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Using SSE/SSE2 for optimization

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3 Oct 2004 1  
A beginner's introduction to one of the optimization methods.

Sample Image - Fast_Data_Transfer_Sample.jpg

Contents

Objective

My objective of posting this article is to share some simple optimization methods. In future, I will try to spend some time to write more articles.

Introduction

This article is demonstrating Intel's SIMD (Single Instruction Multiple Data) extension technology. Optimization by using new Intel instruction like movdqa, will move (copy) data faster than typical ones.

Recall

Before we move on, let's recall some existing knowledge we have now. Nowadays, or more commonly, we are using 32 bits processor at home, even in industry. General purpose registers like eax, ebx.. etc. are 32 bits. sizeof(int) = 4 (bytes). But not all registers are 32 bits, there are some registers having longer bit length. Since a decade ago, Intel introduced MMX extension, in which there are 8 registers mm0, mm1 .. mm7 having 64 bits length. After that, Intel introduced SSE extension, which has another new 8 registers xmm0, xmm1 .. xmm7 having 128 bits length. If you want to know more details, please go to my Links section. Look for Intel.

Requirement

Ask yourself first, what machine you are using. It should be Intel P3 or newer. You must bear in mind that this optimization method is machine dependant, which means that if your hardware does not support, you won't able to see the difference.

Code

The sample that I created, I purposely made it simple that it runs in console mode. Don't cut and paste, I rather want the reader understand and try it themselves. Here's the sample start..

The demo code will let you see the difference between these two functions that serve the same purpose. Start from here, I won't explain much, you will be alone and please read the comments within the code. I'm sure you will able to catch up. =)

Wait! Get your break point ready first, sit tight. When you do debugging, please try to step through both functions, you will notice the difference.

"DataTransferTypical" it will copy one int per loop (sizeof(int)=4bytes ) whereas "DataTransferOptimised" it will copy four int per loop (4*sizeof(int)=16bytes).

Setting up your Watch window.. In your Watch window, watch "piDst, 101". Then you will see how it is changing...

P.S.: You need to install processor pack in order to get your MSVC++ compile this code. See Links section.

int DataTransferTypical(int* piDst, int* piSrc, unsigned long SizeInBytes);
int DataTransferOptimised(int* piDst, int* piSrc, unsigned long SizeInBytes);
int main(int argc, char* argv[])
{
 // var keep the start and end time. simple one. if u wish to have accurate 

 // one, please look for other article.

 unsigned long dwTimeStart = 0;
 unsigned long dwTimeEnd = 0;

 // temporary variable

 int *piSrc = NULL;
 int *piDst = NULL;

 int i = 0;
 char cKey = 0;

 unsigned long dwDataSizeInBytes = sizeof(int) * DATA_SIZE;

 // u need to install processor pack in order to get msvc++ compile this 

 // code. see Link section.

 piSrc = (int *)_aligned_malloc(dwDataSizeInBytes,dwDataSizeInBytes);
 piDst = (int *)_aligned_malloc(dwDataSizeInBytes,dwDataSizeInBytes);

 do
 {
  // initialise

  memset(piSrc, 1, dwDataSizeInBytes);
  memset(piDst, 0, dwDataSizeInBytes);

  dwTimeStart = clock();
  for(i = 0; i < ITERATION; i++)
   DataTransferTypical(piDst, piSrc, dwDataSizeInBytes);
  dwTimeEnd = clock();
  printf("== Typical Transfer of %d * %d times of %d bytes data ==\nTime 
          Elapsed = %d msec\n\n", 
          ITERATION, DATA_SIZE, sizeof(int), dwTimeEnd - dwTimeStart);

  // initialise

  memset(piSrc, 1, dwDataSizeInBytes);
  memset(piDst, 0, dwDataSizeInBytes);

  dwTimeStart = clock();
  for(i = 0; i < ITERATION; i++)
   DataTransferOptimised(piDst, piSrc, dwDataSizeInBytes);
  dwTimeEnd = clock();
  printf("== Optimised Transfer of %d * %d times of %d bytes data ==\nTime 
         Elapsed = %d msec\n\n", 
         ITERATION, DATA_SIZE, sizeof(int), dwTimeEnd - dwTimeStart);

  printf("Rerun? (y/n) ");
  cKey = getche();
  printf("\n\n");
 }while(cKey == 'y');

 _aligned_free(piSrc);
 _aligned_free(piDst);

 return 0;
}

#pragma warning(push)
#pragma warning(disable:4018 4102)

int DataTransferTypical(int* piDst, int* piSrc, unsigned long SizeInBytes)
{
 unsigned long dwNumElements = SizeInBytes / sizeof(int);

 for(int i = 0; i < dwNumElements; i++)
 {
  // i is offset.

  *(piDst + i) = *(piSrc + i);
 }

 return 0;
}

int DataTransferOptimised(int* piDst, int* piSrc, unsigned long SizeInBytes)
{
 unsigned long dwNumElements = SizeInBytes / sizeof(int);
 // not really using it, just for debuging. it keeps number of looping. 

 // it also means number of packed data.

 unsigned long dwNumPacks = dwNumElements / (128/(sizeof(int)*8));

 _asm
 {
  // remember for cleanup

  pusha;
begin:
  // init counter to SizeInBytes

  mov  ecx,SizeInBytes;
  // get destination pointer

  mov  edi,piDst;
  // get source pointer

  mov  esi,piSrc;
begina:
  // check if counter is 0, yes end loop.

  cmp  ecx,0;
  jz  end;
body:
  // calculate offset

  mov  ebx,SizeInBytes;
  sub  ebx,ecx;
  // copy source's content to 128 bits registers

  movdqa xmm1,[esi+ebx];
  // copy 128 bits registers to destination

  movdqa [edi+ebx],xmm1;

bodya:
  // we've done "1 packed == 4 * sizeof(int)" already.

  sub  ecx,16;
  jmp  begina;
end:
  // cleanup

  popa;
 }

 return 0;
}

#pragma warning(pop)

Finally

This is my first article in Code Project, please bear with me if something is not right. Also, I hope the demo that I uploaded here is simple enough for beginners. Nothing fancy. Learning is fun, right? =)

Links

History

I will only update this article when people are requesting. The sample code will not be maintained.

License

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