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GeneralRe: OpenGL with C++/CLI framerate issue Pin
Xpnctoc26-Sep-07 4:57
Xpnctoc26-Sep-07 4:57 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon26-Sep-07 5:18
professionalJeremy Falcon26-Sep-07 5:18 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
El Corazon26-Sep-07 6:46
El Corazon26-Sep-07 6:46 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon26-Sep-07 7:37
professionalJeremy Falcon26-Sep-07 7:37 
Questiondesigning source filter in directshow Pin
amiya das18-Sep-07 22:53
amiya das18-Sep-07 22:53 
AnswerRe: designing source filter in directshow Pin
Mark Salsbery19-Sep-07 6:00
Mark Salsbery19-Sep-07 6:00 
Questionwhat is better directX or openGL ?? Pin
sofy200818-Sep-07 10:35
sofy200818-Sep-07 10:35 
AnswerRe: what is better directX or openGL ?? [modified] Pin
El Corazon18-Sep-07 13:15
El Corazon18-Sep-07 13:15 
sofy2008 wrote:
what is better directX or openGL


short answer: both, neither, either... take your pick.

Long answer: DirectX is designed for Windows operations and is a closed system, if you are on windows only, and C# only, chances are you will want to use DirectX. OpenGL is designed to be cross platform, and open. There are some advantages of the open system. It is far easier to find your scenegraphs for OpenGL for instance because of the openness issue. OpenGL is defined by committee, where-as DirectX is defined by one Company: Microsoft. There are advantages and disadvantages to both. You know what they say about committees, "a camel is a horse designed by a committee." ATI's got to get their two cents in, so does nVidia, so does Sun, so does... etc. Once everyone has put their two cents in, you've got some odd things. But on the good side, you are generally graphics card agnostic, tests are uniform, and extensions are available to pull in the latest stuff from your favorite vendor. With DirectX there is one way, or the highway, you say nothing, you obey everything. Don't like it? tough cookies, go play elsewhere. The advantages with DirectX is that it is generally efficient, if not sometimes convoluted, both because Microsoft can do anything they want, and they really don't have to listen to anyone else unless they feel like it that day. And of course the big thing for you, DirectX plays well with C#. Not to say you can't do OpenGL with C#, but you will find it usually easier to do DirectX.

OpenGL is also designed to be language agnostic, you will find OpenGL for C/C++ mainly, but also for VB, Delphi, Fortran (yes, you heard that right), Perl, Python, Ruby, Scheme, D, C#, and many, many, many, many more.

You might as well ask which is better, Fuji Apples or Granny Smiths? You'll get lots of opinions, but the real question is what is right for you, and no one can answer that except you. Personally, I prefer Fuji Apples and OpenGL. Smile | :) Plus I can plant the garden outside the house and make it wave in the breeze. Smile | :)


-- modified at 12:53 Wednesday 19th September, 2007

_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

GeneralRe: what is better directX or openGL ?? Pin
Tim Craig18-Sep-07 18:10
Tim Craig18-Sep-07 18:10 
AnswerRe: what is better directX or openGL ?? Pin
Jeremy Falcon25-Sep-07 8:16
professionalJeremy Falcon25-Sep-07 8:16 
GeneralRe: what is better directX or openGL ?? Pin
Tal Rasha's Guardianship3-Jul-08 7:17
Tal Rasha's Guardianship3-Jul-08 7:17 
AnswerRe: what is better directX or openGL ?? Pin
Tal Rasha's Guardianship26-Sep-07 1:34
Tal Rasha's Guardianship26-Sep-07 1:34 
QuestionHow can I fetch resources from Uncharted Waters 4? Pin
Tal Rasha's Guardianship12-Sep-07 18:12
Tal Rasha's Guardianship12-Sep-07 18:12 
AnswerRe: How can I fetch resources from Uncharted Waters 4? Pin
El Corazon13-Sep-07 3:47
El Corazon13-Sep-07 3:47 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Mark Salsbery13-Sep-07 5:51
Mark Salsbery13-Sep-07 5:51 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
El Corazon13-Sep-07 9:43
El Corazon13-Sep-07 9:43 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Tal Rasha's Guardianship13-Sep-07 22:35
Tal Rasha's Guardianship13-Sep-07 22:35 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Pete O'Hanlon13-Sep-07 23:39
mvePete O'Hanlon13-Sep-07 23:39 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Tal Rasha's Guardianship14-Sep-07 23:21
Tal Rasha's Guardianship14-Sep-07 23:21 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Dave Kreskowiak15-Sep-07 3:14
mveDave Kreskowiak15-Sep-07 3:14 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Jeremy Falcon25-Sep-07 8:22
professionalJeremy Falcon25-Sep-07 8:22 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Tal Rasha's Guardianship26-Sep-07 1:37
Tal Rasha's Guardianship26-Sep-07 1:37 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Dave Kreskowiak14-Sep-07 5:14
mveDave Kreskowiak14-Sep-07 5:14 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Pete O'Hanlon14-Sep-07 10:26
mvePete O'Hanlon14-Sep-07 10:26 
QuestionSemi automatic forground video segmentation Pin
ptr_Electron12-Sep-07 0:23
ptr_Electron12-Sep-07 0:23 

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