Introduction
Use the "dynamic" key word in C# 4.0 to make PInvoke simple.
The method is introduced by
Miguel de Icaza in his web blog, in the article "
C#'s Dynamic in Mono". and zhongzf has some changes, added support with "return value" and "ref, out parameter".
All the source code is check in on
http://code.google.com/p/dynamicdllimport/
Using the code
dynamic user32 = new DynamicDllImport("user32.dll", callingConvention : CallingConvention.Winapi);
user32.MessageBox(0, "Hello World", "Platform Invoke Sample", 0);
with return value.
dynamic asmproject = new DynamicDllImport("asmproject.dll");
int value = asmproject.add<int>(3, 4);
Console.WriteLine(value);
with ref, out parameter.
dynamic sdl = new DynamicDllImport("SDL.dll", CharSet.Ansi);
Sdl.SDL_Rect rect = new Sdl.SDL_Rect(
0,
0,
(short)width,
(short)height);
int result = sdl.SDL_FillRect<int>(rgbSurfacePtr, ref rect, 0);
Sdl.SDL_Event evt;
while (sdl.SDL_WaitEvent(out evt) != 0)
{
if (evt.type == Sdl.SDL_QUIT)
{
break;
}
}