransColor
- RGB color to treat as transparent.
iTransPixelX
- Logical x-coordinate of a point. It's color will be treated as transparent.
iTransPixelY
- Logical y-coordinate of a point.
Returns TRUE
if function succeeds; otherwise FALSE
.
SetBitmapThumb
- Load bitmaps for a thumb BOOL SetBitmapThumb(
UINT nThumbID,
UINT nActiveID = NULL,
BOOL bTransparent = FALSE,
COLORREF clrpTransColor = 0xFF000000,
int iTransPixelX = 0,
int iTransPixelY = 0
);
Parameters
nThumbID
- ID of bitmap resource.
nActiveID
- ID of bitmap resource.
bTransparent
- TRUE to apply transparency effect.
clrpTransColor
- RGB color to treat as transparent.
iTransPixelX
- Logical x-coordinate of a point. It's color will be treated as transparent.
iTransPixelY
- Logical y-coordinate of a point.
Returns: TRUE
if function succeeds; otherwise FALSE
.
SetRange
- Sets the range (minimum and maximum positions) for the slider. BOOL SetRange(
int nMin,
int nMax,
BOOL bRedraw = FALSE
);
Parameters:
nMin
- Minimum position for the slider.
nMax
- Maximum position for the slider.
bRedraw
- TRUE
to redraw after the range is set. FALSE
to only change the range.
SetVertical
- Sets slider to vertical or horizontal. void SetVertical(
BOOL bVertical = TRUE
);
Parameters:
bVertical
- TRUE
to set vertical. FALSE
to set horizontal.
SetMargin
- Sets the margins for a control. void SetPos(
int nLeft,
int nTop,
int nRight,
int nBottom
);
Parameters:
nLeft
- Specifies the width of the new left margin, in pixels.
nTop
- Specifies the height of the new top margin, in pixels.
nRight
- Specifies the width of the new right margin, in pixels.
nBottom
- Specifies the height of the new bottom margin, in pixels.
SetPos
- Sets the current position of the slider. void SetPos(
int nPos
);
Parameters:
nPos
- Specifies the new slider position.
SetPageSize
- Sets the size of the page for a control. void SetPageSize(
int nSize
);
Parameters:
nSize
- The new page size of the control.
Return Value: The previous page size.
GetRange
- Retrieves the maximum and minimum positions for the slider. void GetRange(
int& nMin,
int& nMax
);
Parameters:
nMin
- Reference to an integer that receives the minimum position.
nMax
- Reference to an integer that receives the maximum position.
GetPos
- Retrieves the current position of the slider. int GetPos();
Return Value: The current position.
Enable
- Enables or disables control. void Enable( BOOL bEnable );
Parameter:
bEnable
- TRUE
to enable control. FALSE
to disable control.
DrawFocusRect
- Specify whether draw focus rectangle or not. DrawFocusRect(BOOL bDraw, BOOL bRedraw);
Parameter:
bDraw
- TRUE
to draw focus rectangle. FALSE
to hide focus rectangle.
bRedraw
- TRUE
to redraw status is changed. FALSE
to only change the status.
Todo
- Support changing size of control.
History
- v1.5 (16/September/2003)
- Keyboard support.
- Fixed a few bugs.
- v1.0 (28/August/2003)
- Double buffring.
- Transparency effect is added.
- Support vertical option.
- v0.7 (15/May/2003)
Thanks To
- Holger Persch - Both suggested and taught to implement keyboard support.
- Nicolas Bonamy - Advised to implement OnDestroy to detach bitmap.