Introduction
This article is step 5 in the TipCalc
tutorial for MvvmCross
v3 - Hot Tuna!
The Story So Far...
We started with the goal of creating an app to help calculate what tip to leave in a restaurant.
We had a plan to produce a UI based on this concept:
To satisfy this, we built a 'Core
' Portable Class Library project which contained:
- our 'business logic' -
ICalculation
- our
ViewModel
- TipViewModel
- our App which contains the application wiring, including the start instructions
We've then three User Interfaces - for Xamarin.Android
, Xamarin.iOS
and WindowsPhone
:
For our next project, let's shift to WindowsStore.
To create a WindowsStore MvvmCross
UI, you can use the Visual Studio project template wizards, but here we'll instead build up a new project 'from empty', just as we did for the Core, Android, iOS and WindowsPhone projects.
Obviously, to work with WindowsStore, you will need to be working on the PC with Visual Studio.
Create a New WindowsStore Project
Add a new project to your solution - a 'Blank App (XAML)' application with name TipCalc.UI.WindowsStore
.
Within this, you'll find the normal WindowsStore application constructs:
- the 'Assets' folder
- the 'Common' folder
- the 'Properties' folder with just the 'AssemblyInfo' file
- the App.Xaml 'application' object
- the MainPage.Xaml and MainPage.Xaml.cs files that define the default
Page
for this app - the 'Package.appxmanifest' configuration file
- the debug private key for your development
Delete MainPage.xaml
No-one really needs a MainPage
. " align="top" src="http://www.codeproject.com/script/Forums/Images/smiley_smile.gif" />
Add References
Add references to CoreCross and MvvmCross - PCL versions
Add references to the new project for the portable libraries:
- Cirrious.CrossCore.dll
- core interfaces and concepts including Trace, IoC and Plugin management
- Cirrious.MvvmCross.dll
- Mvvm classes - including base classes for your views and viewmodels
Normally, these will be found in a folder path like {SolutionRoot}/Libs/Mvx/Portable/.
Add references to CoreCross and MvvmCross - WindowsStore specific versions
Add references to the new project for the WindowsStore specific libraries:
- Cirrious.CrossCore.WindowsStore.dll
- Cirrious.MvvmCross.WindowsStore.dll
Each of these extends the functionality of its PCL counterpart with WindowsStore specific additions.
Normally, these will be found in a folder path like {SolutionRoot}/Libs/Mvx/WindowsStore/.
Also, within that same folder, you need to add:
Add a reference to TipCalc.Core.csproj
Add a reference to your TipCalc.Core
project - the project we created in the last step which included:
- your
Calculation
service - your
TipViewModel
- your App wiring
Add a Setup Class
Just as we said during the Android, iOS and WO construction, Every MvvmCross UI project requires a Setup class.
This class sits in the root namespace (folder) of our UI project and performs the initialisation of the MvvmCross
framework and your application, including:
- the Inversion of Control (IoC) system
- the
MvvmCross
data-binding - your App and its collection of
ViewModel
s - your UI project and its collection of
View
s
Most of this functionality is provided for you automatically. Within your WindowsStore UI project, all you have to supply is:
- your App - your link to the business logic and
ViewModel
content
For TipCalc
, here's all that is needed in Setup.cs:
using Cirrious.MvvmCross.ViewModels;
using Cirrious.MvvmCross.WindowsStore.Platform;
using Windows.UI.Xaml.Controls;
namespace TipCalc.UI.WindowsStore
{
public class Setup : MvxStoreSetup
{
public Setup(Frame rootFrame) : base(rootFrame)
{
}
protected override IMvxApplication CreateApp()
{
return new Core.App();
}
}
}
Modify the App.xaml.cs to Use Setup
Your App.xaml.cs provides the WindowsStore 'main application' object - an object which owns the User Interface and receives some callbacks from the operating system during some key events in your application's lifecycle.
To modify this App.xaml.cs for MvvmCross
, we need to:
To do this, you will need to add these using
lines:
using Cirrious.CrossCore.IoC;
using Cirrious.MvvmCross.ViewModels;
Add your View
Create an initial Page
Create a Views folder.
Within this folder, add a new 'Basic Page' and call it TipView.xaml.
You will be asked if you want to add the missing 'Common' files automatically in order to support this 'Basic Page' - answer Yes.
The page will generate:
- TipView.xaml
- TipView.xaml.cs
Within Common
, you will also have new files added:
- BindableBase.cs
- BooleanNegationConverter.cs
- BooleanToVisibilityConverter.cs
- LayoutAwarePage.cs
- RichTextColumns.cs
- SuspensionManager.cs
Convert LayoutAwarePage into an MvvmCross base view
Change LayoutAwarePage
so that it inherits from MvxStorePage
.
Change:
public class LayoutAwarePage : Page
to:
public class LayoutAwarePage : MvxStorePage
This requires the addition of:
using Cirrious.MvvmCross.WindowsStore.Views;
Persuade LayoutAwarePage to cooperate more reasonably with the MvxStorePage base class
Either remove the region:
#region Process lifetime management
#endregion
Or change the OnNavigatedTo
and OnNavigatedFrom
methods so that they call their base class implementations:
base.OnNavigatedTo(e);
and
base.OnNavigatedFrom(e);
Turn TipView into the MvvmCross View for TipViewModel
Open the TipView.cs file.
To link TipView
to TipViewModel
, create a public new TipViewModel ViewModel
property - exactly as you did in Xamarin.Android, Xamarin.iOS
and WindowsPhone:
public new TipViewModel ViewModel
{
get { return (TipViewModel) base.ViewModel; }
set { base.ViewModel = value; }
}
Remove the LoadState
and SaveState
methods.
Altogether, this looks like:
using TipCalc.Core.ViewModels;
using TipCalc.UI.WindowsStore.Common;
namespace TipCalc.UI.WindowsStore.Views
{
public sealed partial class TipView : LayoutAwarePage
{
public new TipViewModel ViewModel
{
get { return (TipViewModel)base.ViewModel; }
set { base.ViewModel = value; }
}
public TipView()
{
this.InitializeComponent();
}
}
}
Edit the XAML layout
Double click on the XAML file.
This will open the XAML editor within Visual Studio.
Just as with the WindowsPhone, I won't go into much depth at all here about how to use the XAML or do the Windows data-binding. I'm assuming most readers are already coming from at least a little XAML background.
To add the XAML user interface for our tip calculator, we will add a ContentPanel Grid
just above the existing <VisualStateManager.VisualStateGroups>
XAML node.
This Content Panel will include almost exactly the same XAML as we added to the WindowsPhone example - only the Style
attributes are removed:
- a
StackPanel
container, into which we add:
- some
TextBlock static
text - a bound
TextBox
for the SubTotal
- a bound
Slider
for the Generosity
- a bound
TextBlock
for the Tip
This will produce XAML like:
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
<StackPanel>
<TextBlock
Text="SubTotal"
/>
<TextBox
Text="{Binding SubTotal, Mode=TwoWay}"
/>
<TextBlock
Text="Generosity"
/>
<Slider
Value="{Binding Generosity,Mode=TwoWay}"
SmallChange="1"
LargeChange="10"
Minimum="0"
Maximum="100" />
<TextBlock
Text="Tip"
/>
<TextBlock
Text="{Binding Tip}"
/>
</StackPanel>
</Grid>
Note that in XAML, OneWay
binding is generally the default.
To provide TwoWay
binding, we explicitly add Mode to our binding expressions: e.g. Value="{Binding Generosity,Mode=TwoWay}"
.
In the designer, this will look like:
The Store UI is Complete!
At this point, you should be able to run your application.
When it starts... you should see:
This seems to work perfectly, although you may notice that if you edit the value in the SubTotal TextBox
, then the rest of the display does not correctly update.
This is a View
concern - it is a UI problem. So we can fix it just in the WindowsStore UI code - just as we did in the WindowsPhone example.
Moving On...
There's more we could do to make this User Interface nicer and to make the app richer... but for this first application, we will leave it here for now.
Let's move on to one final piece of Windows!
The Articles
History
- 22nd March, 2013 - First submission