you must make a file with instructions for upgrade,make task
example
// Upgrade task
<VillageIndex>2</VillageIndex> <LocationID>32</LocationID> <Time>2007-3-13 12 </Time>
Well now is new error. It seams that cant find some ID's of forms. Its BA server. Im trying to send 1 Pathfinder next to me, just to spy my neighboor
Firstlly, is this possiblle or not?!
ERROR 2007-09-10 20:48:47 Can't find the form input field named id. Form input fields count: 16.
ERROR 2007-09-10 20:48:47 ------¡Á¡Á¡ÁTask executed failed. Get confime form Post data failed, please check whether travian page html code changed. Task stopped.
INFO 2007-09-10 20:48:49 Tasks execution finished.
Hi, unfortunately I couldn't manage to work transporting resource task. Here is the log.
Extracted URL:build.php
ERROR 2007-09-10 01:03:06 Can't find the form input field named z. Form input fields count: 9.
ERROR 2007-09-10 01:03:06 ------¡Á¡Á¡ÁTask executed failed. Get confime form Post data failed, please check whether travian page html code changed. Task stopped.
INFO 2007-09-10 01:03:08 Tasks execution finished.
Same here
ERROR 2007-09-17 05:05:47 Can't find the form input field named z. Form input fields count: 9.
ERROR 2007-09-17 05:05:47 ------ˇÁˇÁˇÁTask executed failed. Get confime form Post data failed, please check whether travian page html code changed. Task stopped.
INFO 2007-09-17 05:05:48 Tasks execution finished.
I also have this problem....i dunno wt can i do
i very hope that u can solve my problem
since i don't know how to use C++ ...so i can't correct it...
is it same position with cn server now? i think it has already updated
i am in hk server...and i really enjoy this software
Extracted URL:build.php
ERROR 2007-10-12 00:30:21 Can't find the form input field named a. Form input fields count: 9.
ERROR 2007-10-12 00:30:21 ------℅℅℅Task executed failed. Get confime form Post data failed, please check whether travian page html code changed. Task stopped.
INFO 2007-10-12 00:32:10 Tasks execution finished.
would u give a hand to direct my to correct or help me to correct!!thx!!
where is the number of my village? if i have 1 village the number is 1...that's ok... but if i have multiple village (and 1 or more village are from one conquest) where is the number of each village?
Every village you click, has something like: "newdid=45199". Of course 45199 is just example.
Look for every link (URL) for every village, and their "newdids"
Make now a sorted list, from smallest to highest number.
IN that way you create numbered list of your villages, from 1 to N, where
N is the number of all your villages
I hope you will understand something Or at least this would be helpful to anyone
1. I don't know I never tested this feature
2. Transport task do not working - sad but true I have negative numbers in coordinate and I'm sure that's not workin or I don't know how it work on positive numbers, U try ?
ERROR 2007-08-28 15:23:19 Can't find the form input field named id. Form input fields count: 16.
ERROR 2007-08-28 15:23:19 ------¡Á¡Á¡ÁTask executed failed. Get confime form Post data failed, please check whether travian page html code changed. Task stopped.
-- modified at 17:58 Tuesday 28th August, 2007
So is the bug when using negative numbers still in the binary at the top of the page?
When you dispatch troop or transport resource, if your destition village coordinate has negative number, then this task will fail. For example you probably will see these kind of event log:
Can't find the form input field named id. Form input fields count: 17.
Or
Can't find the form input field named a. Form input fields count: 9.
This is a bug caused by parsing village coordinate number, I will fix it soon.
I try it and work perfect, but is one problem (or not) with "Troop dispatch task" - section <troop> is not troop type what you write in example,I try explain this :
What is in help: 1 Clubswinger; 2 Spearfighter; 3 Axefighter; 4 Scout; 5 Paladin ; 6 Teuton Knight; 7 Ram ; 8 Catapult ; 9 Chief; 10 Settler; 11 Hero
but good indexes in Rally point must be like this: 1 Clubswinger
2 Scout
3 Ram
4 Chief
5 Spearfighter
6 Paladin
7 Catapult
8 Settler
9 Axefighter
10 Teuton Knight
is not problem for me, but in first "test" attack I send Ram when I should send Axefighter this is a bug ? or I not read something ?
BTW: I play on "speed" polish server. Feel free to correct my english, because is not too good
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