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Sorry, it's not easy to copy URL's from MSDN.
There are two versions of IMAPI. v1 handles CD only.
But v2 handles DVD too.
Kakan
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shall i use Windows XP Media SDK for CD/DVD Burn.
shall we use the API VC6.0 version.
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That's up to you to decide.
I've used the Nero API and I think it's just great. I have no experience of the built-in SDK in XP. That's mainly beacuse it's XP only and my customer uses Win2k.
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function types are
with return type and with parameters
with out return type and with parameters
suresh babu.k
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Please follow the same thread dear.No need to repost. You could have modified your last question and your question is not clear from your post.
when you don't need to return a value you just mention void as the return type, that is you are not returning any value otherwise you have to mention and make sure that all blocks in your function return a value and receive it where the function was called from.
It's not always necessary to pass the values to a function as in the case below:
void hello()
{
cout<<"how are you";
}
Somethings seem HARD to do, until we know how to do them.
_AnShUmAn_
-- modified at 0:52 Wednesday 14th June, 2006
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and your question?
whitesky
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WhiteSky wrote: and your question?
Wait man,He will post the question again.
Knock out 't' from can't,
You can if you think you can
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If you know the answers then post the question first and then you can answer to your posted question...
Cheers
"Peace of mind through Technology"
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anyway's if you need to know some basics releated to functions then you see it here[^]
Cheers
"Peace of mind through Technology"
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CAll by value
Call by reference
suresh babu.k
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I posted this for your information.
Do you have a genuine question to ask?
Somethings seem HARD to do, until we know how to do them.
_AnShUmAn_
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surshbabuk wrote: CAll by value
Call by reference
See Here[^]
Try to understand yourself.
Knock out 't' from can't,
You can if you think you can
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1. A question in regular english starts with a CAP and ends with a question mark ( ? ).
2. A sentence should contain a subject, a verb, and optionnaly, some complements.
3. Once 1. and 2. are validated, express clearly what you want to achieve, and in what we can help you.
4. Don't ask the same question again and again. The forums are not chat chans, so use the same thread and use you browser scroll bar to reach it if it's gone too far...
sincerely,
TOXCCT >>> GEII power
[VisualCalc 3.0 updated ][Flags Beginner's Guide new! ]
-- modified at 5:02 Wednesday 14th June, 2006
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And guess what . You committed the same mistake for (CAP's).
3. once 1. and 2. are validated, express clearly what you want to achieve, and in what we can help you.
4. don't ask the same question again and again. the forums are not chat chans, so use the same thread and use you browser scroll bar to reach it if it's gone too far...
Somethings seem HARD to do, until we know how to do them.
_AnShUmAn_
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in c++ function types are:
with retun type and with parameters
suresh babu.k
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surshbabuk wrote: n c++ function types are:
with retun type and with parameters
Then what is problem with you??
Knock out 't' from can't,
You can if you think you can
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Yes .
Where in passing the values to the function you can decide whether you want them passed by value or as a reference depending on what your code is and how you are going to use the values.
Somethings seem HARD to do, until we know how to do them.
_AnShUmAn_
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Hi Coders
If you have lots of data that you reference in an application (eg thousands of widget codes, prices and corresponding .bmp files), I gather it's possible to serialise/encode/write that data from ASCII into a binary file so that the data takes up much less space and can be accessed much more quickly by your application than if it is left in ASCII.
Assuming you (1) do not want the actual data to be changed or added to after compilation by end users, but (2) you want your application to be able to quickly and efficiently reference individual items in the binary file, what do you think is the best way to include the binary file in a native Visual C++ Project?
Is it possible to embed the binary file in the native Visual C++ project so that it in the application's core exe/dll without a separate external bin file? Could I do this with a cpp, lib or resource item that contains all the binary data?
Any thoughts or suggestions would be much appreciated.
Regards
Jeremy
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JSadleir wrote: what do you think is the best way to include the binary file in a native Visual C++ Project?
Add the binary data to the project as a resource then use the FindResource(Ex) , LoadResource , LockResource and SizeofResource APIs to access the data.
Steve
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Thanks Steve - I'll give it a go - Regards Jeremy
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class CSomeObject : public CObject<br />
{<br />
};<br />
<br />
CSomeObject *pObject = new CSomeObject;<br />
CSomeObject *pSave = pObject;<br />
But now I want to use the pointer of pSave, can I verify if pSave is valid or not before I use it?
try/catch?
or any method else?
-- modified at 23:26 Tuesday 13th June, 2006
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Actually new returns '0' if it is unsuccessful.
you can use IsBadWritePtr or IsBadReadPtr to validate the pointer.
new will throw exception if it fails, u can also catch for that exception
See MSDN for more details
SaRath.
"Don't Do Different things... Do Things Differently..."
Understanding State Pattern in C++
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