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Extending boost::filesystem for Windows and Linux: Part 1

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19 Mar 2013CPOL16 min read 31.6K   1K  
Extending boost::filesystem for Windows and Linux.

Introduction

I have been a .NET developer for a couple of years and this is my first CodeProject article (to be honest - my first article ever!) and it just happens that it covers areas which don't have anything to do with the .NET Framework. Over the last couple of years I have worked mostly with .NET so I consider myself somewhat experienced in that field. I also had a job which required working with Delphi before so I am not totally foreign to unmanaged languages. My last job had a strong requirement for C++ (besides .NET) which I needed to get familiar with and learn quickly. This was an year ago. From that time on I dedicated most of my spare time to learning C++. It was a hard way for me, but I believe all that time spent finally paid off because I think I have a much better understanding of what is going on "under the hood" when writing my code nowadays than before.

Nevertheless, I still find it hard to work with C++ after getting used to the commodity that the .NET Framework offers. I have found it to be specially annoying that everyday programming problems like working with file systems on major Operating Systems don't have easily-findable and well covered solutions so I decided to do something useful - exercise my newly acquired C++ skills with a more challenging task and give back something to the community which I consulted every five minutes looking for answers and explanations when I started this journey. I just hope you'll find it useful too.

Using the code

In this article you'll find a download link for QT Creator solution which can be compiled with GCC 4.6.3 - 4.7.2 and MinGW 4.6.2 as well as complete, compiled command line applications without any additional dependencies for Linux (x64) and Windows (x86). My solution tries to extend what boost::filesystem has to offer so you'll need Boost libraries source 1.47 - 1.52 compiled with the -std=c++0x or -std=c++11 (GCC ) flags. Just for illustration to C++ newcomers like me, I have compiled it with static linkage trying to avoid any additional dependencies like so:

./b2 cxxflags="-std=c++0x" toolset=gcc link=static runtime-link=static
 threading=multi --libdir="<path to your  boost libraries folder>
 " --includedir="<path to your boost include folder> "

You don't really need static linking, that was just my choice at the time but keep in mind that C++11 support is a requirement. The solution that is available for download is a completely usable command line/terminal application which illustrates what functionalities I have exposed over the main FileSystemController class. To use it in your own project, you won't need anything from the main.cpp, COMMAND_PROCESSOR.hpp, and CustomLocale.hpp files, so you can safely exclude them. The file COMMAND_PROCESSOR.hpp also contains usage examples for the FileSystemController class which was one of the main objectives of the code provided for download. The bottom line is that I tried to create backend support for the standard file browser with all basic functionalities like Copy, Move, Delete, Move to Trash /Recycle Bin, watching changes on a specified location, and search. I hope it will cover most of the stuff that you'll ever need when managing files on Windows or Linux.

I have used Qt Creator which seems to be a great tool even for non-Qt C++ projects and is free to use, and most importantly projects can be used across different platforms with almost no adjustments. To compile the project yourself you will need to set include/lib paths for Boost in the Qt Creator .pro file. I believe that you could encounter a few problems compiling them with MinGW on Windows when the -std=C++0x flag is included. In that case, compile problematic libs separately with the "--with=..." bjam option excluding the previous C++11 flag and use them instead, at least that is what I did and haven't had any problems so far. In the provided .pro file, there are two commented QMAKE_CXXFLAGS sets which you also need for compilation on different platforms (GCC-Linux or MinGW-Windows). To set platform specific code for compilation, open the "BaseDecl.h" header and uncomment/comment the appropriate #define statement which indicates the targeting platform (#define WINDOWS or #define LINUX).

Addition: I adapted previous Qt project to make it compile with VS2012 by creating VS solution with modified code and added download link for it. Overall structure of the program and FileSystemController dependencies stays the same, only a couple of files specific to linux were removed since in this case they weren't needed. If portability is an imperative, you can still use previously presented code which can be compiled on both Windows and Linux platforms using GCC or MinGW compilers. Keep in mind that you would still need Boost libraries compiled with VC++ and to modify Additional Include Directories, Additional Library Directories and Additional Dependencies (if Boost naming scheme is changed during compilation) in project properties to make provided VS project work.

Finally, I need to mention that I have tested the FileSystemController class (and the FSHelper application) with Windows versions from XP SP3 to Windows 8 (excluding Vista, but I don't see the reason why it wouldn't work there), and multiple Linux distributions like OPEN SUSE 12.2 (kernel:3.4), Fedora 17 (kernel:3.6), Ubuntu 12.04 (kernel:3.2), and Linux Mint(kernel:3.2).

About the article content

Although I have provided more or less a complete solution to standard file system functionalities, I'll try to cover just two of them which were to my understanding almost neglected so far: watching file system changes and sending / recovering files from Trash on Linux. I'll try to illustrate what I have discovered so far while writing and testing this portable code in a two-part article.

Implementing FileSystemWatcher .NET-like solution on Linux

The only place I have found a complete usable solution to this problem out of the box was in the Qt framework which is great but introduces dependencies you would probably want to avoid most of the time for various reasons when working with C++. I have managed to end up with platform specific API calls, C++ standard library, and Boost libraries which are widely used and considered to my understanding as natural extension of the previous. When I started coding FileSystemWatcher, it wasn't really that hard to come up with the first working samples on Linux since documentation happens to be quite extensive and detailed. You can easily find a number of code samples that show off how to read file system events with read() function calls. That part is easy. All we need is the buffer to store results from the read() call and two variables - for storing the actual length of the buffer content and for tracking the current position while reading the buffer since one reading can contain multiple events:

C++
ssize_t len = 0; 
ssize_t i = 0;
char buff[BUFF_LEN]={0};
len = read(fileDescriptor, &buff, BUFF_LEN);
 
while((i < len) || stopLoop)
{
   struct inotify_event* event = (struct inotify_event*)&buff[i];
   ...
   i += EVENT_SIZE + event->len;
}  

The buffer we have provided to the read() function can return multiple events at once so we need to parse each of them in the form of struct inotify_event. The problem is that the call to the read() function is a blocking function call, and I can't imagine who would need such a limited solution which doesn't allow an easy way for interruption so I tried to come up with something more acceptable. By further research, I stumbled upon the select() function system call which should provide what we need in this case - that is, a way to get notification that something happened in the file system and that we need to call the blocking read() function in that case only. Once I thought I have finally shaped my solution I was unpleasantly surprised that it didn't work on my Ubuntu 12.04 x64 machine as expected. By going through a trial-and-error process and further research I found something that I considered finally acceptable. In the main class I have provided in the solution for download (FileSystemController), you can see that I'm using a dedicated thread for listening to file system events and that I instantiate this class only when file system monitoring is needed (all other functionalities are provided through static function calls). This is just a convenience to save you from the trouble of implementing your own cleanup after you're done with event listening. The main part of the Linux implementation is the function process_events() which runs on a dedicated thread:

C++
 //Read FS events on LINUX
void FileSystemWatcher::process_events()
{
    m_wathcerThreadActive = true;
 
    int fileDescriptor = inotify_init();
    if(fileDescriptor < 0)
    {
        boost::unique_lock<boost::mutex> lock(m_ResultsLock);
        m_results.AddResult(OperationResult(false, TO_STRING_TYPE("FileSytemWatcher::process_events"),
                                            TO_STRING_TYPE("FILE DESCRIPTOR ERROR")));
        return;
    }
 
    auto watchEvents = m_changesToWatch == ChangeKind::BasicChanges ? IN_CREATE | IN_MOVED_FROM | IN_MOVED_TO
                                                                      | IN_DELETE | IN_DELETE_SELF |  IN_MOVE_SELF
                                                                    : IN_ALL_EVENTS;
 
    int watchDescriptor = inotify_add_watch(fileDescriptor,m_locationPath.c_str(), watchEvents);
 
    if(watchDescriptor < 0)
    {
        boost::unique_lock<boost::mutex> lock(m_ResultsLock);
        m_results.AddResult(OperationResult(false, TO_STRING_TYPE("FileSytemWatcher::process_events"),
                                            TO_STRING_TYPE("FILE WATCH DESCRIPTOR ERROR")));
        return;
    }
 
    register bool stopLoop = false;
 
    //define file descriptor sets for select() func.
    //You don't need them if you choose to use ppoll()
    //function like I did
    //fd_set read_fds, write_fds, except_fds;
 
 
    //pselect() uses this struct...
    struct timespec timeout;
    timeout.tv_sec=0;
    timeout.tv_nsec = WAIT_FOR_EACH_EVENT_DURATION;//nanoseconds resolution
 
    //We just need notification that there is something for blocking read()
    //function to do, we won't actually use event notification from pollfd array
    //This is because I wanted to get affeced file path for event which we can
    //obtain from buffer provided to read() as in/out param
    struct pollfd pfd;
    pfd.events = POLLIN;//watchEvents;
    pfd.fd = fileDescriptor;
 
    while((!m_stopThread))
    {
        //if previous event gives instruction to exit loop
        if(stopLoop)
            break;
        //Check location existence
        if(!boost::filesystem::exists(m_locationPath))
            break;
 
        ssize_t len = 0;
        register ssize_t i = 0;
        char buff[BUFF_LEN]={0};
 
/*
        FD_ZERO(&read_fds);
        FD_ZERO(&write_fds);
        FD_ZERO(&except_fds);
        FD_SET(fileDescriptor, &read_fds);
        FD_SET(fileDescriptor, &write_fds); //MUST be used to catch event
        FD_SET(fileDescriptor, &except_fds);
 
 
        //This NEEDS to be reinitialized each time since select() func.
        //makes corrections to this value
        struct timeval timeout;
        timeout.tv_sec = 0; //seconds
        timeout.tv_usec = WAIT_FOR_EACH_EVENT_DURATION; //microseconds
 
*/
 
        /*** Check if there is something to read in time period of *timeout ***/
        //This approach seems to be unreliable on some distros like Ubuntu 12.04 x64 (kernel 3.2.0.35) where I tested it
        //On others like Open SUSE 12.2 x64 (kernel 3.4) it works fine
        //auto result = select(fileDescriptor, &read_fds, &write_fds, &except_fds, &timeout,);
 
        //This call SUCCEEDED on all test configurations unlike select/pselect
        int result = ppoll(&pfd, 1, &timeout,NULL);
        if(result == -1)
        {
            boost::unique_lock<boost::mutex> lock(m_ResultsLock);
            m_results.AddResult(OperationResult(false, TO_STRING_TYPE("FileSytemWatcher::process_events"), 
                                TO_STRING_TYPE("ERROR IN EVENT PROCESSING")));
            continue;
        }
 
        //this can be 0 if select timeout elapsed before anything is caught
        //In that case we want to avoid read() blocking call
        if( result > 0)
        {
            //read is a blocking function, we don't want it to block
            //the thread until there is something to read - e.g. event ocurred
            len = read(fileDescriptor, &buff, BUFF_LEN);
            //blocking sys. func. call - won't return until got something
 
            while((i < len) || stopLoop)
            {
                struct inotify_event* event = (struct inotify_event*)&buff[i];
                stopLoop = fireEvent(event);
                //move ptr to position of next successful event if there are more
                i += EVENT_SIZE + event->len;
            }
        }
 
        //remove file descriptor from sets
/*
        FD_CLR(fileDescriptor, &read_fds);
        FD_CLR(fileDescriptor, &write_fds);
        FD_CLR(fileDescriptor, &except_fds);
*/
    }
 
    //remove watch descriptor and close file descriptor instance
    //and send event notifying that watcher is stopping
    string empty;
    m_changed(_EDATA(EventKind::watcherSignOut, empty));
 
    //remove file descriptor from watch descriptor and close it
    inotify_rm_watch(fileDescriptor, watchDescriptor);
    close(fileDescriptor);
 
    m_pause = false;
    m_stopThread = false;
 
    //Notify FileSystemController that dedicated thread if finished
    m_wathcerThreadActive = false;
    m_finalizer.notify_one();
} 

Basically, the function starts by setting a signaling flag that the listening thread has started (m_watcherThreadStarted) and after that tries to obtain a file descriptor integer value for the file system location we want to monitor. This is done with a Linux system call inotify_init():

C++
 int fileDescriptor = inotify_init();
if(fileDescriptor < 0)
{
    //error handling... 
} 

This is also one of the critical parts of the function which can return an error in the form of a file descriptor value lesser than zero. It can happen for various reasons and while it usually succeeds, it just happens on rare occasions that it doesn't, without my clear understanding why. Because of that we should check the returned value and stop further execution if unsuccessful. After that we need to obtain a watch descriptor value by associating the file descriptor we previously obtained to the actual file system location we want to monitor. We also need to provide the kind of events we want to watch for. These events are identified by predefined bit values like IN_DELETE, IN_CREATE, and others and their combination defines the signal mask. This is also critical for further event processing and we cannot continue if this call returns error. The most frequent reason why this part of the function could fail is because of insufficient read permissions to the location specified:

C++
int watchDescriptor = inotify_add_watch(fileDescriptor,m_locationPath.c_str(),watchEvents);
if(watchDescriptor < 0)
{
    //error handling... 
}

The next thing is to decide how you should be handling the blocking read() function call in non blocking manner. You can use select() / pselect() Linux functions to check if there is something to read by the read() function or you can use the approach I have chosen and use a poll() / ppoll() function call for the same purpose. All of these provide a way to supply them with timeout values so the listening loop can continue and check if watching needs to be stopped. I must warn you that the first approach I'm going to discuss (select() / pselect()) didn't work well on all Linux distros I've tested - to be precise, it didn't detect events on Ubuntu 12.04 x64 with kernel version 3.2.0.35. On the other hand, the second approach (poll() / ppoll()) should be safe to use from kernel version 2.6.16 (ppoll() documentation) but I didn't have the opportunity to support these claims with testing on lower kernel versions.

Using select() system call:

Parts of this approach you can see commented inside the code sample I have provided above. If you had the same problem to solve like I did, you could find clues around various forums on the internet for a solution similar to the next one. First you would need to create three file descriptor sets which will be used to call the select() Linux API function since Linux man documentation clearly states that this function can be used to monitor multiple file descriptors waiting while at least one of them becomes "ready", which in our case means to become ready to call the read() function without blocking:

C++
fd_set read_fds, write_fds, except_fds; 

As the file descriptor set names imply, you could guess what they are for. The read file descriptor set is used to watch for changes which indicate there is something to read without blocking while write_fds and except_fds monitor if we are able to write without blocking or if an exception occurred. I was a bit surprised by the fact that I needed to provide write_fds and except_fds sets as well as read_fds to have a successful read notification by the select() call.

After that we should start a loop with a couple of signaling flags which will be used to stop further event processing if needed. Basically, the listening loop should be stopped if we decide to stop monitoring a specified location or in case this location doesn't exist as such any more. This is why we have to act on events defined by bits IN_DELETE_SELF and IN_MOVE_SELF (when handling an event notification) which means that the location we are currently watching for events is either permanently deleted, moved to Trash, moved somewhere else on the file system, or renamed (last one usually brings a pair of events identified with IN_MOVE_FROM and IN_MOVE_TO). For details on this, look at my fireEvent() function implementation.

A call to select() also needs associated file descriptor(s) to each file descriptor set. My code sample (commented parts of the process_events() function) shows that I've done this association in the loop since I have found information that the select() call also modifies file descriptor sets in a destructive way during the process. One more thing is needed to make the select() call and that is defining the timeout period during which select() should block and listen for possible events. I have seen that a lot of people have made the same mistake implementing this timeout, while searching for my answers on various forums. If you choose to use the select() call, you should be aware that it makes adjustments to the time interval specified by struct timeval to indicate how much time is left until timeout. Because of this we need to reinitialize this value each time in the loop. On the other hand, if you choose to use a pselect() call which uses struct timespec with a higher time resolution (nanoseconds) you don't have to worry about it because no changes are made to the timeout:

C++
while((!m_stopThread))
{
    ...
    FD_ZERO(&read_fds);
    FD_ZERO(&write_fds);
    FD_ZERO(&except_fds);
    FD_SET(fileDescriptor, &read_fds);
    FD_SET(fileDescriptor, &write_fds); //MUST be used to catch event
    FD_SET(fileDescriptor, &except_fds);

    struct timeval timeout;
    timeout.tv_sec = 0; //seconds
    timeout.tv_usec = WAIT_FOR_EACH_EVENT_DURATION; //microseconds*/

    auto result = select(fileDescriptor, &read_fds, &write_fds, &except_fds, &timeout,); 
    ...
}

Finally, we should check for the final outcome of the select() function call. In case of an error it returns -1, in case of a timeout, the return value is 0, and the value we are most interested in is a number greater than 0 which indicates that the read() call would not block.

Using the poll() / ppoll() API call

As I've mentioned previously, I encountered a problem when using the previous approach on one of my test Linux configurations. After digging through the Linux documentation I discovered that the same thing as previous can be achieved with poll() / ppoll() function calls. This approach proved to be much more reliable and I didn't have any problems detecting changes this way. The difference between the poll() and ppoll() functions is they later prevent certain race conditions concerning the timings of signal arrival and the actual underlying poll() calls. That applies in case we are using signal handlers as an answer to specific system signals as well as a poll() call in the same code. At least I understood it that way since I don't have any experience with Linux signals to be honest. Since I don't use signal handlers the basic reason I decided to go with a ppoll() call over poll() at the time was the possibility to have a finer timeout control (nanosecond vs. millisecond resolution). This argument is beaten over time also because I ended up with a time interval of 0.1s which can be easily achieved with a lower time resolution in milliseconds. I didn't even set the sigmask argument of ppoll() and I left it with NULL which makes it, according to documentation, the same as calling poll(), so I presume you could get away with a poll() call instead without any problems. These system calls accept an array of struct pollfd which has a field where the file descriptor can be set and an events field where we can set what we want to monitor. According to documentation, the POLLIN value should be fine for notifications that there is something to read on the specified file descriptor. In my example of FileSystemWatcher, I am monitoring changes for only one location (file descriptor) so I just needed a way of reliable notification provided by poll() /ppoll(). I didn't use the ability of this system call to get events that occurred from the revents field in struct pollfd because I wanted to extract the actual path of the affected file system item and that is easily achievable over event information returned by the read() system call:

C++
std::string getNotificationFileName(const inotify_event *event, const std::string& path)
{
     std::string fName(event->name, event->len / sizeof(char));
     //trailing slash handling
     if(fName[fName.length() - 1] != '/')
         fName = path + "/" + fName;
     else
         fName = path + fName;
     return fName;
}  

If you look at my complete implementation of FileSystemWatcher in C++, you will see that I'm using boost signals from the boost::signals2 namespace which should be safe to use across different threads to send the actual event paired with a full file/folder path that was affected on the location watched. The only thing I would suggest is that you implement a consumer pattern implementation the right way which I did not do for the sake of simplicity inside the registered handler so that events signaled this way can be processed sequentially when received.

Brief overview of Windows FileSystemWatcher in C++

Although this implementation deserves a much detailed explanation than just a "brief" one I'm not going to do that because I adapted something which was already well described in another great article here so mostly all credits go to the person who wrote it. I can just emphasize a couple of steps that can be problematic or at least where problematic for me. Watching is done on a dedicated thread with the loop just like in Linux with a difference that we are actually opening an additional thread which belongs to the asynchronous call to the ReadDirectoryChangesW() WinAPI function. This second thread should be used to continue watching by making another call to ReadDirectoryChangesW() inside the callback function and it should signal actual event data over Boost signals (boost/signals2). The first thread is needed to accept a potential request to stop watching and to check if the location we want to watch still exists. I haven't been able to get a notification in case the actual file system location we are watching is deleted, moved, or renamed, and that is why I decided to periodically check if it actually exists in the loop.

If you want to check my implementation, look for it in the FileSystemWatcher_Windows.cpp file which is part of the Qt Creator project available for download.

Conclusion of Part 1

The next time, I am going to discuss a way to implement Trash Linux functionality and how to recover files from there using C++ and Boost. This seems to be a widely neglected area without much explanations to follow. I personally haven't been able to find any solution for this problem so far. I will also briefly touch the problems I encountered while implementing the same functionality on Windows, targeting the Recycle Bin.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)