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Please put your code into "code block" because it is hardly readable.
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And put a empty space between the < > symbols and the content.
#include <example.h> //without spaces
#include < Example.h > //with spaces
#include <example.h>
#include < Example.h >
</example.h>
Have a nice day
Greetings.
--------
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
“The First Rule of Program Optimization: Don't do it. The Second Rule of Program Optimization (for experts only!): Don't do it yet.” - Michael A. Jackson
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#ifndef SVC_INFC_H
#define SVC_INFC_H
#define _WIN32_WINNT 0x0501
#include "windows.h"
#include "wtsapi32.h"
#include "iostream"
#include "tchar.h"
#include "winsvc.h"
#include "time.h"
#include "stdlib.h"
#include "stdio.h"
#include "ctype.h"
#define SERVICE_NAME "MirrorMonitor"
#define MSGSENDER_FILENAME "appmsgsender.exe"
#define DEFAULT_INTERVAL 60000
// Function prototypes
// ...
// ...
#endif
Sorry for that messed up code.
Thanks.
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Thanks for the desire to help. I just removed the #define _WIN32_WINNT 0x0501 and so with the WTSGetActiveConsoleSessionId(). I just used the WTSEnumerateProcesses to obtain the SessionId of the process I'm looking for. Works fine with me. Didn't come across with that terminal API so I really did have a hard time. Also, I included in the Project Settings-Link the WtsApi32.lib.
Thanks anyway. It's nice to have brilliant minds across the world that are willing to help. May the force be with this forum always.
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How to change the interval of timer dynamically which is created already using SetTimer() ?
Thanks,
Suman
--
"Programming is an art that fights back!"
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you may need to destroy the previous timer event using KillTimer and assign the updated timer event again using SetTimer
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ID should be constant!
SetTimer(ID,...);
KillTimer(ID)
SetTimer(ID,...)
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow Never mind - my own stupidity is the source of every "problem" - Mixture
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief and You/codeProject$$>
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There's no need to call KillTimer . Just call SetTimer again with the same ID and the new interval.
DoEvents: Generating unexpected recursion since 1991
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guys,
i get some porblem. i degine a graph region and i have drawn some grids with the following codes.
BOOL CUserInterfaceDlg::PlotGrid(void)
{
int i;
GraphRegion->
SelectObject(Brush);
GraphRegion->SelectObject(PenGrid);
GraphRegion->
FillRect(&GraphRect,&Brush);
for (i=1;i<(GraphRect.Width()/2);i++)
{
GraphRegion->MoveTo(i*((double)GraphRect.Width()/30),0);
GraphRegion->LineTo(i*((double)GraphRect.Width()/30),GraphRect.Height());
}
for (i = 1;i<(GraphRect.Height()/2);i++)
{
GraphRegion->MoveTo(0,GraphRect.Height()-i*((double)GraphRect.Height()/30)); GraphRegion->LineTo(GraphRect.Width(),GraphRect.Height()-i*((double)GraphRect.Height()/30));
}
return 0;
}
then i tried to draw another line on the grid by the following codes:
BOOL CUserInterfaceDlg::PlotRunWay(void)
{ UpdateData(TRUE);
GraphRegion->SelectObject(PenRunWay);
RXArray[0]=m_AirXPisition;
RYArray[0]=m_AirYPosition;
RPoints[0].x=RXArray[0];
RPoints[0].y=RYArray[0];
RPoints[1].x=RPoints[0].x+30000;
RPoints[1].y=RPoints[0].y+200;
GraphRegion->MoveTo(RPoints[0]);
GraphRegion->LineTo(RPoints[1]);
return 0;
}
but this is not working. it just drawing the grid lines. can anyone tell me why it happening.
thanking you all,
shohel
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Please don't repost your message twice !
Where are you calling that code ? All drawing routines should be called from within the OnPaint handler.
Also, it is better to create a custom control instead of drawing directly on your dialog (this way, you can resize it or put it on another dialog).
Anyway, if you want to make a kind of 2D chart, I suggest you take a look at my signature: I developped a charting control and maybe you could find it usefull...
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How can I access individual elements of linked lists? Can you show me a code example? Thanks.
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can you explain a bit more on the following?
1.how did you start to create a linked list application.
2.what is the structure of your node.
please be clear.
--------------------------------------------
Suggestion to the members:
Please prefix your main thread subject with [SOLVED] if it is solved.
thanks.
chandu.
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What list ?? You mean a std::list ?
Please be precise when asking your question.
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nawal_bo wrote: How can I access individual elements of linked lists? Can you show me a code example? Thanks.
you have to traverse each and every element of linked list for individual element
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow Never mind - my own stupidity is the source of every "problem" - Mixture
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief and You/codeProject$$>
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Do you have code for adding to this list?
"Love people and use things, not love things and use people." - Unknown
"To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne
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i want to load japanese string from the string table.
can any body tell me the encoding format of .rc file (in Gereral) in Visual Studio 2005.
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sumit.durg wrote: .rc file (in Gereral) in Visual Studio 2005.
Look at the solution part, which is at the end of this page:
Internationalization Cook book - Unicode .RC in VS 2005[^]
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
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Can you tell me how to read japanese string from string table
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Try CString::LoadString(IDS_STRING);
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
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Does it work for other languages?
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How i should i use CString::LoadString(IDS_STRING);
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in continuation with try CStringW::LoadString!
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow Never mind - my own stupidity is the source of every "problem" - Mixture
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief and You/codeProject$$>
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I am creating a logging .dll utility. Which shud support multithreading.
I am a bit confused about how shud I be handling multithreading using MUTEX.
From the application(using my dll) I can call initializelog() function which get's the necessary data from properties file etc, and logmin(),logmid() and logmax() functions which passes the messages to the dll to log. Now if I have many threads running in my application and each thread calls any of the above functions. It should pass the message and the thread ID to dll to log. I know the Mutex function which synhronises the threads. But am confused WERE and HOW to use this in my DLL to synchronise the threads one at a time.
Please help me out to solve this..
THANKS
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I think the easiest way to go is to use a critical section. Are you using MFC ? If yes, you can use a CCriticalSection object, otherwise you can go with the plain CRITICAL_SETION (win32).
Basically what you would is the following: in your function that logs text in your file, you wrap your logging code with an access to a critical section. This will ensure that only one thread will be able to log data in the file at a certain point of time:
void CLogger::Log(....)
{
m_CriticalSection.Lock();
m_CriticalSection.Unlock();
}
m_CriticalSection is an object of CCriticalSection and has been instancied previously.
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