Table of Contents
Surely there are a lot of best practices, patterns and advices like 'name your variables proper', 'keep your methods short', 'don't repeat yourself' and so on. These practices are more or less called 'clean code'. But even with all this advises there is something you can not get rid of: the noise coming from your programming language. If you use a general-purpose language like C# than you have to deal with the limited vocabulary of it. So, without some effort you will always have to read the noise in order to understand what the code does. And even more, you will have to reengineer parts of the code to come across its intention. Just have a look at a small example and take a minute to try to get the intention of this piece of code:
var now = DateTime.Now;
if (now.Month == 12 && (now.Day >= 1 && now.Day <= 23)) {
if (MessageBox.Show("Give a discount?", Application.ProductName, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) {
invoice.Amount = Math.Round(invoice.Amount - (invoice.Amount*15/100), 2, MidpointRounding.AwayFromZero);
MessageBox.Show("The discount was given.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
Got it? So, this is a piece of code with proper naming (discount, invoice, amount) - I guess, without it it would have took you a minute longer.
But who can read it? It's you, me and other people with some programming background.
Normally you would describe the intention of this code like that:
If today is between the 1. and 23. December and the user confirms to give a (you can call it 'x-mass-') discount then the amount of the invoice is reduced by 15 percent and the user is informed about this process.
Well, this sounds easy but compared to the code... the code does not look that easy at all. What the heck is going on with all these MessageBoxes
with their buttons and icons, a DialogResult
? Math
is used but you have to figure out what Math.Round(invoice.Amount - (invoice.Amount*15/100), 2, MidpointRounding.AwayFromZero)
exactly does and what date is crucial by understanding now.Month == 12 && (now.Day >= 1 && now.Day <= 23)
. So the code does not really show what our description looks like some sentences above.
Now, to get an idea what this article is about, have a look at the following piece of code and read on if you are interested in how it was achieved:
if (DateTime.Now.IsBetween(1.December(), 23.December())) {
if (User.Confirms("Give a discount?")) {
invoice.Amount = invoice.Amount - 15.Percent();
Inform.User.About("The discount was given.");
}
}
Who can read it now? I think your grandma could ;)
This article will show you how to achieve the readable code above. To some people it will look like overengineered. But remember, this is just an example what could be achieved. This article will introduce you into those techniques which leaded to my second example above. As ever, there is not an "all or nothing". Choose your tools wise and cut it down to a practical solution. But with these techniques in mind I am sure you will think about your approach in another way from time to time and using one of these techniques might bring you up with a cleaner solution. Beside of that, all was done by standard C# syntax - no magic, no hacks.
The downloadable project contains all code that is shown in this article. But it is not complete in any way nor tested and it brings you nothing that you can link to your projects ready to use - sorry for that...
All examples are written in C# but I think a lot of the shown techniques are portable to other languages.
First of all I want to repeat the importance of naming your classes, methods and variables meaningful. It is a good starting point to use names like 'invoice' or 'amount'. It does not cost you anything and it is the easiest way to let your code speak for itself. Did I mentioned the importance of it? Name your types meaningful, name your types meaningful,...
Well, from a domain driven approach it is a pattern to create types for all your domain specific members - missing them or not. One of its intentions is (what a surprise) to let your code reflect the domain for better understanding. So I think you figured out that my code snippet uses a domain type as well: the 'invoice' and I am sure that you use this approach, too - for typical scenarios. But we could use this approach much more often. Obviously I introduced two more types: an User
and a class named Inform
. But under the hood there are some more types which make the code looking so smooth. But you didn't recognize them, did you? There is a Day
, an Amount
and a Percentage
- and that's not the full list of new types...
OK, now I can read your mind: "WTF - that's soooo overengineered".
Let me explain: you feel comfortable with the types the .net framework offers and you use what is there out of the box - even if it does not really fit on your solution!
- E.g., we are interested in a particular day - without the year. But there is only a
DateTime
and it causes noise if we have to use it for our approach.
- We are interested in an amount always being rounded to two decimals. But there is only a
Decimal
and it causes noise if we have to use it for our approach.
- We are interested in some percentage calculation. But there is only a
Decimal
and it causes noise if we have to use it for our approach.
I think, you got it. And have a look at one of these types - on its own it is far away from being overengineered:
public struct Day {
public int Month { get; private set; }
public int DayOfMonth { get; private set; }
public Day(int month, int dayOfMonth)
: this() {
Month = month;
DayOfMonth = dayOfMonth;
}
}
These types are called Value Types and introducing them into your code opens the door to creating a fluent API by using Extension Methods and Operator Overloading.
(for Value Types you can have a look at one of my other articles) ;)
Keep in mind that it is not always necessary to use these types directly in your code. They could be used as a connector to other types or results as shown further on. Just make sure that these types reflect your intention - not more!
Extension Methods are around for a long time now. So I think that you have heard of them. In short - you can extend any member with your own methods and add functionality. It is a great way for creating domain specific languages which are readable much more fluently. So, you could also have heard about Fluent Interfaces.
In my code you will find the IntExtension
which returns a Day
by calling 1.December()
for example:
public static Day December(this int dayOfMonth) {
return new Day(12, dayOfMonth);
}
In the code above these Day
s are delegated to a DateTimeExtension
which returns true
if the given DateTime
is between the given days (well, you see the code speaks for itself...):
public static bool IsBetween(this DateTime value, Day from, Day to) {
var comparableValue = new DateTime(2000, value.Month, value.Day);
var comparableFrom = new DateTime(2000, from.Month, from.DayOfMonth);
var comparableTo = new DateTime(2000, to.Month, to.DayOfMonth);
return comparableFrom <= comparableValue && comparableTo >= comparableValue;
}
All in all this lets you write:
if (DateTime.Now.IsBetween(1.December(), 23.December())) {...}
Nice, isn't it?
By the way, I feel much more comfortable by having my operations near the instance of the relevant type. So instead of using the .net framework method String.IsNullOrEmpty(customerName)
I got used to write my own String
extension used as customerName.IsNullOrEmpty()
. With extension methods you stay tuned to your instance - not using the general type String
any more. I think this is much more readable.
If your method returns a bool
name it with 'Is...', 'Has...', 'Can...' and so on. Introducing a new extension method on Collection
s would let you read if(listOfArticles.HasEntries()) {...}
instead of if(listOfArticles.Count > 0) {...}
- again your intention is doubtless.
But let's come back to my my leading code example...
Another IntExtension
is named Percent
which let's you write 15.Percent()
:
public static Percentage Percent(this int value) {
return new Percentage(value);
}
This returns an instance of the new type Percentage
which looks like that:
public struct Percentage {
public decimal Value { get; private set; }
public Percentage(int value) : this() {
Value = value;
}
public Percentage(decimal value) : this() {
Value = value;
}
}
With this new type we are ready for the next trick...
Did you wonder why we can write invoice.Amount = invoice.Amount - 15.Percent()
and everything works fine? Where is our formula gone?
Remember: 15.Percent()
returns an instance of Percentage
. Introducing this new type we are now able to tell this type how to handle all the common operators like minus (-). That's great (to my mind, obviously)! This is called Operator Overloading and looks like that:
public static decimal operator -(decimal value, Percentage percentage) {
return value - (value*percentage.Value/100);
}
So here is our formula - never ever confusing you in the rest of your code and the intention of the written code (invoice.Amount - 15.Percent()
) is absolutely clear.
I am not going to hold back the third new type I mentioned before - the Amount
. For the amount of the invoice I first created the following piece of code:
public struct Amount {
public decimal Value { get; private set; }
public Amount(decimal value) : this() {
Value = value.Rounded(decimals: 2);
}
}
Again, you can see the advantage of a new type: the rounding is now done in the constructor and so you never have to think about that. It is hidden in your regular code - removing noise and complexity.
If you have made it thoughtful through this article so far you might have recognized that the operator overloading from our Percentage
simply returns a Decimal
. But this Decimal
value is assigned to the Amount
property of the invoice - being of type Amout
- not Decimal
. How is this done?
Easy - there are some more operator overloads - called Implicit Conversion (or again another article of mine - last promotion for today ;)):
public static implicit operator Amount(decimal value)
{
return new Amount(value);
}
public static implicit operator decimal(Amount value)
{
return value.Value;
}
They are simply made responsible for the conversion from Decimal
to Amount
and vice versa. So the compiler knows how to handle your assignment properly and it integrates noiseless into your code.
I think you have done the most tricky parts of this article, now.
All there is left to get rid of from our noisy code from the starting point are those noisy MessageBox
es. This was simply done with some new static classes which let you call:
User.Confirms("Give a discount?")
Inform.User.About("The discount was given.")
Here is the code:
public static class User {
public static bool Confirms(string text) {
return MessageBox.Show(text, Application.ProductName, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes;
}
}
public static class Inform {
public static class User {
public static void About(string text) {
MessageBox.Show(text, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
}
Easy but effective in reducing noise.
You might worry about getting in conflict with other common classes like 'User'. For that you could layer a class named 'The' on top so you could write The.User.Confirms("Give a discount?")
. As a rule of thumb you could name your class as a verb (like Inform
) if there is not return value on this method. Verbs are rarely candidates for naming conflicts.
That's it!
As you have seen there are a lot of possibilities for getting noise out of your code. My example might be extreme somehow but it was my intention to show what is possible with some effort - just with tools coming out of the box of C#. My favorite concept is to introduce new types when other types do not represent your needs. This approach was borrowed from the domain driven design (DDD). DDD points out to introduce types for all your domain specific terms. Using that I asked myself why not using this approach for general types, e.g. Day
, Percentage
or Amount
? By introducing them I recognized that it leads to a much more readable code by hiding calculations, using operator overloads and implicit conversions. As a side effect, your code will stay at a single dedicated place (the new type) - tested once, leading to less errors.
Using Extension Methods builds a nice fluent syntax - introduce them if suitable.
Using static helper classes is just freestyle on top - less necessary - but not less readable. Concider them if your code has a lot of noise.
Again, choose wise by knowing your tools. Thank you for reading.
- Encapsulate your own types in an separated DLL and build your own domain 'unspecific' language which could be used in all of you projects.
- Go on and discuss with me after voting if you find this article useful.
- 27 Oct 2014: thank you all for voting for best "Everything Else" article
- 9 Sep 2014: link section added
- 4 Sep 2014: changed introducing and conclusion to clarify intention
- 2 Sep 2014: fixed some typos