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Dear all
after i debugged my system, output showed me below: DlgOpenCylinder.cpp(376) : error C2601: 'OnCypasteImage' : local function definitions are illegal
Error executing cl.exe.
how to resolve this issue?
thanks
Li Zhiyuan
15/092007
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probably missing a closing '}' on a function. Look just above the first error.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br />
Peter Weyzen<br />
Staff Engineer<br />
<A HREF="http://www.soonr.com">SoonR Inc -- PC Power delivered to your phone</A>
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li zhiyuan wrote: how to resolve this issue?
By reading here.
"A good athlete is the result of a good and worthy opponent." - David Crow
"To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne
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I suggest you read the first post in this forum titled "How to get an answer to your question".
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shpid3r wrote: As for now, I have only discovered ExtTextOut(), to which I must provide x,y coordinates for starting to write at, and which doesn`t automatically add a scrollbar when reached the end of the screen.
So, did any of you find or know a better solution to this ?
It sounds like you should use a rich text control. If you are using MFC, you can use CRichEditCtrl.
Nathan
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Hi,
If an application has more than one top level windows,
how can I determine which is the main window.
Thanks!
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What defines the "main window"?
Mark Salsbery
Microsoft MVP - Visual C++
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Today a fishing day for you?
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I hear the familiar cry heard on sportfishing boats...
"HOOK UP!!!"
Mark Salsbery
Microsoft MVP - Visual C++
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I receive a 20 word message and two words of this message define a floating value;
unsigned short message [20]; // Message buffer
e.g. message [2] and message[3] define a float with the mantissa in the lower byte of message[3].
Could I get the floating value by doing this:-
buffer[0] = message[2];
buffer[1] = message[3];
union
{
float data;
unsigned short buff[2];
}convert;
float val = convert.data;
Or what is the best way to get this 32 bit embedded floating point value.
Andy.
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Andy202 wrote: Could I get the floating value by doing this:-
Have you tried it to find out?
"A good athlete is the result of a good and worthy opponent." - David Crow
"To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne
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Yes, get funny results
Sorry code error see corrected code below:-
union<br />
{<br />
float data;<br />
unsigned short buff[2];<br />
}convert;<br />
<br />
convert.buff[0] = message[2];<br />
convert.buff[1] = message[3];<br />
<br />
float val = convert.data;
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Will two unsigned short s hold both parts of a float ? Since a float is four bytes, perhaps you should use four unsigned short s.
"A good athlete is the result of a good and worthy opponent." - David Crow
"To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne
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Thanks David. The code below seems to work OK.
But I am sure they must be a better way to get the result!
unsigned short w1 = 0xc3f5;
unsigned short w2 = 0x4840;<br />
union<br />
{<br />
float data;<br />
unsigned short buff[2];<br />
BYTE floating[4];<br />
}convert;<br />
<br />
convert.floating[0] = (BYTE)(w1/256);
convert.floating[1] = (BYTE)(w1 & 0x00FF);<br />
convert.floating[2] = (BYTE)(w2/256);<br />
convert.floating[3] = (BYTE)(w2 & 0x00FF);<br />
<br />
<br />
float val = convert.data;
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Perhaps, it is possible, that you wrong the order of
convert.buff[0] = message[2];
convert.buff[1] = message[3];
it can be also
convert.buff[<code>1</code>] = message[2];
convert.buff[<code>0</code>] = message[3];
check this looking to the memory-watcher of VS during DEBUG.
(float usually are 4 bytes, unsigned short can be 2 bytes, elseway DavidCrow gave you a good tip)
Russell
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I like it
Russell
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Andy202 wrote: I receive a 20 word message and two words of this message define a floating value;
unsigned short message [20]; // Message buffer
e.g. message [2] and message[3] define a float with the mantissa in the lower byte of message[3].
Could I get the floating value by doing this:-
union
{
float data;
unsigned short buff[2];
}convert;
convert.buff[0] = message[2];
convert.buff[1] = message[3];
float val = convert.data;
Or what is the best way to get this 32 bit embedded floating point value.
Andy
Something like that would work if you used the fixes I made in your quote. However, it would be easier to just use
float result = *(reinterpret_cast<float *>(message + 2);
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Thanks, that work great.
Andy.
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Hey guys,
I'm writing a little class that will read data from a file and store it as a string. This data can be either text or a number.
string strHold = csvTable->getValue(row, column);<br />
<br />
char* chHold;<br />
strHold.copy(chHold, strHold.length());<br />
<br />
return atoi(chHold);
I know that atoi() will return a 0 if the value of chHold = "This is not an int," So my question is : what is a good way to check if the zero is actually the number 0 and not a returned zero as the result of atoi("This is not an int").
[Insert Witty Sig Here]
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chHold == "0" ?
Christian Graus - Microsoft MVP - C++
"I am working on a project that will convert a FORTRAN code to corresponding C++ code.I am not aware of FORTRAN syntax" ( spotted in the C++/CLI forum )
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so chHold == "0"
would be differnt than
chHold = 0
where "== "0" test for char and "= 0" tests for int?
im going back to c++ 101, its friday morning and im not thinking at all apparently
[Insert Witty Sig Here]
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VonHagNDaz wrote: so chHold == "0"
would be differnt than
chHold = 0
well since the second is an assignment operation.... yeah that's pretty much different.
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come on mike, ive already had a massive brain fart this morning, i dont need you fanning it back at me, the initial wiff was enough...
[Insert Witty Sig Here]
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Ok. more interesting discussion is that very thing is why I prefer to write those type of states as
0 == myvariable;
rather than
myvariable == 0;
if you drop one of the '=' in the first you get a compiler error, in the second you get an assignment operation. Strong Bad.
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led mike wrote: 0 == myvariable;
good tip, thats the first time ive heard that, you may get a few "// - from Mike"'s in my code.
actually there are a lot of thanks to CP members in my code, so dont worry guys, in 20 years when my company is still using the same old code, only hiring straight out of college developers to fix their same old code, and trying to decapitate anyone who wants to modify their old code, you guys will all be immortalized in my comments...
[Insert Witty Sig Here]
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