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modal has nothing do deal with resources...
you have a CDialog inherited class, which you associates with a dialog resource...
then, when you create you dialogbox, you can call either .DoModal() on it (to make it modal), or .Create() for a modeless dialog.
if this code wasn't written directly but you but but the wizard, then go to where the dialog is created and where domodal() is called, and change it...
TOXCCT >>> GEII power [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]
-- modified at 5:52 Wednesday 18th January, 2006
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Wow, I think your are mixing everything
Ok, first, using a modeless dialog box is still done with a ressource. In fact the only thing that changes is that it lets the user work with the rest of your program. Let's take an example:
CMyModalDlg Dlg;<br />
Dlg.DoModal();<br />
MessageBox("Test message");
If you run this code, you will see that the "Test message" (message box) will only be displayed when you close your modal dialog. It means that your program 'stops' at this line to let the message box receive the inputs from the user. Once the dialog is closed, the DoModal function is exited and your program continues. But this also means that your program main loop is not processed thus you cannot work with the rest of your application (I think you already discovered that).
Now, if instead of using a dialog box, you use a modeless one, you won't call the DoModal function (but rather simply ShowWindow) and thus, your program will continue and show immediatley the message box. This means also that you will still be able to 'work' with the rest of your program (click on buttons,...). I suggest you to search for modeless articles on this website to see how to use them.
In your example, you won't be able to have two moal dialogs (because of what I explained below). Or, the only way to do it is to open one 'inside the code' of the first one. But, then the first one won't be refreshed and processed.
I suggest that you buy yourself a book about the MFC because you are lacking some important concepts there. And it is impossible to explain in detail through a forum.
Hope this helps
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Thank you very much for your reply Cedric! I sorta crashed myself into MFC. I had to do many things immediately, and learn in the process. Yeah, I admit I have a lousy mfc foundation and sorta did not have a good mfc first impression (I was a java kid). I am sort of in an experimenting stage right now. Good thing there are many of you experts here who can share your thoughts.
Thanks!
Waxie
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You're welcome
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Probably you should look at the option of creating modeless dialog box
-Prakash
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Only chance for you is Modaless dialog.
instead of calling DoModal() call Create()
example
MyClass *obj;
obj = new MyClass();
obj->Create(IDD_DIALOG1,this);
obj->ShowWindow(SW_SHOW);
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waxie wrote: Is there a way to hide the dialog box
http://www.voidnish.com/articles/ShowArticle.aspx?code=dlgboxtricks[^]
waxie wrote: r set dialog box A at the back of another modal dialog box?
Use SetWindowPos Api in the OnInitDialog Virtual Function of your Dialog and Instead of returning TRUE from same function return FALSE
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
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Owner drawn wrote: This will help you...
Hai, i win the race this time
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
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Owner drawn wrote: I didn't see your post as the page was not refreshed. I only saw it afterwards.
Better Luck next time... Welcome to Fastest Finger Fast Competition
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
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toxcct wrote: Fastest Nose Contest
Opps, i forget the name of contest
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
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Am working with an MDI application with multiple Views and mutiple doc/views. Have a number of views in Property Pages and have Property Pages with a variety of controls. Would like to combine on one property sheet a number of controls and a CRichEditView of one of the Doc/views instantiated at startup (in the app).
How do I display a smaller frame and view within a single property page that has other controls (buttons, combo-box, other edit controls, etc )
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Hi
I don't know what do you want exacty?
Property page is similar than Dialog window. So the same way you can add frames and controls inside the property page also.
then you should add all the property pages to property sheet class.
regards
Vallikumar A
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Is it possible to change the boring Icon when you create an ActiveX control in VS 7.1
The default - rectangle with circle is pants!
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Select the resource->Bitmap->IDB_ATLCON
Here you can draw a new Bitmap or import a bitmap file.
And delete the existing IDB_ATLCON and give the same name to new Bitmap.
regards
Vallikumar A
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This resource does not exist in either project that created or used the ActiveX.
The default Icon that appears in the ToolBox is OCX (thats the project using the ActiveX), but get the silly Rectangle with cirle on the dialog at the design time.
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I want to make a program which do a fake input. It sounds a foolish program, but I want to make it for a special purpose. I run an application (ex. a game like Age of Empire, Starcraft, so on). And then I run my program. My program create a window (use CreateWindowEx()), and now, I want anything I do on this window will do on that application (I move the mouse, the mouse(pointer) in that application move, I click the mouse, the mouse in that application click, ...).
I tried to get a handle of that application and send message to it (use FindWindowEx() and SendMessage() ) but nothing happened. I also tried SendInput() and AttachThreadInput(), but I failed too.
It may be really foolish, but my program need to do a task like it. Could you help me solve this problem ?
-- modified at 4:38 Wednesday 18th January, 2006
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i dont know the exact solution,
the games like these use directinput, it is part of the DirectX package.
-Prakash
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The game is not very important, I mean any application, such as Notepad, Paint, Wordpad ....
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It didnt work at all. I'm sure send message which use SendMessage successfully ( try WM_CLOSE and it worked). But if try to send message WM_MOUSEMOVE, WM_LBUTTONDOWN or WM_KEYDOWN nothing happen. I used Spy++ and did a copy, but nothing happened. That's why I cant understand.
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