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C# Create Secure Desktop (Anti-Keylogger)

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3 Nov 2013 1  
C# create secure desktop (anti-keylogger)

Since the number of Keyloggers keeps growing, I decided to publish this little trick hoping that it might be useful for someone. I discovered it when I was looking at how User Account Control/UAC from Windows 7 protects the data - I was 'amazed' by this idea so I tried to make this accessible for any program.

This tutorial will show you how to create a form that can't be tracked by keyloggers.

1. Details

As you probably know, some keyloggers (not all) place hooks like WH_KEYBOARD_LL in order to intercept window's messages. Now...why don't we move the applications we want to protect from keyloggers to a new, safe environment?

This is where Secure Desktop becomes useful: it's actually a 2nd desktop, but whatever runs on this desktop cannot be 'influenced' by what runs on the original desktop. Basically, the 2 desktops are separated by the kernel, so the applications can't interact: the keylogger that is running on the original desktop will not intercept the messages received by a program which is found on the other desktop.

2. Creating a New Desktop

Before we start, here's a short list of the methods we'll need:

  • CreateDesktop() - used to actually create the desktop
    [DllImport("user32.dll")]
    public static extern IntPtr CreateDesktop(string lpszDesktop, IntPtr lpszDevice, IntPtr pDevmode, int dwFlags, uint dwDesiredAccess, IntPtr lpsa);
  • SwitchDesktop() - for switching between the original and the new desktop
    [DllImport("user32.dll")]
    private static extern bool SwitchDesktop(IntPtr hDesktop);
  • CloseDesktop() - closes the desktop handle
    [DllImport("user32.dll")]
    public static extern bool CloseDesktop(IntPtr handle);
  • SetThreadDesktop() - sets the desktop for the calling thread
    [DllImport("user32.dll")]
    public static extern bool SetThreadDesktop(IntPtr hDesktop);
  • GetThreadDesktop - gets the desktop defined for the specified thread
    [DllImport("user32.dll")]
    public static extern IntPtr GetThreadDesktop(int dwThreadId);
  • GetCurrentThreadId() - gets the current thread's id
    [DllImport("kernel32.dll")]
    public static extern int GetCurrentThreadId();

Basically, there will be 2 desktop handles:

  • original desktop's handle = GetThreadDesktop(GetCurrentThreadId())
  • new desktop's handle = CreateDesktop(...)

Then, you can easily switch between them using SwitchDesktop(desktopHandle).

Important: SetThreadDesktop() will fail if a window/form was already created on its thread. If on this thread you create a window and then call SetThreadDesktop(), it will not run, even if that window was closed. This was quite a setback, I found no way around this so I decided to use an additional thread - this thread will be running on the new desktop and will host the window. The thread will be compromised anyway, we won't be able to change its assigned desktop once that form is created.

We also need to define the desired desktop access, which will be an enum:

enum DESKTOP_ACCESS : uint
{
    DESKTOP_NONE = 0,
    DESKTOP_READOBJECTS = 0x0001,
    DESKTOP_CREATEWINDOW = 0x0002,
    DESKTOP_CREATEMENU = 0x0004,
    DESKTOP_HOOKCONTROL = 0x0008,
    DESKTOP_JOURNALRECORD = 0x0010,
    DESKTOP_JOURNALPLAYBACK = 0x0020,
    DESKTOP_ENUMERATE = 0x0040,
    DESKTOP_WRITEOBJECTS = 0x0080,
    DESKTOP_SWITCHDESKTOP = 0x0100,

    GENERIC_ALL = (DESKTOP_READOBJECTS | DESKTOP_CREATEWINDOW | DESKTOP_CREATEMENU |
                    DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
                    DESKTOP_ENUMERATE | DESKTOP_WRITEOBJECTS | DESKTOP_SWITCHDESKTOP),
}

However, here we'll use GENERIC_ALL.

Ok, this was the 'hardest' part, now we only need to create the program by putting the methods above to good use.

Note: You need to store the original desktop's handle, so you'll be able to switch back to it - otherwise you'll have to log off.

3. Source Code

This is the code I came up with, tried to keep it as simple as possible, so you can freely take what you need or modify it as you want. Anyway, there are some comments that will explain what the code is doing.

using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace AntiKeylogger
{
    class Program
    {
        [DllImport("user32.dll")]
        public static extern IntPtr CreateDesktop(string lpszDesktop, IntPtr lpszDevice, 
        IntPtr pDevmode, int dwFlags, uint dwDesiredAccess, IntPtr lpsa);

        [DllImport("user32.dll")]
        private static extern bool SwitchDesktop(IntPtr hDesktop);

        [DllImport("user32.dll")]
        public static extern bool CloseDesktop(IntPtr handle);

        [DllImport("user32.dll")]
        public static extern bool SetThreadDesktop(IntPtr hDesktop);

        [DllImport("user32.dll")]
        public static extern IntPtr GetThreadDesktop(int dwThreadId);

        [DllImport("kernel32.dll")]
        public static extern int GetCurrentThreadId();

        enum DESKTOP_ACCESS : uint
        {
            DESKTOP_NONE = 0,
            DESKTOP_READOBJECTS = 0x0001,
            DESKTOP_CREATEWINDOW = 0x0002,
            DESKTOP_CREATEMENU = 0x0004,
            DESKTOP_HOOKCONTROL = 0x0008,
            DESKTOP_JOURNALRECORD = 0x0010,
            DESKTOP_JOURNALPLAYBACK = 0x0020,
            DESKTOP_ENUMERATE = 0x0040,
            DESKTOP_WRITEOBJECTS = 0x0080,
            DESKTOP_SWITCHDESKTOP = 0x0100,

            GENERIC_ALL = (DESKTOP_READOBJECTS | DESKTOP_CREATEWINDOW | DESKTOP_CREATEMENU |
                            DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
                            DESKTOP_ENUMERATE | DESKTOP_WRITEOBJECTS | DESKTOP_SWITCHDESKTOP),
        }

        static void Main(string[] args)
        {
            // old desktop's handle, obtained by getting the current desktop assigned for this thread
            IntPtr hOldDesktop = GetThreadDesktop(GetCurrentThreadId());

            // new desktop's handle, assigned automatically by CreateDesktop
            IntPtr hNewDesktop = CreateDesktop("RandomDesktopName", 
            IntPtr.Zero, IntPtr.Zero, 0, (uint)DESKTOP_ACCESS.GENERIC_ALL, IntPtr.Zero);

            // switching to the new desktop
            SwitchDesktop(hNewDesktop);     
            
            // Random login form: used for testing / not required
            string passwd= "";

            // running on a different thread, this way SetThreadDesktop won't fail
            Task.Factory.StartNew(() =>
            {
                // assigning the new desktop to this thread - 
                // so the Form will be shown in the new desktop)
                SetThreadDesktop(hNewDesktop);  

                Form loginWnd = new Form();
                TextBox passwordTextBox = new TextBox();
                passwordTextBox.Location = new Point(10, 30);
                passwordTextBox.Width = 250;
                passwordTextBox.Font = new Font("Arial", 20, FontStyle.Regular);

                loginWnd.Controls.Add(passwordTextBox);
                loginWnd.FormClosing += (sender, e) => { passwd = passwordTextBox.Text; };

                Application.Run(loginWnd);

            }).Wait();  // waits for the task to finish

            // end of login form

            // if got here, the form is closed => switch back to the old desktop
            SwitchDesktop(hOldDesktop);    
            
            // disposing the secure desktop since it's no longer needed
            CloseDesktop(hNewDesktop);

            Console.WriteLine("Password, typed inside secure desktop: " + passwd);
            Console.ReadLine();
        }
    }
}

4. Additional Notes

AVG (and others probably?) may detect this as Luhe.MalMSIL.A - it's obviously a false positive since this program causes no harm (check the source code, I'm not coding viruses here!). However, you're free not to trust me...

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here